(edited by Gudradain.3892)
Afala's Jumping Puzzles
Balloon Festival
The balloons puzzle I built for the guild paradise [para]. The puzzle starts and ends at a green balloon.
My idea behind this puzzle was to create something that fit in with the decor of the guild hall. I didn’t want it to look like a jumping puzzle at all. Since the market was always making me think of a festive place I decided to add balloon everywhere and that’s how the puzzle was born.
Image Preview
http://imgur.com/a/2WD2n
Video of the Puzzle
https://youtu.be/vfX3xAo7DTw
(edited by Gudradain.3892)
Floating Rocks Adventure
A jumping puzzle I created for the guild paradise [para]. It starts around the arena and go all the way up to that gigantic area at the top of the guild hall.
My idea when creating this puzzle was : “adventure”. Think like if you were that adventurer discovering this mysterious path in the branches and those floating rocks wondering : “But who put those torches there? And why are those rocks floating!?”. Then you just keep going as you are thrilled to discover what lies at the end…
Image Preview
http://imgur.com/a/mrEbo
Video of the Puzzle
https://youtu.be/6n80epfYe68
The Twins
A jumping puzzle in Gilded Hollow that I made for Prescribed [Rx]. The leader ask me to build a nice and easy puzzle for their guild. I’m not sure about the “easy” part as I’m really bad to judge difficulty but I hope I achieved the other objective :P
It’s called “The Twins” because the path split in 2 at some point. Initially, there was only one path but it required gliding and they wanted a way for their member without gliding to reach the top, so I created the second path.
The second path is probably a bit harder than the first one as their are some tricky jumps but it is shorter.
Image Preview
http://imgur.com/a/eq1oR
Video of the Path #1
https://youtu.be/9Xaz0EtkBls
Video of the Path #2
https://youtu.be/rFIiF2VTlHY
(edited by Gudradain.3892)
This guy put a lot of time into his puzzles and showing them to others. They are fun to do, and explore many places in guild halls otherwise unaccessable. I hope that anet happens uppon this thread, and others take active interests because they will be missing out as explorers, tomb raiders, and Indiana Jones’ experiences otherwise.
Golden Dragon’s Trial
A jumping puzzle I created for the guild [EBAY]. A nice feature of the puzzle is that it doesn’t require any gliding to complete.
Initially it was supposed to be our Christmas puzzle. My goal when creating it was to make it feel like if we were Santa flying in the sky. I was planning to make the path 10 times as long and go everywhere in the guild hall with my path of clouds (snow) but…
Let’s just say that reality sink in : gold cost, time to build, decoration limit, etc. So I had to change plan. The puzzle stood there incomplete for 6 weeks until I finally found the golden dragon and then I found the trees.
Image Preview
http://imgur.com/BLM4UNx
(edited by Gudradain.3892)
I just wanted to say that I love this idea. And the creative ways these puzzles are created. I wish someone in my guild would do this! Awesome work, your guild is lucky to have you!
ArenaNet Communications Manager
It’s super nice of you to share all these. I’m sure many guilds will be happy to emulate some of what you done!
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet
When SoR build new JP’s we tend to just LFG and let people try it. You would be surprised how fast people flock to custom built JP’s in guild halls. Guardian if you want to see some others, I don’t do vids, but you’re welcome to send me a whisper and I’ll bring you into the guild hall.
Snakes & Ladders
The puzzle start at the mine waypoint and there is one rule : “Don’t go on the left half of the map”. The puzzle stop when you reach the sandy dunes at the very top of the guild hall.
I chose the name “Snakes & Ladder” because there are many ladders through it and it reminded me of a game I liked to play when I was very young. The snakes will be all the time you will fall…
Difficulty Warning
This one is by far the hardest jumping puzzle I ever made and is much harder than anything else you will find in the game. If you are the type of players, like me, that spent hundred of hours trying to find all the place where you could break off the map when the game got release then this puzzle is for you. Otherwise, I would suggest that you don’t waste your time.
The puzzle has been up for 4 months, hundred of players have attempted it but only 2 have succeeded :
- Larxene
- Kizuku
Note : Most of the difficulty come from finding the path as it’s more of an exploration puzzle than an execution puzzle. So, if you want to really try it, don’t watch the video.
Video
Ask me if you want to try my madness
Wow, these put my JP’s to shame lol.
How do you make the clouds n such so high? Continually stacking items to reach the height you desire? My puzzles generally are only as high as the tallest single deco I have lol.
Same deal with the ones over water? stacking things outward perhaps?
Wow, these put my JP’s to shame lol.
How do you make the clouds n such so high? Continually stacking items to reach the height you desire? My puzzles generally are only as high as the tallest single deco I have lol.
Same deal with the ones over water? stacking things outward perhaps?
I used 2 techniques
1. Like you say stacking things upward until I reached the desired height. It works but it’s not practical when you are very high.
2. The second one is to use decoration that can go downward (snow pile and fountain). For the “Golden Dragon Path” puzzle, I was making “U” with snow piles non-stop then I would remove all the decoration except 2 and I kept going like that until I got the full path.
With both technique it’s a slow process. You can figure hours to build the puzzle.
Happy building
By the way, I have this idea for a hard puzzle that takes only 15 balloons if someone is interested