Chris,
The player base throw a ton of ideas at you. So far so good.
Now pick the topics that Anet finds actually interesting and that fit their current game design philosophy.
And also rule out what is fully aginst your current vision of GW2 (e.g. lower map cap for WvW will never happen as this is bad for players and for Anet).
For stuff that is between both just say it so. Not off the table but not active thoughts are put into this. Just have it listed somewher for future reference.
After the gathering of ideas it is now time to filter them out. We players cannot do that. You have to do it, as you keep your current core philosophy secret. We cannot know what’s going on inside your head. You have to tell us.
Basically we need to enter a more detailed discussion of ideas. You prioritize them open a thread and the thread comes to a conclusion (not another political statement by Devon with no conent please). One topic after another.
Multiple WvW topcis will not work as the Anet WvW team is too small and devs don’t have the time.
The discussion comes to a conclusion (basically you stop it at some point and post a summary). This conclusion will enter the development process as Anet. This does not mean it will get implemented but also does not mean it will be ignored. It is in there and in your process you check against the wishes and idead of the player base. “Will it blend?”
Once you discussed coming changed internally, provide a summary to the player base of what can be made publiuc. Similar to the Dec. 10 balance patch. Then the player base will let you know what it thinks of it. Still time to adjust things.
And you do not have to provide detailed metrics. Just replace them by a variable. If it is about balance for exampe: 50% of x are as good as 50% of 500 for discussing an ideas. The players’s don’t need to know the actual numbers, but the balance behind it. And for the balance the total numbers do not need to be revealed.
But right now the ball is in your park.
Which ideas of the player are acceptable for you to be discussed into more details?