Will this work for WvW rendering problem?

Will this work for WvW rendering problem?

in Suggestions

Posted by: Magnetron.5823

Magnetron.5823

First i want to ask if culling is the same as rendering, like you can only see this set number of people in a certain radius right? Because if you can see more, your computer needs much better hardware ( and thats not what Anet wants i guess ).

So why not render all enemy players the same, like Norn all the same size.. and all the enemy armor just 1 type of armor, this will what i believe really help in this issue.

~ Less strange models to load
~ Less different armors to load

Cause whos paying attention to the enemy armor right?
And who care if you see a super large norn etc.

Opinions plz! Just trying to help here :P

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