Summon-when-hit Runes

Summon-when-hit Runes

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Posted by: ThiBash.5634

ThiBash.5634

Currently, runes like the Superior Rune of the Ogre and Superior Rune of the Golemancer have a 5% chance to summon an ally whenever the player is hit.

That chance is pretty low, especially considering the fact that there’s a cooldown on the ability that prevents them from being used to often.

Increasing the chance to 10% would make them a bit more reliable, without overdoing it, and would increase the fun factor a lot. Another suggestion is to make them appear when the player hits something instead of when they’re hit themselves (and then keep it at 5%).

Bottom line: when I get a golem, I’d really like to see it around often. They’re so cool. I don’t mind if they have to be weakened or the cooldown increased. As long as they’re reliable on appearing.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Summon-when-hit Runes

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Posted by: Olle.7063

Olle.7063

The superior rune of the pirate has 5% chance of summoning an parrot.
In an normal area it takes me 10~~ min to get the 5%,its not too little imo.

Proudly Swedish

Summon-when-hit Runes

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Posted by: Daboris.6730

Daboris.6730

How long does it last and what does it do?

“Those dolls they were making underground… Did you think they look like me?”
-Vivi

Summon-when-hit Runes

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Posted by: Olle.7063

Olle.7063

They dont do “much” , they attack, they stay behind incase you need to run away,
it lasts untill its dead,

Its quite powerfull though, it can kill a risen by itself.

- it aggroes everything it sees

Proudly Swedish

Summon-when-hit Runes

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Posted by: Arghore.8340

Arghore.8340

I have to agree with this, i was rather psyched about ‘runes of the flock’ for my ranger, in all the days i played with them i think i saw the bird show up maybe once

We are peace, we are war. We are how we treat each other and nothing more…
25 okt 2014 – PinkDay in LA

Summon-when-hit Runes

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Posted by: ThiBash.5634

ThiBash.5634

Admitted, the golem is pretty useful when questing. Especially when you’re swarmed, if it does show up, it’s whirling attack can keep the enemies off you.

Still, it’s not something you can rely upon, it’s more of a ‘nice if it happens’ ability.

And of course, the better you get at dodging stuff, the less you’ll see it appear.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.