(edited by Olfinbedwere.5049)
Truly powerful unique weapons and items are often the center of great fantasy literature. Every kid that read the hobbit wished they had a ring that would turn them invisible.
Everyone that’s ever created a character in an MMO has wished their character could get hold of a weapon as powerful as Excalibur or Bilbo’s ring.
MMOs do not traditionally have such powerful items because they would imbalance the game. But it could work if it were for a limited time. Like Bilbo’s ring truly powerful items attract the attention of dark forces hungry for power. No character would be able to hold on to it for too long before the item changed hands.
In game mechanics players could perform an achievement like finishing a dungeon that would add their name to a pool. One character would be chosen from the pool every week to have the item dropped into their loot table. After the character has logged 8 hours game time with the item it slips from their grasp and returns to the pool for the next weeks drawing. Leaving them with a title like “ring bearer”.
Many different types of items could be added to different achievements. Players would complete the achievements that gave them a shot at the items they wanted every week to put their name in the pool.
(edited by Olfinbedwere.5049)
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