[BUGGED]Who's In Charge Achievement
To clarify Regina’s explanation, this is what the room looks like:
1 2 3 4 5 6 7
1 2 3 4 5 6 7
1 2 3 4 5 6 7 B
1 2 3 4 5 6 7
The numbers refer to the mobs, and B is the boss.
To get the achievement, you must not completely kill any row of identical numbers. For example, killing this:
1 2 3 4 5 6 7
- – – – – - –
- – – – – - – X
- – – – – - -
would get you the achievement. Killing this:
- 2 3 4 5 – -
- 2 3 4 5 – -
- – – – – - – X
- – – – – - -
would NOT get you the achievement, because there are no more 1’s, 6’s or 7’s left.
ok so using your diagram this is the way we had it 0s will be the ones we killed
………………1 2 3 4 5 6 7
………………1 2 3 4 5 6 7
………………0 0 0 0 0 0 7 B
………………0 0 0 0 0 0 7
^^^B
killed boss here whilst all the leftover digits stayed intact
(edited by Moose.2356)
the only additional factors would be the person DCing and or us being ooc because of us waiting for his return
alrighty well my pug just got it every single person and we did the exact same thing i posted left 2 in each row and at least 3 in the front row killed spur and got it but heres the kicker we wiped twice fighting spur
I can now confirm that Regina’s method works. Remember the description of how the rows are! I think many people are leaving the 4 mobs near the boss, rather than the.. 7? on the long row.
Based on Regina’s description the ones to keep alive are the +
- – - – - – +
- – - – - – +
- – - – - – + B
- – - – - – +I have tried this method, and it did not work.
You are mistaken. Following your drawing the + to leave alive is standing like this:
+++++++
– - – - – - -
– - – - – - – B
– - – - – - -
My group didn’t want to do a risky pull, ending up killing too many, so we left it like this:
+++++++
+++++++
– - – - – - – B
– - – - – - -
If you then go pull the boss between the pipes, no mobs should follow for long. As many others, we killed him under the place we initially dropped down. We killed the patrols and the steam guard as well.
(edited by Treeline.3865)
My group finally got this achievement yesterday as well. We pulled Spur to the pipes in the SE corner and killed him there, as when we tried to pull him to the SW corner (on the ramp), lots of adds mysteriously followed and joined the fight.
We wiped 3 times in the process of trying to get the achievement, so it seems that wiping to him resets the achievement each time AS LONG AS no single row of adds is completely killed.
Yeah, I just finished this yesterday. Really glad I got it in while people are still running this frequently, or else it was going to be a real pain later.
Hopefully the in game description will be updated or the conditions to get that achievement will be altered, because people are going to have no idea why they are failing to get it unless they read the forums or use some guide.
Mind you, the thing does imply you need to kill Spur first, so they can always just try to pull him straight away and kill him.