The Sky *IS* the Limit
I would really like for you to look up where the Elder Dragons fit in GW2 lore. They’re much more of a force of nature than just “bad guys” and your explanation doesnt fit into their story.
My explanation is a simple idea. if you are more into the lore you could come up with a better one but as long as I feel you from your answer that you are against any mounts, I wouldn’t even expected a different “justification”
I dont think that there is a reasonable way. Theres a reason that you dont have any smaller dragon enemies (before you say otherwise, drakes are just large lizards). Dragons are built up to be a big deal in GW2 all of a sudden making them something as common as a horse would be ridiculous. If they do add mounts, there are plenty of other alternatives (asura mechs alone open up lots of possibilities) but dragons would be the silliest option.
It really doesn’t matter if we call them flying lizards or dragons, or they would be anything else – see my first comment on this thread from 13 days ago – the point is, people would like to fly and that clip i posted was only as an example of how interesting that would be.
The lore perspective it is not player’s responsibility but A-Net’s. Some part of the player-base wants mounts and if they want to provide them, they will figure out how to fit it in the lore.
At first, people were skeptic about adding guns into GW2 because they were not in GW1, but now it seems people feel comfortable to them and don’t even bother.
A-Net has mixed together SF scenario – asura, old England style – humans, gladiator/barbarian – charr, elf/nature style – sylvari, superhero style – norn in a very good way so if they want they can fit perfectly any mount in the game.
It is just a matter of will
People worry that adding flying mounts to GW2 will make people skip the content. Do they ruin it more then the WP system? I think not
It doesn’t matter if they have speed boosts of 170% because nothing can compete with teleportation speed. you will still need to use teleportation to go to a far away zone. (an adjacent one can be accessed thru the portal anyway)
As long as there is no mounted combat we can consider this flying as a spectator mode for PvE which wont give you any experience nor will count your presence for event scaling.
Summoning a flying mount during combat won’t be allowed so if you are in an event you wont be able to escape using your flying mount as you can’t use the teleportation.
Flying mounts wont be available since the start but they can be a reward for lvl 80 characters.
Different flying mount skins would be available in the cash shop and through events and festivals like the upcoming Dragon Bash
Here is a type of “dragon” that will not make the GW2 ones ridiculous and as you can see, the zones have “walls” around them like in GW2
(edited by Ronah.2869)
People worry that adding flying mounts to GW2 will make people skip the content. Do they ruin it more then the WP system? I think not
It doesn’t matter if they have speed boosts of 170% because nothing can compete with teleportation speed. you will still need to use teleportation to go to a far away zone. (an adjacent one can be accessed thru the portal anyway)As long as there is no mounted combat we can consider this flying as a spectator mode for PvE which wont give you any experience nor will count your presence for event scaling.
Summoning a flying mount during combat won’t be allowed so if you are in an event you wont be able to escape using your flying mount as you can’t use the teleportation.
Flying mounts wont be available since the start but they can be a reward for lvl 80 characters.
Different flying mount skins would be available in the cash shop and through events and festivals like the upcoming Dragon BashHere is a type of “dragon” that will not make the GW2 ones ridiculous and as you can see, the zones have “walls” around them like in GW2
Those are big birds. I’m fine with big birds (if they were to make mounts which I’m still against or at least would prefer almost any other type of content added). All I was saying was that dragons would be the last type of mount you should have in the game. There are countless other options for flying mounts dude. I’m not sure why you were so intent on dragons lol.
flying mounts are bad because it ruins immensity of the world, if you can just see from above how big the game is then there is no point in making any mmo look big.
ground mounts are good because even with just a 20% or 50% speed buff it adds immensity in the game, it gives you something to make the world look more alive and be a part of the world just a bit more.
about flying battles, it is a good idea but keep it in it’s own place and only there.
flying battles could be above the clouds and you have to get to a hovering base made by the asura, when you fall you don’t die but are ported to the base, unless you do die by a dragon which simply puts you in the base in a downed state.
flying mounts are bad because it ruins immensity of the world, if you can just see from above how big the game is then there is no point in making any mmo look big.
ground mounts are good because even with just a 20% or 50% speed buff it adds immensity in the game, it gives you something to make the world look more alive and be a part of the world just a bit more.
I dont think that flying makes the world smaller. At contrary. If you see the world from above you see how impressive it is when you get closer.
And the height of the flight can be controlled by the game makers so you will not fly so high that you.
I am playing that dragon game and I can tell you the size of a zone in that map isn’t bigger than a GW2 zone.
I’m not sure why you were so intent on dragons lol.
Well, because the GW2 is about dragons and it fits it’s logo too
Just look at this clip from another game.
https://www.youtube.com/watch?v=jb5UMdGLplE
If they add flying mounts, they really need to take some inspiration from therethe lore behind “the good dragons”?
Well, the ones terrorizing Tyria were expelled from the dragon kingdom becasue they wanted to conquer it. We have good humans (seraph) and bad humans (bandits, pirates), We have good charr and we have bad charr, we have good asurans and we have bad asurans… why not have good dragons while we have bad dragons?Besides, in this way they can make even more bad dragons and let Zaitan be just a mere rebel compared to the new ones
Interesting twist.
People worry that adding flying mounts to GW2 will make people skip the content. Do they ruin it more then the WP system? I think not
It doesn’t matter if they have speed boosts of 170% because nothing can compete with teleportation speed. you will still need to use teleportation to go to a far away zone.
Flying mounts would require the elimination of the exiting zoning system and with a flying mount you can just fly over everything to get to anywhere without actually doing the things on the ground. Waypoints do require you actually get there first.
Flying mounts would require the elimination of the exiting zoning system and with a flying mount you can just fly over everything to get to anywhere without actually doing the things on the ground. Waypoints do require you actually get there first.
If by zoning system you mean “opening the map” and not actually the zones as separate instances than I wont see a problem to open the map flying on a mount.
You still need to go closer to a PoI to open it. Flying mounts can be attacked (crippled) by foes on the ground. You could even be thrown off the mount too.
But the issue with the WPs its really a good observation. To maintain the necessity to get to a WP on foot and not by flying, these WP can have a sort of sound wave that will prevent the mounts to get closer in a certain range. Imagine something similar to the Molten alliance audio scanners. It is plausible that these teleportation stones emit a disturbing noise heard by the mounts.
If you fly over a WP at the restricted distance or higher they won’t be unlocked
Developing the idea further, even at first there won’t be any aerial combat, they can add this feature later altogether with flying foes other then wasps, harpies or risen birds. In this way, flying through the air with a mount will be as dangerous as walking on foot. This could solve to an extent the problem with the jumping puzzles or vistas too: flying your way to the top will be more difficult then doing the jumping puzzle.
The problem with “how early can a character get a flying mount” I would suggest to have them unlocked only after completing certain objectives but this is a totally new subject to discuss, so first we should focus on the mechanics.
For those wanting a ground mount I can say that flying mounts can be both ground and flying.
(edited by Ronah.2869)
rohan, all i see is “i want a flying mount” without any real reason, you even push away real issues with it.
mounts on the ground keeps the game fun, flying mounts ruin the immensity and destroys progress.
when playing an RTS what is the first thing you want to know?
exactly, what is beyond the fog of war.
what happens when you can take a flying mount?
exactly, exploring would turn in to a flying mess, everyone takes a flying mount and explore everywhere without even one hint of a challenge.
if you want a flying mount then fine, play a different game but stop justifying a feature that only ruins the game.
It really doesn’t matter if we call them flying lizards or dragons, or they would be anything else – see my first comment on this thread from 13 days ago – the point is, people would like to fly and that clip i posted was only as an example of how interesting that would be.
The lore perspective it is not player’s responsibility but A-Net’s. Some part of the player-base wants mounts and if they want to provide them, they will figure out how to fit it in the lore.
At first, people were skeptic about adding guns into GW2 because they were not in GW1, but now it seems people feel comfortable to them and don’t even bother.
A-Net has mixed together SF scenario – asura, old England style – humans, gladiator/barbarian – charr, elf/nature style – sylvari, superhero style – norn in a very good way so if they want they can fit perfectly any mount in the game.
It is just a matter of will
Bolded the relevant bit. I’m against mounts – for reasons I’ve stated in the other 45000 threads started by the same 4 people. I also seriously dislike guns in my fantasy games. (if they made a dresden files game… yeah. otherwise, nope.) My solution, don’t play the classes that don’t fit the fantasy setting. (rifle toting warriors, pistols in any form, waving at you!)
Adding mounts would be worse, because they’d become unavoidable.
And, really guys, if mounts are that big a deal to you, go back to WoW.
That Would Change the Entire Game!
Maybe a different world or realm up there? New Gear, Drops, Monsters and Classes!
exactly, exploring would turn in to a flying mess, everyone takes a flying mount and explore everywhere without even one hint of a challenge.
Excuse me, but did I mention everyone gets a mount at lvl 1? I think not. Did you actually read my last post?
Ground mounts will ruin the game more because they are just “another NPC” in there similar to ranger pets. Flying mounts will not be on the ground as long as you are not riding them. Mounted combat will not apply to flying mounts landed on the ground.
So, to put it simple:
- flying mounts will make the WP system non usable while mounted (=if you are on a mount you cant teleport until you dismount.
foes on the ground may attack you if you are at a low altitude, you can get thrown/dragged off the mount too
- flying mounts will open up opportunities to add foes in the sky and a full set of events and hearts in one existing zone without filling up the land.
- staying on a flying mount above the ground will not give you credit for the event happening in the ground as well as not count you as an active player for event scaling system. (=so you don’t do events, you get nothing)
doing events and hearts on the ground implies you are not using a flying mount.
- flying on the mount at different altitudes will offer a varied spectator view for the players and will not replace the WP system. It will be a sort of optional choise for traveling within a zone because, unless you use the zone “doors” (portals) you will still need to use the WP to get to another zone.
- Flying over WP, PoIs will not unlock them. The only thing you can unlock with a mount will be the fog.
- Flying mounts will be rewarded to players for completing certain goals, *maybe at lvl 80) so players will have enough time to explore the map on the ground.
Oh, and to the other replier. I like guns in any MMO. Too bad there aren’t many.
And I would even like a jetpack or flying jet boots as flying mounts
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I dont think that there is a reasonable way. Theres a reason that you dont have any smaller dragon enemies (before you say otherwise, drakes are just large lizards). Dragons are built up to be a big deal in GW2 all of a sudden making them something as common as a horse would be ridiculous. If they do add mounts, there are plenty of other alternatives (asura mechs alone open up lots of possibilities) but dragons would be the silliest option.
A-Net just gave the answer that at first, the dragons were not exactly bad guys
A Brief History of Dragons
The Tyrian opinion of dragons has evolved over the centuries. Those who played the original Guild Wars will recall that Glint, the dragon of the Crystal Desert, was ultimately benevolent. Kuunavang, the Canthan dragon, wasn’t so bad either; once cleansed of her affliction, Kuunavang aided heroes in their fight against Shiro. Canthans actually honored these creatures for centuries with their annual Dragon Festival.
The events of The Eye of the North changed everything by revealing the true nature of dragons. The Great Destroyer, a general of the Elder Dragon Primordus, wreaked terrible havoc in the depths of Tyria. Since then, the Elder Dragons have awakened to threaten all of Tyria. Once revered, dragons are now generally viewed as destruction and death incarnate. The Captain’s Council has realized that the old Dragon Festival is no longer appropriate, so Dragon Bash is about unifying Tyria to destroy the Elder Dragons.
Nothing can stop them from creating good dragons back
https://www.guildwars2.com/en/news/dragon-bashers-welcome/
exactly, exploring would turn in to a flying mess, everyone takes a flying mount and explore everywhere without even one hint of a challenge.
Excuse me, but did I mention everyone gets a mount at lvl 1? I think not. Did you actually read my last post?
you are missing the point, even if it’s for lvl 80, it will still ruin the game.
exploring the game isn’t done 100% when you turn lvl 80, it’s done when you have seen every area of the game 100% and that makes flying mounts bad.
Ground mounts will ruin the game more because they are just “another NPC” in there similar to ranger pets. Flying mounts will not be on the ground as long as you are not riding them. Mounted combat will not apply to flying mounts landed on the ground.
ground mounts add environment and worldly progress, flying mounts add cheat and grief features.
So, to put it simple:
- flying mounts will make the WP system non usable while mounted (=if you are on a mount you cant teleport until you dismount.
foes on the ground may attack you if you are at a low altitude, you can get thrown/dragged off the mount too
then why the heck would i fly if being grounded is better.
- flying mounts will open up opportunities to add foes in the sky and a full set of events and hearts in one existing zone without filling up the land.
play perfect world if you want flying foes, in this game the best things happen on the ground.
and as i said before, i don’t mind sky enemies as long as it’s within restricted sky above the clouds.
- staying on a flying mount above the ground will not give you credit for the event happening in the ground as well as not count you as an active player for event scaling system. (=so you don’t do events, you get nothing)
doing events and hearts on the ground implies you are not using a flying mount.
so in short, why fly at all.
- flying on the mount at different altitudes will offer a varied spectator view for the players and will not replace the WP system. It will be a sort of optional choise for traveling within a zone because, unless you use the zone “doors” (portals) you will still need to use the WP to get to another zone.
you can skip entire areas with it, no reason to use a WP if you can simply ignore everything.
- Flying over WP, PoIs will not unlock them. The only thing you can unlock with a mount will be the fog.
so not only is it better to stay on the ground, you even proved my point about exploration.
- Flying mounts will be rewarded to players for completing certain goals, *maybe at lvl 80) so players will have enough time to explore the map on the ground.
which still proves it’s a bad idea, like i said before lvl 80 doesn’t mean you explored everything.
better yet, my lvl 80 never got to the orr area, with a flying mount that would never be an issue but as it is now it keeps me entertained without to much to add.
Oh, and to the other replier. I like guns in any MMO. Too bad there aren’t many.
And I would even like a jetpack or flying jet boots as flying mounts
you obviously don’t like how GW2 is, you rather have a mix of modern and fantasy.
so now my question to you, why not find a game that does have all what you want instead of asking something that ruins this game.
ok, i understand you are against flying mounts but please, if they will add flying mounts in this game and aerial combat and flying jets and helicopters and so on, do me a favor and come to the forum and admit that others were right suggesting this, because as it seems now, this type of suggestion, no matter how good or well thought and design will still have the nay sayers
And I don’t need to find another game, I have guns, grenades, and even a chainsaw so the game is good enough for my taste. Just missing the flying.
It took 6 years for our guys to jump. You’re betting on a lifetime here.
Not only would flying mounts be bad but mounts itself is just an unnecessary thing to add. The game has waypoints fora reason, they let you travel fast enough. Having mounts would just kitten up the exploration and player’s would just skip huge packs of mobs and events to get to the location they want.
As people said before about flying mounts, jumping puzzles would be kittened up and they are totally unnecessary, the dragons flying in the sky are a feature, not a battle. The reason that Zhaitan is a “boring” skyship fight has to do with the lore, we can’t kill him in the sky and we are unable to fly on dragons. Also, which flying moutns should they insert? dragon’s aren’t tameable due to the lore and it’s kittening obvious that they aren’t.
To make my point clear, mounts in general are useless and would kitten up the whole game. You idiots are just being lazy and want easy exploration and travel because you can’t handle fighting a couple of mobs on your way to your location.
Dev’s ignore us…they don’t even write any answer…that’s how it works. We spend our money and they don’t give us any answer…
We have to remember this things take time to develop and designed a purpose for it. The Devs are reading but we have to keep bringing the idea to life that’s why we post, so everyone can pitch in with their ideas, on how to go about with this, whether with mounts, a Jet Pack, Fiery Phoenix wings, Death shrouds flying form or Rainbow wings (hahahaha, sorry could not resist).
I think this would be great for some areas in WvW y some New maps of PvP and PvE ofcourse.
You think flying mounts would be great in WvW? really? are you kittening kidding me? WvW is the LAST place I’d like to see flying mounts, ruins the whole godkitten idea of breaking walls to get inside a kitten gate. You are a lazy idiot if you want to fly over a pvp map, IT’S PVP NOT kittenING FLIGHT SIMULATOR
Mounts trivialize content. They make it easy to run right by other players instead of getting involved in DEs. They make out-of-combat swiftness discussions moot. They completely change the dynamics of WvW. And flying mounts trivialize everything! Jumping puzzles, vistas, exploration, gathering…just no.
I love that when I encounter another player & I’m mid-DE or even just mid-battle, they jump in and help. That’s cool. That would all go away with mounts.
[TTBH] [HATE], Yak’s Bend(NA)
Wow, talking about mounts is getting dangerous. When I mention this idea I was aiming to more of some sections of the Maps, Dungeons, New special Zone or special story event quests. Besides, if Arena Net does bring any type of mount system they will make it unique and very lore wise. They do have a reputation you know and I trust their skill at pulling of the craziest ideas that make this game awesome.
No need for the insults, we are here to discussing ideas, lets keep this civil please.
I dont think that there is a reasonable way. Theres a reason that you dont have any smaller dragon enemies (before you say otherwise, drakes are just large lizards). Dragons are built up to be a big deal in GW2 all of a sudden making them something as common as a horse would be ridiculous. If they do add mounts, there are plenty of other alternatives (asura mechs alone open up lots of possibilities) but dragons would be the silliest option.
A-Net just gave the answer that at first, the dragons were not exactly bad guys
Nothing can stop them from creating good dragons back
They’re much more of a force of nature than just “bad guys” and your explanation doesnt fit into their story.
My point was never that they were evil. It was that that turning them from these literally god like figures to something that basically equates to a horse would be stupid.
ok, i understand you are against flying mounts but please, if they will add flying mounts in this game and aerial combat and flying jets and helicopters and so on, do me a favor and come to the forum and admit that others were right suggesting this
And if Anet comes out and says that it’s something that they will never do because of any of the many many reasons stated here, I expect an “I’m sorry” topic from you as well.
Mounts trivialize content. They make it easy to run right by other players instead of getting involved in DEs. They make out-of-combat swiftness discussions moot. They completely change the dynamics of WvW. And flying mounts trivialize everything! Jumping puzzles, vistas, exploration, gathering…just no.
I love that when I encounter another player & I’m mid-DE or even just mid-battle, they jump in and help. That’s cool. That would all go away with mounts.
I am playing in the queensdale most of the time. Do you know what I see there?
“Troll up” “Wasp Queen up” Oak up" “SB up” etc.
You know what happens? people teleport from WP to WP.
There is nobody doing Moa Trainer Kapa or Escorting events other then Pack Bull and Barthol
So, WPs make people skip more content then a flying mount would do.
Besides, flying mounts will not grief your events because they won’t count for event scaling unless the player is on the ground actively participating in the event.
There is no difference if some player is just up in the sky watching how you fight a mob and one that is away from keyboard. The a.kitten. one might get credit for the vent tho while the flying one won;t
I haven’t play WoW so I dont know how the flying mounts work in there, but I play this Dragon Prophet and it feels amazing to fly over the lands and get in the middle of the fights where ever you see it fit.
Because the rest of the game is a generic “kill 10 rats” with “kill steal” people are not interested if other comes because they “don’t want people around” while GW2 is different and people will not skip events, because they are the ones that give exp and not just grinding foes.
http://www.youtube.com/watch?v=cz5DCLtGW0Q
If they would add flying foes and aerial events then the flying will be as interesting as the underwater: a different layer of game events
How many people skip the underwater events now?
So why the underwater is different then the sky high?
(edited by Ronah.2869)
I am playing in the queensdale most of the time. Do you know what I see there?
“Troll up” “Wasp Queen up” Oak up" “SB up” etc.
You know what happens? people teleport from WP to WP.
There is nobody doing Moa Trainer Kapa or Escorting events other then Pack Bull and Barthol
So, WPs make people skip more content then a flying mount would do.
So you can already see how being able to avoid travel can trivialize content. Why exacerbate it? WPs have a cost and if you want to pay 1s50c every time you port that’s your choice, but mounts would essentially be free once acquired. Not a gold sink but a purchased item like gear. People will flit around skipping content, fast gathering nodes, drastically dropping mat prices on the TP, not helping others they come across because they will never actually come across anyone. Now this is all with flying mounts of course.
For land mounts you’re gaining nothing except a speed boost, essentially negating the importance of out-of-combat swiftness. Which means various builds will change since players won’t have to trait for it anymore, or bring that speed boost signet anymore.
I haven’t play WoW so I dont know how the flying mounts work in there, but I play this Dragon Prophet and it feels amazing to fly over the lands and get in the middle of the fights where ever you see it fit.
I have. I’ve seen it 1st hand.
If they would add flying foes and aerial events then the flying will be as interesting as the underwater: a different layer of game events
How many people skip the underwater events now?
So why the underwater is different then the sky high?
Because you can’t swim underwater across the entirety of Tyria to avoid content. If you’re talking about giving players mounts and then turning the sky into yet another tier of the world [underwater, terrestrial, aerial] then I understand your thoughts but don’t like it simply from a lore perspective. This isn’t D&D, people don’t ride dragons or giant gryphons. Never have. Dragons are essentially gods in GW2, having immense power. As someone above said, being able to ride one would be like relegating dragons to glorified ponies. Heck, I’m not that fond of underwater combat, I don’t want another untraited weapon set to have to use.
[TTBH] [HATE], Yak’s Bend(NA)
Why did we need another mount thread? It was split about 50-50 in every other thread and now someone wants them to fly too? Stop trying to ruin the game for half of the population by adding useless shtuff. How about they fix the bugs and do some balancing? How about an arena for aerial combat – that I would be kewl with.
Why did we need another mount thread? It was split about 50-50 in every other thread and now someone wants them to fly too? Stop trying to ruin the game for half of the population by adding useless shtuff. How about they fix the bugs and do some balancing? How about an arena for aerial combat – that I would be kewl with.
OH, wow arena for aerial combat now that’s something to discus! Awesome idea!
So you can already see how being able to avoid travel can trivialize content. Why exacerbate it? WPs have a cost and if you want to pay 1s50c every time you port that’s your choice, but mounts would essentially be free once acquired. Not a gold sink but a purchased item like gear. People will flit around skipping content, fast gathering nodes, drastically dropping mat prices on the TP, not helping others they come across because they will never actually come across anyone. Now this is all with flying mounts of course.
For land mounts you’re gaining nothing except a speed boost, essentially negating the importance of out-of-combat swiftness. Which means various builds will change since players won’t have to trait for it anymore, or bring that speed boost signet anymore.
Using an WP takes 1-3 seconds while flying from “Troll to Queen to Oak” will take a lot longer. So, those who will use flying mounts, will have their own disadvantage using one is either for the events in the sky, either because of convenience (free travel as you say except if they add mount food)
Low princes on things in TP is always good because more people will afford them. Besides, crafting in this game is just an auxiliary minigame – an one of the lowest quality, imo, You just do a bunch of clicks to obtain things you want to sell because nothing you get in crafting is way better then looted items.
So, if a ore is 1 copper or 1 gold, it is better to be 1 copper so other players may even try to do some crafting because if they are not speed levelers, they are not doing it otherwise.
In our guild we have a so called “speed running team” We take players with swiftness from starter zone to orr if they have enough karma immediately they reached lvl 80 so they will get exotic armor and then do what they like in the game. most of them are max leveled in starter zone. It takes us about 30-45 min to run from LA to Orr skipping all events even if we are on the ground.
Skipping event due to flying mounts is nothing but an excuse while the game content is already skipped big time.
in GW1 Factions campaign was beaten in 15h and no one complained it is too short. people were happy they reached the end of the story to be able to do other things they like.
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Well, I kinda like this unique idea. Only problem atm, is that the world isnt round, there is a end, ive been over that end “no kidding” and behind that, you can see the world is flat, in other words, great idea, but if you truely want it to be a reality you first of all need to get thiese guys to read what you wrote throug this thread, since you actualy answer every comment nicely. + Arena net needs to actualy make invis walls even bigger, in other words, it would take a looong time be4 it comes to life.
This would be good if the dragon mount, is mainly for the show, not for the actual gameplay, if it should be for any gameplay, it should be for getting to a new awesome flyieng island or something, that would be pretty amaizing. The reason why i dont want flyieng fights, is because its akward just to play flyieng on a mount “tried it with other games”.
But again, since underwater fight is mainly the same, just not up in the air, it would be awesome to see big dragon fights, like a huge “fat” dragon sitting on another flyieng island, and you have to use flyieng abilities to fight it.
go to: 06:50
something like this would be kinda awesome.
Sorry guys you made me do this…that’s a rip off WoW….this whole flying mount thing..yea…that’s a rip….and it’d take away so much from this game.
There are mounts..welcome to flying broom in the gem store and the drill.
Maybe if you went like…jump pads with snipers and bows…or flying shoes that give infinite super jumps, possibly jet-packs..those are acceptable.
Or add an angel/demon mode that lets you have wings to fly for the specified boss. Almost like the god of war mode in some story lines.
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In our guild we have a so called “speed running team” We take players with swiftness from starter zone to orr if they have enough karma immediately they reached lvl 80 so they will get exotic armor and then do what they like in the game. most of them are max leveled in starter zone. It takes us about 30-45 min to run from LA to Orr skipping all events even if we are on the ground.
Skipping event due to flying mounts is nothing but an excuse while the game content is already skipped big time.
in GW1 Factions campaign was beaten in 15h and no one complained it is too short. people were happy they reached the end of the story to be able to do other things they like.
So you can speed run the game, big whoop, you can speed run literally any game. Hell, Skyrim can be beaten in under an hour (btw, you’ve actually pointed out a reason why you shouldn’t have an even faster way to get around if you can already get to max level in less than an hour). The point is that as a game designer you dont want to encourage people to rush through your game. Especially when your game is an MMO. Its not that GW2 currently locks you into place and says “now you have to do this event”, its that the events are right in your face as you’re wandering the world, happening around you in such a way attempts to make you want to do them. That changes when you can just fly over it. In addition, you also now you have to go even further out of your way to do the event than normally (you have to fly down, dismount, do the event, mount back up and then fly back up) which further discourages you from doing content.
I see there is no reason to argue with you because you always have the “right” answer. You have the ultimate truth in this matter so why argue? Just to fill up this thread? No thank you.
(edited by Ronah.2869)
I see there is no reason to argue with you because you always have the “right” answer. You have the ultimate truth in this matter so why argue? Just to fill up this thread? No thank you.
I’m not even sure what this is supposed to mean. Yes I have an opinion on the matter that I think is the most logical but doesn’t everyone in this thread? Dont you?
I see there is no reason to argue with you because you always have the “right” answer. You have the ultimate truth in this matter so why argue? Just to fill up this thread? No thank you.
I’m not even sure what this is supposed to mean. Yes I have an opinion on the matter that I think is the most logical but doesn’t everyone in this thread? Dont you?
Every thread about mounts in this forum ends up to be a discussion on “why not add them” instead of" Let’s see how we can best implement them" so it is always a lost cause. People are tired of arguing with the ney sayers and those who want mounts will always find other games to play, but if A-Net is not interested to keep them in their game, is their own business.
Instead of dedicating their play time in full for GW2 they will have to divide between multiple games. End result: GW2 has low population in the majority of zones because the land traveling and soloing group events is more annoying then playing another kill 10 rats games
(edited by Ronah.2869)
Every thread about mounts in this forum ends up to be a discussion on “why not add them” instead of" Let’s see how we can best implement them" so it is always a lost cause.
What I’m trying to get across to you is that flying mounts in the open world is not the way to do things. I (and, again many others) have already said that flying in an instance would be alright as that doesn’t run the risk of hurting the game as a whole.
Instead of dedicating their play time in full for GW2 they will have to divide between multiple games. End result: GW2 has low population in the majority of zones because the land traveling and soloing group events is more annoying then playing another kill 10 rats games
This is involves so many baseless assumptions that I’m not even going to touch this.
Every thread about mounts in this forum ends up to be a discussion on “why not add them” instead of" Let’s see how we can best implement them" so it is always a lost cause.
What I’m trying to get across to you is that flying mounts in the open world is not the way to do things. I (and, again many others) have already said that flying in an instance would be alright as that doesn’t run the risk of hurting the game as a whole.
Instead of dedicating their play time in full for GW2 they will have to divide between multiple games. End result: GW2 has low population in the majority of zones because the land traveling and soloing group events is more annoying then playing another kill 10 rats games
This is involves so many baseless assumptions that I’m not even going to touch this.
Instance = dungeon like zones. I am not a fan of dungeons, especially if there is no LFG tool – and please don’t send me to that grouping site.
I have only done the story mode in all of them for the sake of the story
(I like the story and I would play more stories but I am forced to grind between story levels and that is another major flaw of this game compared to GW1)
Empty zones = this is the feeling this game gives to me It is not an assumption, it is a fact I have seen myself. Of course it may depend on the server and timeline but still, I have not encountered more than 3-10 people in any zone between 50-80 while I was hunting my map completion star with my lvl 80.
A WvWvW battleground that was all sky fortresses, airships and flying mounts would be extremely awesome.
Incredibly hard to pull off properly, would rather see them fix & expand on underwater combat first.
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
Incredibly hard to pull off properly, would rather see them fix & expand on underwater combat first.
Agree with you completely, just daydreaming. Underwater combat is already mostly implemented, they should really do something with that first.
Incredibly hard to pull off properly, would rather see them fix & expand on underwater combat first.
Agree with you completely, just daydreaming. Underwater combat is already mostly implemented, they should really do something with that first.
If they will open Janthir Bay up in NW, those could fit for at least 3 fully underwater zones
Instance = dungeon like zones. I am not a fan of dungeons, especially if there is no LFG tool – and please don’t send me to that grouping site.
I have only done the story mode in all of them for the sake of the story
(I like the story and I would play more stories but I am forced to grind between story levels and that is another major flaw of this game compared to GW1)
So then lets beg for an LFG tool (one of the fixes that I was refering to that I think they should focus on before they start talking about adding mounts) . I back that 120%. Its also possible for them to make the instance have a soloable version so that you dont have to deal with finding a group if you don’t want to (also I thought your guild did “speed runs” so that you didn’t have to grind).
Empty zones = this is the feeling this game gives to me It is not an assumption, it is a fact I have seen myself. Of course it may depend on the server and timeline but still, I have not encountered more than 3-10 people in any zone between 50-80 while I was hunting my map completion star with my lvl 80.
The assumption I was referring to wasn’t that zones were empty, it was that youre assuming that the reason that zones are empty is that we dont have mounts to roam around on. I think its heck of a stretch to say that the zone underpopulation can be solved by a movement speed boost.
So then lets beg for an LFG tool (one of the fixes that I was refering to that I think they should focus on before they start talking about adding mounts) . I back that 120%. Its also possible for them to make the instance have a soloable version so that you dont have to deal with finding a group if you don’t want to (also I thought your guild did “speed runs” so that you didn’t have to grind).
We dont do “speed runs” for dungeons. We do a sort of speed run from LA to Orr to unlock the WPs so you can teleport there when they are not contested if you want to buy some armor assuming you are lvl 80. Basically we are opening the fog for new characters.
We are a very small group of friends with multiple characters who’s ultimate goal is to have all professions lvl 80. We are casual gamers with very limited play time so most of the time – especially during the week days we rarely play together. Only the weekends are different.
and I dont want a mount for speed, for aerial combat or anything useful.
The WP system is really boring seeing a “loading screen”. We dont even have a “pre-designed mount flight” from WP to WP like in AION or WoW.
When I made a thread about that people mocked the idea too.
I wish to see the world from the sky like we see the Vista cutscenes. I am not skipping these because they are really good ones
All I have to say, is SKY PIRATES OF TYRIA! Hmmm, could it be that Arena Net have had this idea on its mind all along???
All I have to say, is SKY PIRATES OF TYRIA! Hmmm, could it be that Arena Net have had this idea on its mind all along???
I don’t think so.
I think they just needed a reason to explain the steam punk aspect.
Jetpacks? Unique aerial combat? I’m in!
Jetpacks? Unique aerial combat? I’m in!
I know right!? It be great! Heck even a free fall fight in the air for pvp would be sweet!
Hmmm, interesting Arena Net is actually doing it First Sky Pirates now this new content. Awesome, we might see some of you guys suggestions yet!! Keep them coming! :-)