small things gw2 needs

small things gw2 needs

in Suggestions

Posted by: Baldmeora.2376

Baldmeora.2376

first off this is a great game i enjoy it almost as much as i enjoyed the first one and im interested to see where you take it but it has its problems. these are in no order just writing them as i think of them. just a list of things ive seen in other mmos that should be in gw2.

1) guild alliances and chat …. its good you put a flexible system for having a guild in this game but what that does is cause a lack of guild loyalty and in losing that you have players that jump from guild to guild effectively leaving only core members in a guild. if you had a alliance system it would help smaller guilds that have core members group up and would allow for a more stable guild environment. where if one guilds members are lacking they can be absorbed into one of the other guilds this is how my guild ive been with for 5 years now in different mmos has worked till gw2. now were forced to hard recruit with it being likely that half of those players we pick up dont rep our guild and so no guild loyalty and they get booted.

2) wvw commanders…. great idea but adding to your idea they should have a 20 man group that is under there command. the ui would be simple if you go with the simple party window have it list down the side of the screen with a break in between each 5 man .or you can put something in game like squared i think it was from war online where its just blocks that you can customize. in ether case right now the commanders are just zerg masters that no one listens to. with this system at least the commander would have a 20 man team they can direct and say group1 defend this spot group 2 and 3 with me and group 4 run supply. it just adds more organization and is needed. there icon would still be visible for others to join along but they would have there base groups as well.

3) keep / tower design … they are not defensible. fue choke points and once they are in its down. this isnt how wvw should play out just because a gate goes down or wall goes down it should still be able to be rebuilt and defended as of right now 9 time out of ten something goes down its over time to jump ship instead of fight it out and try and push them out and rebuild. as of right now the only defense ive seen that works is a kitten ton of arrow carts which is just weak design and hopefully is fixed in the wvw patch.

4) tag 3 targets…. for dungeons and wvw this would help with organizing . as in
we take target 1 the 2 then 3. this really isnt that important just thought of it when we were running ac to see the changes last night with the ecto ghost boss.

small things gw2 needs

in Suggestions

Posted by: Baldmeora.2376

Baldmeora.2376

5)potion/food bar… 5 slot bag you can get by means of one of the token venders that everyone has a slot for and when a bag is in said slot. 5 skill like slots appear on the side of the screen that you can place food and alike buffs in with the timers for them counting down on the foods themselves as kinda like cool downs. also the boosters would be able to be place in this bag as well.this way mid combat if you buffs run out you can re up and it will be easier to see when the buffs come down.

6) key bindings… as some of the key bindings cant be changed even when you put another binding over it. like say i want my dodge to be on control why cant i take the call off control so now if fighting is intense and i have to dodge as im useing a skill it calls it and i spam chat. all thou it can be kind funny [for great justice] [on my mark] [shake it off] lol or [fear me] [on my mark] [shake it off] it sometimes reads in chat

7) last time online…. in the guild roster why is there not a time listed when someone last logged on so i know if i could kick them for inactivity. this is something every and i mean every mmo has yes even f2p you clicked on some random link on some random website that leads you to some random f2p game has this feature and there is no reason why it shouldn’t be added(should have been there from the start) to this game

8)simple party ui debuffs…. on the simple party ui i never see when my teammates have conditions or debuffs. i can see the buffs but not the debuffs i mean i geuss it does make it simple with out the picture and the big ui clutter but why doesnt it show the debuffs so i know if something is needed cleansed off. my partys buff dont matter to me but there debuffs or conditions if you want to call them do as that means they are taking damage and if i can help i will. the buffs are just a bonus for them and mean nothing to me. i mean truthfully i should be able to see both but i dont i see only buffs. ive looked for something in f11 to fix this and nothing.

9) being able to que spvp from anywhere in pve….. warhammer had this for the scenarios and it was great it broke up the exploring and questing and was fun starting to get bored doing heart quest hit the que button when a match is starting boom you jump in with your pvp set up then when the match is done you pop right back out where you left off. it just makes both the spvp more accessible and the pve more broken up without ether suffering. and truthfully one of the biggest reasons i dont do spvp is because it out of my way i have to go leave what im doing to que a match up

so sorry for my bad English and im sure there is more so keep up with the list

small things gw2 needs

in Suggestions

Posted by: Baldmeora.2376

Baldmeora.2376

10) stealth…. a way for other player to sometimes see stealth players or at the very least if someone is stealth and get hit it pops them out of stealth. and also when stealth you should move slower not faster and not be able to down players while in stealth.

11) melee classes aka war / guard should be fastest in game as they have to get to the enemy in order to deal there damage and yet on my war with 40 sec run buff i am somehow out run all the time. like ive had 2 guys chase me from one side of wvw to the other with no chance of me getting away from them, yet when i try to attack someone they just bam are gone no hope of keeping up with them. i would include theif in this but they a stealth and thats there main means of dealing damage is to stealth up to a enemy and take them down like that.

small things gw2 needs

in Suggestions

Posted by: SerRolandStark.2758

SerRolandStark.2758

This is literally a huge list of stuff the game does NOT need.

This game needs class balance.

This game needs rated 2v2, 3v3, and 5v5 deathmatches with NO objective other than to kill the other team.

Put those two things in this game and it will thrive.