Any story surrounding the Teq living story?
Wouldn’t it make more sense for her to be researching the Shatterer then? That’s the dragon that is rampaging through charr territory..
But at this point the Shatterer isn’t doing anything different than usual.
If Tequatl has changed/“evolved” rapidly, finding out why would be time-sensitive, and the information gained could be relevant to fighting other dragon minions in the future, so it could affect Charr interests down the road and would certainly be of note to Destiny’s Edge.
IMO we can’t defeat dragons.
Glint was very wise. Still, she preferred to hide other races before dragons. She could say: “Together, you can defeat them” but she didn’t do that. Why?
Glint was killed and thus your argument that a dragon can’t be killed is invalid. It may be that in the past the people of Tryia were only able to trap or put the dragons to sleep, but times have changed, technology and magical knowledge has advanced, and the races are working together like never before. Even if it were the case that we did not in fact defeat Zhiatain, but merely put him to sleep, he and crushed forces would still not return for another century or so.
I don’t think it’s a “You can’t kill dragons”. You clearly can. However, the power of said dragon may indeed be immortal. We already know from the zephyrite records that dragons don’t destroy magic, but instead hold it. We have no idea what, if anything, was being done with Zhaitan’s corpse. Perhaps Tequatl has started feasting on his old master, consuming the held magic and becoming more powerful.
Actually, that very well might be what is happening.
IMO we can’t defeat dragons.
Glint was very wise. Still, she preferred to hide other races before dragons. She could say: “Together, you can defeat them” but she didn’t do that. Why?
Because the ancient races weren’t together. The mursaat nearly wiped out the Seer race, and then fled into the Mists. It was basically just jotun, dwarves, and forgotten remaining. With all magic sealed away within the Bloodstone.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I don’t think it’s a “You can’t kill dragons”. You clearly can. However, the power of said dragon may indeed be immortal. We already know from the zephyrite records that dragons don’t destroy magic, but instead hold it. We have no idea what, if anything, was being done with Zhaitan’s corpse. Perhaps Tequatl has started feasting on his old master, consuming the held magic and becoming more powerful.
Actually, that very well might be what is happening.
Once again, I could agree with that, had we not encountered and defeated Tequatl before Zhiatain. All the maps in GW2 are locked in a timeline; the order of your adventure as you progress towards Orr. The maps just below Lions Arch still have the orders separated, but the further you go down, the more they begin to merge; from the exclusive Order of Whisper encampments in Blood Tide Coast, to all three orders having outpost in Sparkfly Fen, Priory and Vigil sharing an outpost in Timberline Falls, and finally, all order united in Straights of Devastation. The very quest, events, and enemies revolve around the push towards Orr, the uniting of the three orders and the termination of the enemies that stand before them. You can’t simply lead an army into the heart of enemy territory, you have to fight your way there. In this way, the maps very much coincide personal story, and thus are locked in a timeline.
Surely Tequatl wouldn’t allow the pact to pass him unchallenged, and even if we circled around, it would only place us in a pincer, and Tequatl would continue to nip at our backs until we purged ourselves of him. Sort of, you have to kick down the door before you can enter the building. At any rate, the encounter is placed on a map that is positioned before Zhiatain on the timeline, so it wouldnt make since for him to be alive after Zhiatain’s defeat.
I really wish a story writer would address this laps in continuity.
(edited by Mia Lunarfang.5826)
Tequatl dies → Zhiatain dies → Dragon bash/Aetherblades(We know they occur after Zhiatain’s death because of various references they entail, such as Aetherblades stealing Pact Airships) ~time loop~> we fight an improved Tequatl during the Orr offensive against Zhiatain???
Keep in mind that we never saw Tequatl die before. He always just fell back into the ocean before (I haven’t seen his death since the patch, so I don’t know about now). Yes, we defeated him, but we never killed him.
Keep in mind that we never saw Tequatl die before. He always just fell back into the ocean before (I haven’t seen his death since the patch, so I don’t know about now). Yes, we defeated him, but we never killed him.
Tequatl falling in to water after death is not made for speculation about his death but becouse it is technicaly better then big corpse in middle of map. Same reason why shatterer exploded in air and claw fall in to water too.
If tequatl would be only boss dying this way i would agree with you but as far as i know every big world boss (those without whole body targeting- sory dont know how to say it better) that would leave corpse fall somewhere or explode or something. Exept worm. But that is the smaller one.
It has some technical purpose, not story purpose.
Although they could use it as explanation…,,He survived in watter and return…..But that would be very poor explanation. I really belive they made mistake here and they should work harder to correct it then just say ,,hey he survived"…
(edited by daros.3407)
To be honest, I feel that this tequatl’s release makes for an excellent build up for something “dangerous” to come in the future. But based on your post, BobbyStein, it feels like there’s no story planned for this, and that the new details behind the new Tequatl are just marketing hype.
Maybe I wasn’t clear in my other post. Tequatl becoming stronger (and Rox being present) are both tied into the overall LW story. More will be revealed later.
Kind of rude….
Maybe WE the players aren’t CLEAR..We WANT a Cohesive STORY.
When I was a kid and did connect the dots I didn’t jump from 1 to 20. I went in order 1,2,3 and so on..IF I had skipped around the “picture” wouldn’t be clear…Hence what is goin on with this so called “Living Story”!
The story should be told In game and Not on the forums most people don’t even bother with them. Also why do we have to wait on a game UI? Just tell the story send a mail explain something…it was once said “When it’s Ready” apparently you weren’t Ready to tell the story if your still trying to figure out How!
Tequatl dies -> Zhiatain dies -> Dragon bash/Aetherblades(We know they occur after Zhiatain’s death because of various references they entail, such as Aetherblades stealing Pact Airships) ~time loop~> we fight an improved Tequatl during the Orr offensive against Zhiatain???
After killing Teq and talking to Rox, she says that she will wait for the “next Tequatl”.
Like the Claw of Jormag, there must be multiple undead dragons, and “Tequatl” must be a title. It is the only way for it to make sense.
Or maybe by “next Tequatl”, Rox meant “next challenge”…
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”
Tequatl falling in to water after death is not made for speculation about his death but becouse it is technicaly better then big corpse in middle of map. Same reason why shatterer exploded in air and claw fall in to water too.
If tequatl would be only boss dying this way i would agree with you but as far as i know every big world boss (those without whole body targeting- sory dont know how to say it better) that would leave corpse fall somewhere or explode or something. Exept worm. But that is the smaller one.
It has some technical purpose, not story purpose.
Although they could use it as explanation…,,He survived in watter and return…..But that would be very poor explanation. I really belive they made mistake here and they should work harder to correct it then just say ,,hey he survived"…
He could have survived – you cite technical reasons why its better to not have a corpse and they are likely, but they open doors for speculation about his death just the same.
But the big one is, we killed Tequatl or we didnt kill Tequatl before going to Orr. It doesnt matter. Zhaitan raised him afterwards. Tequatl was probably alive and well as one of the background dragons flying over Orr while we explored it. And after we kill Zhaitan he absorbs his powers and is back with a vengeance.
Keep in mind that we never saw Tequatl die before. He always just fell back into the ocean before (I haven’t seen his death since the patch, so I don’t know about now). Yes, we defeated him, but we never killed him.
Even if that is the case, and he did survive; when they released the ‘improved’ Tequatl they sent out a letter that stated we were currently assaulting Orr on our way to fight Zhiatain, and as Roxy is involved, who we don’t meet until after Zhiatain’s defeat, this creates the paradox that I mentioned. If it were not for this letter, I’d be fine with them saying, “Oh, you just thought Tequatl died, when really he laid low, letting his wounds heal and coming back stronger than ever.”
(edited by Mia Lunarfang.5826)
Tequatl dies -> Zhiatain dies -> Dragon bash/Aetherblades(We know they occur after Zhiatain’s death because of various references they entail, such as Aetherblades stealing Pact Airships) ~time loop~> we fight an improved Tequatl during the Orr offensive against Zhiatain???
After killing Teq and talking to Rox, she says that she will wait for the “next Tequatl”.
Like the Claw of Jormag, there must be multiple undead dragons, and “Tequatl” must be a title. It is the only way for it to make sense.
Or maybe by “next Tequatl”, Rox meant “next challenge”…
we fight an improved Tequatl during the Orr offensive against Zhiatain??? that’s the important part everyone seems to be missing.
To be honest, I feel that this tequatl’s release makes for an excellent build up for something “dangerous” to come in the future. But based on your post, BobbyStein, it feels like there’s no story planned for this, and that the new details behind the new Tequatl are just marketing hype.
Maybe I wasn’t clear in my other post. Tequatl becoming stronger (and Rox being present) are both tied into the overall LW story. More will be revealed later.
Oh? I hope your explanation details how Rox time traveled.
Is Tequatl an individual though or one of many and ‘Tequatl’ is just the Hylek word for what one of them is. But the trailer made out that it was a singular entity which had become stronger.
I still prefer the idea/timeline that:
We defeat Tequatl → We kill Zaitan → Tequatl returns as a more powerful creature. Thats where the intrigue and mystery lies.
hahah? story really? what story.
Sooo, the likelihood of Rox needing to be explained to be time traveling is more likely than a wording error?
Defeating Zhaitan was just the biggest objective in the Pact Offensive against Orr. He may be dead, that doesn’t mean the invasion is over. If you notice, Pact presence inside Arah is pretty slim on the ground. Looking at the world map, Arah is HUGE! it takes up at least a third of Orr! Since it was also Zhaitan’s lair, we can assume that the ground is just crawling with Risen (and indeed, the density inside Arah explorable is very high). Saying the Pact is still invading is actually rather likely to be true.
Sooo, the likelihood of Rox needing to be explained to be time traveling is more likely than a wording error?
And, if it is a wording error, are we just supposed to laugh it off? These are professional writers, they are aware that a single misplaced word or phrase can throw the entire story in a different direction. If writing is an art, then they just slashed a big red mark across the painting. Writing that may be taken out of context is fine, sometimes if well placed, it even adds depth to the piece; but writing that actively implies the opposite in which you intended to convey, that is a mistake. And leaving mistakes unaltered, releasing them as product, is a serious fault in craftsmanship. Do they not self check, are there no editors?
Defeating Zhaitan was just the biggest objective in the Pact Offensive against Orr. He may be dead, that doesn’t mean the invasion is over. If you notice, Pact presence inside Arah is pretty slim on the ground. Looking at the world map, Arah is HUGE! it takes up at least a third of Orr! Since it was also Zhaitan’s lair, we can assume that the ground is just crawling with Risen (and indeed, the density inside Arah explorable is very high). Saying the Pact is still invading is actually rather likely to be true.
Once again, I have addressed this before, an offensive -in military terms, basketball terms, whatever you please- is an invasion, an aggressive act of hostility into enemy territory. Crossing the straights of devastation is an offensive, taking ground in Malchor’s Leap is an offensive, storming cursed shore is an offensive, and pressing into the heart of Orr to eliminate the opposition’s leadership is an offensive. But when the backbone of their army has been snapped, and the heart of their nation crushed, when their government and military command has been shattered and we control the terrain with solid encampments, then it is no longer an offensive, but an occupation.
We are in control, we have permanent establishments, we are occupying Orr. Yes there are remnant forces, even some power generals willing to command them, but the same could be said of any occupied nation. Rebels and guerrillas of the old age have always arisen to repel occupational troops; and that is the current state of Orr.
Events in Orr do show that we are in an Offensive, but the events are locked in a time line, predated before Zhiatain’s death. That’s why players are always begging that a second map be created. Regardless, living story is taking place after, and that is where they have error-ed.
(edited by Mia Lunarfang.5826)
Tequatl falling in to water after death is not made for speculation about his death but becouse it is technicaly better then big corpse in middle of map. Same reason why shatterer exploded in air and claw fall in to water too.
If tequatl would be only boss dying this way i would agree with you but as far as i know every big world boss (those without whole body targeting- sory dont know how to say it better) that would leave corpse fall somewhere or explode or something. Exept worm. But that is the smaller one.
It has some technical purpose, not story purpose.
Although they could use it as explanation…,,He survived in watter and return…..But that would be very poor explanation. I really belive they made mistake here and they should work harder to correct it then just say ,,hey he survived"…He could have survived – you cite technical reasons why its better to not have a corpse and they are likely, but they open doors for speculation about his death just the same.
But the big one is, we killed Tequatl or we didnt kill Tequatl before going to Orr. It doesnt matter. Zhaitan raised him afterwards. Tequatl was probably alive and well as one of the background dragons flying over Orr while we explored it. And after we kill Zhaitan he absorbs his powers and is back with a vengeance.
Living are raised as undead, killed undead cant be raised again. Or at least should not be. That is the law that every fantasy storie with undeads stick to, and if anet would break it it would be very weird.
And there is some technical purpose for every boss falling to water or explode or vanish or something for sure.
Of course, the Devs were more than willing to reply to this thread when players were praising the upgrade for expanding lore, but when I point out a fatal flaw, they don’t even address it, not to mention attempt to patch it up. Just going to let your mistake fade into the internet? Pussshhh, us players will forget in no time… I’m not so forgiving. You promised quality content, please deliver.
At least inform us of the proper timeline, and I’ll overlook the paradox you created.
(edited by Mia Lunarfang.5826)
I am sure it is nothing personal, Mia. Nobody answered my questions either, and my first question wasn’t even about timeline issues.
Also, I am confused and I would like to see an official timeline. The wiki’s timeline is outdated.
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”
Why Rox of all people? Why not a hylek or a sylvari seeing as they are the primary races involved? I don’t understand why Rox is here… it seems like they just created a character, had a separate event going on and decided to use her again regardless of whether it made sense. Has anyone done anything with the story that explains why Rytlock specifically cares about Tequatl or is the story just attaching characters to content now simply because they didn’t have anyone else?
Rox seems to be a member of Destiny’s Edge 2.0.
Of course, the Devs were more than willing to reply to this thread when players were praising the upgrade for expanding lore, but when I point out a fatal flaw, they don’t even address it, not to mention attempt to patch it up. Just going to let your mistake fade into the internet? Pussshhh, us players will forget in no time… I’m not so forgiving. You promised quality content, please deliver.
At least inform us of the proper timeline, and I’ll overlook the paradox you created.
Dev’s should be required to respond to every request Mia has!
Of course, the Devs were more than willing to reply to this thread when players were praising the upgrade for expanding lore, but when I point out a fatal flaw, they don’t even address it, not to mention attempt to patch it up. Just going to let your mistake fade into the internet? Pussshhh, us players will forget in no time… I’m not so forgiving. You promised quality content, please deliver.
At least inform us of the proper timeline, and I’ll overlook the paradox you created.
Dev’s should be required to respond to every request Mia has!
Honestly they never responce when someone point out their mistake. My question wasnt answered too and i was one of first who actualy poited it out.
When someone says ,,I love you Anet you are great!!!! :-***********" They immediately responce, but when someone want answer why they made mistake, they are silent.
And come on prove me wrong. They will never ever answer to this thread again.
Is Tequatl an individual though or one of many and ‘Tequatl’ is just the Hylek word for what one of them is. But the trailer made out that it was a singular entity which had become stronger.
I still prefer the idea/timeline that:
We defeat Tequatl -> We kill Zaitan -> Tequatl returns as a more powerful creature. Thats where the intrigue and mystery lies.
Pretty sure I remember a ANet staff post elsewhere in the forums stating that this is the case. Tequatl is not the dragon’s name, it’s basically a word that means sunless, which the hylek call big enemies like that since they worship the sun. Basically, he’s ‘Sunless the Sunless’.
So it is like the “Claw of Jormag”. It is a title, not an individual. Good.
There are many things that I would like to know. I wonder if Tequatl started “evolving” after Zhaitan’s death. If that’s the case, how did he start evolving, and why? Is he using the magic stored in Zhaitan’s corpse, like the Zephyrites did with Glint’s bones? Can Tequatl raise the dead, like Zhaitan? Is he doing it now, or are the undead on the fight just Zhaitan’s minions that were not killed yet? Is that why Orr is still so full of undead, despite the Pact’s work? Why is Trahearne not involved with the Living Story at all, despite the Pact’s airships being stolen and an undead dragon having showed up way stronger than before? Sure he could at least send me a letter or something. If the Pact is already formed in the Living Story, creating paradoxes with the Personal Story seem to be pointless now.
Alright, I’m done.
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”
The story component for the Tequatl Rising LW update primarily deals with helping Rox fight Tequatl and finding dragon minion clues. You can also interact with Warmaster Narru to get a few more details.
Narru will remain behind, though Rox will leave the area with the next Living World release.
Great to hear this is connected to the LW story and I’m looking forward to seeing how it’s connected.
One point to mention to the NPC team, I was trying to follow Narru around to read his dialog text and the silly NPC walked right into a fishhead and died!
Needless to say that cut short my ability to read his text. You really should make him a stationary NPC. It’s possible to deal with the annoyance of the entire area being into a pointless death-trap with all those insta-kill fishheads but it is certainly not the place to have an NPC with story dialog going for a leisurely (and suicidal) stroll.
(edited by DoctorOverlord.8620)
Of course, the Devs were more than willing to reply to this thread when players were praising the upgrade for expanding lore, but when I point out a fatal flaw, they don’t even address it, not to mention attempt to patch it up. Just going to let your mistake fade into the internet? Pussshhh, us players will forget in no time… I’m not so forgiving. You promised quality content, please deliver.
At least inform us of the proper timeline, and I’ll overlook the paradox you created.
Dev’s should be required to respond to every request Mia has!
That’s not the issue. The point I am making here, is that the Dev’s love to be the hero, gladly jumping in threads that praise them, but they never explain their lore errors, at the most claiming, “This is practice,” before repeating the mistake.
So it is like the “Claw of Jormag”. It is a title, not an individual. Good.
The “Claw of Jormag” is a title, but it belongs to an individual. And it is only speculation that Tequatl is a word and not a name, and that even if it were a word, it is speculation that there is more than one Tequatl to whom they use the word to refer. Also, Tequatl has been refered to by NPC’s as Zhiatain’s Lieutenant, which implies that there is only one.
(edited by Mia Lunarfang.5826)
Is Tequatl an individual though or one of many and ‘Tequatl’ is just the Hylek word for what one of them is. But the trailer made out that it was a singular entity which had become stronger.
I still prefer the idea/timeline that:
We defeat Tequatl -> We kill Zaitan -> Tequatl returns as a more powerful creature. Thats where the intrigue and mystery lies.
Pretty sure I remember a ANet staff post elsewhere in the forums stating that this is the case. Tequatl is not the dragon’s name, it’s basically a word that means sunless, which the hylek call big enemies like that since they worship the sun. Basically, he’s ‘Sunless the Sunless’.
Except all the other Tequatl-lookalike Zhaitan dragon lieutenants have individual names. The one at Claw Island is Blightghast the Plaguebringer, the 3 ones in Arah story mode are named Ogravros the Moondeath, Fafnarin the Heartslayer and Horrogos the Soulbreaker. There’s no reason why Tequatl would be different in that regard.
Remember, remember, 15th of November
…Zhiatain…
For God’s sake, it’s Zhaitan. Can’t you spell that right for once?
‘would of been’ —> wrong