The Gem Store, Value, and Collections

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: Kosmo.5187

Kosmo.5187

Supporting the game by making purchases in the gem store should be somewhat of an easy decision for people who enjoy the game and see potential in its future development. In the interest of full disclosure, I’ve spent more money in the gem store than I would have paid if the game was subscription based. However, it has left me with a somewhat bitter taste in my mouth, and given the feelings I gather from some of the posts here, I am not alone.

I’m not even talking about the fact that some of the items are, in my humble opinion, priced in such a way to almost warrant ridicule. I don’t mind spending money on things that have a sense of value or could provide me with some fun, and we are certainly free to ignore items that we see as meaningless. Granted, we can each have our opinions about it, but this post will with a few exceptions steer clear of simply addressing the price points.

Why? Mainly because only lowering the prices would not come close to fixing the cumbersome and restrictive feel of how many of the purchased items work. Let’s take the Aetherblade medium armor set I purchased. One pays $10 for this item, which seems to be the price point for new armor sets. It’s also roughly 1/5th of the entire game’s cost. You then get to use this skin once on one character. Additionally, if you ever decide that it’s time for a change of stats while keeping this look, you have little choice but to purchase a set of transmutation crystals. Essentially, as you progress through the game and if you decide to change up your play style, the initial investment in the skin is not enough.

I’d actually like to purchase more armor sets (I have several different ones), but the above restriction and the sheer lack of options in the store holds me back. The gem store doesn’t have a very friendly layout for listing a lot of items either. Huge icons piled together in a long list. Not much in the way of mixing and matching, and excepting a lot of “quirky” items, the choices in general don’t seem to reflect one year into a store that’s supposed to keep people interested and supportive by offering cosmetic upgrades.

From my perspective as a player, who goes into this with the intent of enjoying the game, it just seems like a very bizarre way to squeeze a little extra profit out of things. Rather than me really enjoying that awesome new set, I instead feel mixed about the purchase. Why doesn’t it get added to a collection I can access any time? Everything from how the armor is initially applied to how it is managed afterwards is lackluster, largely because it’s not designed to work optimally for the player. I like collections. I like collecting things. I like the feeling of purpose, progress and ownership that comes with it. A missed opportunity.

Even something like having two slots for each armor part would be easier than it is now. One has the stats item and one is for the skin to be used. You could have made the game entirely without stats on armor this way; one is the item responsible for your visual appearance, the other is a simple token with your stats. No silly mish-mashing items together using clicks and drags and dancing around the room while singing an incantation.

The current system is also not very future-proof. What if another medium armor set comes out that tickles my fancy? Am I to replace my current one? If I don’t want to do that, my choice is what? Obtaining another set of the same stat armor and putting it on that so I can switch back and forth? That’s far from ideal if someone is in full ascended gear. At what point have we paid enough money for a skin to simply be available to us?

And so far this is just about armor skins! I’ll stop here, but the whole experience of the gem store from purchase to application to enjoyment could be magnitudes better.

To me it doesn’t feel like it’s for the player. It could.

Think of the possibilities.

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: Vayne.8563

Vayne.8563

The cash shop is a mixed bag. The armor…that’s just horrid. I don’t love how most of it looks anyway, but even if I did, the way it’s laid out is just silly. I have no idea what Anet was thinking with that.

I feel sort of the same out town clothes. I find them pointless because you can’t stay in them. Not much enjoyment there, for me anyway.

But I do like some of the toys and novelty items and the unlimited gathering tools, so as I said…a mixed bag.

Then again, I got to the cash shops for pretty much any MMO that doesn’t have a sub and I’m pretty much disgusted.

This one isn’t so bad.

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: Draco.2806

Draco.2806

I think ANet have missed a lecture on marketing somewhere.

Most people will not make a purchase if they’re informed it may be insecure.

And gem shop items seem extremely insecure to anyone who can figure out that they can only be used once, and that’s it. You get one chance. If you screw up, or if you decide otherwise, your purchase is gone. Even if someone ends up liking their their brand new set of 600-gem armor forever and ever, knowing that it can never be replaced will still be a strong deterrent.

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: Kosmo.5187

Kosmo.5187

I feel sort of the same out town clothes. I find them pointless because you can’t stay in them. Not much enjoyment there, for me anyway.

But I do like some of the toys and novelty items and the unlimited gathering tools, so as I said…a mixed bag.

Town clothes is one of those areas of the game that makes me feel like they developed a bunch of stuff and didn’t really finish all of it beyond a somewhat passable state. Now that they’re so busy working on other content, I’m not particularly encouraged either. In the case of town clothing, I think it’d see a lot more play if the world was more interactive, but from the sound of it, the technical hurdles are too great to surpass when put against the relative ease of plopping in a few new champions here and there.

It may be that down the road (another year, two years?) the game is very different in this regard, but my impression is that there are plenty of role players and other folks who are more than willing to pay real cash for a lot more options now. I’m not a role player myself, but being on Tarnished Coast I can hardly play for a day without someone bringing up these limits in a chat somewhere.

You often see companies “test the waters” with a very small sample of product to see how people react to it. I can’t say this is what happened here, but I often find such tests too simplistic and the subsequent decisions stemming from them to be unwarranted. Just because people didn’t play the dynamic events you added a year ago doesn’t mean people don’t want dynamic events, just because people didn’t buy your few pieces of town clothing doesn’t mean people don’t want town clothing.

Unfortunately they’re pretty silent about ambient upgrades to the game, and when they’re not, it seems mostly ranked as unneeded fluff. I don’t know, perhaps immersion means more to me than it does to other people. I’ve mentioned it before, but content like the clockwork invasions does little to inspire me, and I for one would rather have seen the effort put into making the world more lively, hereunder a better system for town clothes.

Think of the possibilities.

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: Celestial.4381

Celestial.4381

It’s beyond me why there aren’t more armor skins in the gem store. Seems like a no-brainer, this is EXACTLY the sort of thing that people will spend a few bucks/several gold on. Heck, even if they just tossed a couple of medium skins on there that weren’t trenchcoats, they’d probably make enough to keep the servers running for a year.

We do need some sort of wardrobe system to store said skins for account-wide use, though. Or at least make the skin consumable items unlimited use, and account-bound.

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: Vayne.8563

Vayne.8563

I’m guessing one of the dev teams is working on a cosmetics storage locker of some kind and they aren’t adding cosmetic armors very fast to the gem store until that’s released.

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: Guhracie.3419

Guhracie.3419

The other thing that puts me off of gemstore purchases is the “lottery” aspect of things like dye packs, fishing through chests for scraps of tickets for skins, and 3 random miniatures. I want to buy what I want. As it stands now, maybe the whole store should just be 800 gem grab bags of random items.

I am in total agreement about single use skins for $10. And if I salvage part of that set by mistake? Looks like I’ve got to pony up for another full set.

(Why isn’t this in the BLTC subforum, though?)

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: Kosmo.5187

Kosmo.5187

This topic still has some relevance now that more armor skins have been released in the gem store. Frankly, even if I wanted to purchase the flame armor, any characters that’d use the skins are already locked down with looks that I don’t want to compromise. My points above stand, in that purchasing the armor would in itself not be a sufficient investment if I also want to keep my existing purchase intact.

Besides, the price of ten dollars (already steep considering one-time use) for a remake of existing skins doesn’t really inspire me to make an impulse purchase.

I suppose my suggestion is to start making all aspects of the game with the player in mind. Including the gem store. There’s plenty of people who want to pay money, but doing profit maximization on fun never works, regardless of the various tired “rationalizations” that are usually used to justify it. Just make the customers happy and roll with the income you get. Maybe you’ll be surprised at what happens when you have a customer base that supports and perpetuates your decisions, view your prices as favorable, and find the use of your service as streamlined, all rather than whatever it is you’re trying to do now.

Despite the optimism and support I’ve displayed in many of my prior posts since launch, I freely admit that it’s all spent. I may only be one person, but there it is. The whole gem store experience is by far the least impressive aspect of how the game has been handled, and I don’t speak from a point of view of someone who doesn’t want to spend money.

Your business is getting in the way of the leisure, when it could be augmenting it.

Think of the possibilities.

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: SUDAFED.3810

SUDAFED.3810

And as many many many other post we will never see a reply from A-Net here.
GEM store is a big fail. I have also spent way too much money there and even though I do not mind to support A-Net, I still think that in game purchases were much more fare in GW1.

1. All the skins, items e.t.c. should have been – unlocks like it was in GW1.
Except for consumables (nobody cares about them anyhow)

2. Black lion chests – NEVER should have a rare skins/items, otherwise it’s actually a gambling, which is illegal in many places.

3. I would go even further, and say that no item should be ever soul-bound, only account-bound, this way it will promote diversity and make players create more characters of different races (it will also sell a lot of extra character slots).

Fedor

The Gem Store, Value, and Collections

in Black Lion Trading Co

Posted by: FateOmega.9601

FateOmega.9601

All purchased skins and meta reward skins should be made useable unlimited times.