Q:
Dungeon Master
Totally random speculation, but I suspect they’ll handle the dungeon achievements in a similar manner as the crafting achievements. You do not have to reach 500 crafting to get “Master Crafter.” They kept that achievement/title as-is and you still only have to reach “master” level crafting (400 crafting) to get it. They just added Grandmaster crafting achievements above it (and I’m guessing once crafting to 500 is added to all crafting disciplines, they’ll add a “Grandmaster Crafter” achievement/title). I could easily see them do something similar to any new level-80 dungeons added to the game.
Henge of Denravi
I hope it’ll work like Map Exploration. Once you reach 100%, even if you fall back at 99%, you still keep the advantages of having reached maximum. I mean, even at 99%, I still had my star.
Pretty sure we’ll keep Hobby Dungeon and title even if they add new tiers.
They will probably add a new section only for this path with different achievements, just like they did for tequalt.
probably another achievement tracker labeled “dungeon grandmaster” like the crafting
because those who mind don’t matter and those who matter don’t mind
I hope it’ll work like Map Exploration. Once you reach 100%, even if you fall back at 99%, you still keep the advantages of having reached maximum. I mean, even at 99%, I still had my star.
Pretty sure we’ll keep Hobby Dungeon and title even if they add new tiers.
I hope they do the opposite.
The Dungeon Master title would be that much cooler if you actually needed to ‘master’(complete) new dungeons to keep it.
Actually, I wish they’d do the same with map exploration/the star/the title. When new locations come out, you lost it until you have 100%
I assume current Dungeon Masters will remain the same while new ones will have to finish the new path as well.