Not sure if this belongs here or under suggestions, but this is something I would like to see. A new sub-crafting profession that allows us to craft particle effects for our weapons and armor. Have it so everyone can do it in addition to our 2 crafting professions, and it simply uses whatever mats are available in the game now. These same mats that seem to be in such abundance that it’s cheaper to sell them to an in-game vendor rather than the trading post.
I love a lot of the skins and dislike a lot of skins in the game. Either way, I think adding customizable particle effects to these skins would make them that much cooler and would offer us a good “material sink”. This would inevitably probably drive the price of materials back up.
We could see seasonal or holiday effects released with each holiday event that would additionally use whatever materials are released for that. For example, I think it’d be neat to see a few wintersday particle effect options to place on our items if we wanted to craft them.
We have customizable finishers, so why not particle effects for our items? What do you think?
I thought about maybe having them purchased in the gem store, but I think it’d be much better to have them craft in game as it gives players something to strive for.
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