Vote on the profession you'd like to see next
I say ritualist, I miss them personally I used to play one and I really liked her.
Maybe even add the ‘personal’ armor style again like in gw1- where each profession had their own unique armor- but thats a different topic entirely.
I could see anyone of these professions- but I really enjoyed my ritualist and would love a revamp on the class.
Ritualist and Bard.
Instead of new professions How about adding a secondary class to the characters? or branching out the current ones in 3 or more. Exemple:
- Warrior/Ranger
- Guardian/Engineer
… and so onor branching
……………………….. Mesmer ………………………
_______/ ……………. | ………….. \____________
(Ilusionist)……(Space Bender)………(Chaos Controler)
….or even mixing both
Elementalist/Engineer —-—-> Technomage
….also according to the Order you chose you had access to different things, spell’s skill’s, itens.etc…
Now wouldn’t a Golemsncer be the same as a Technomage.
I say ritualist, I miss them personally I used to play one and I really liked her.
Maybe even add the ‘personal’ armor style again like in gw1- where each profession had their own unique armor- but thats a different topic entirely.
I could see anyone of these professions- but I really enjoyed my ritualist and would love a revamp on the class.
Same, I miss my rit!! :’(
Instead of new professions How about adding a secondary class to the characters? or branching out the current ones in 3 or more. Exemple:
- Warrior/Ranger
- Guardian/Engineer
… and so onor branching
……………………….. Mesmer ………………………
_______/ ……………. | ………….. \____________
(Ilusionist)……(Space Bender)………(Chaos Controler)
….or even mixing both
Elementalist/Engineer —-—-> Technomage
….also according to the Order you chose you had access to different things, spell’s skill’s, itens.etc…
I made a similar suggestion on another thread here. this by far I think would be the way to do it. However this is a tad different from my suggestion which was primarily founded for weapon skills.
weapon mastery quests would be fun, a series of quests to unlock new skill tree’s for weapons that then have to be mastered.
I like that actually, though I would probably introduce it as a form of sub-classing.
example:
Warrior -> Sword Apprentice -> Sword Adept -> Sword MasterWarrior = Tier 1 Sword Skills
Sword Apprentice = Tier 2 Sword Skills
Sword Adept = Tier 3 Sword Skills
Sword Master = Tier 4 Sword SkillsI would probably make it so that mastery of each weapon is possible and reward it with a title or something, for instance, you finally mastered all of the weapons earning you the title of “Legendary Weapon Master” and maybe even grants you access to a special weapon merchant that will only deal with you if you have that title. This would also make those of us who feel under-credited when taking our level 80’s to a level 20 zone more proud of our time and effort without having to re-work the scaling.
But yes, I totally agree especially if they merged both of our concepts into one.
(edited by VaileCearo.3819)