Prologue:
Since so many people complaining about corpse scouting why not give them an option to remove the “corpses” then maybe they can be happy.
Concept:
Allow “corpses” of defeated players to be removed.
Execution:
- press “F” to start “Purging Ritual” which is similar to reviving
- more people speeds up the “Purging Ritual” process
- the “Purging Ritual” takes a much longer time than “Reviving” Defeated Player
- maybe 10 or 20 times much more longer to “Purge” a single “corpses” of a Defeated Player
Explanation:
Why the long “Purge Ritual” time?
To let them have a chance to be revived, of course!
The outcome of battles can be easily turned with a few quick revival of fallen team mates. Those who remain to stay as “corpses” inside captured towers / keeps / castle etc will of course be “Purged” without further resistances.
So … there you go! A new game play mechanism!
To purge? Or not to purge?
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