AC will probably never be good again

AC will probably never be good again

in Fractals, Dungeons & Raids

Posted by: Odin.1354

Odin.1354

My complaint :

Description says level 30 for story and level 35 for explorable paths

It is not…

-Gunnar’s Hold-

AC will probably never be good again

in Fractals, Dungeons & Raids

Posted by: lordkrall.7241

lordkrall.7241

My complaint :

Description says level 30 for story and level 35 for explorable paths

It is not…

It very much is.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

AC will probably never be good again

in Fractals, Dungeons & Raids

Posted by: Shiren.9532

Shiren.9532

I think they changed their direction in how they want to go about the dungeons. Colin recently mentioned not all Living Story content will take place in new dungeons, so it’s possible they intend to either replace, change or add new explorable paths to existing dungeons. I do think it’s interesting that AC was so controversial, the time and effort invested had polarising results. I don’t think that’s the kind of reaction ArenaNet wants when they work on things.

My complaint :

Description says level 30 for story and level 35 for explorable paths

It is not…

It very much is.

When you consider that 30-35 means it’s the first dungeon in the game, it’s a mistake. Dungeons are designed as end game that can be accessed earlier but that doesn’t really seem to work. The difficulty of a dungeon is so far above open world content and AC is so far above many of the other dungeons. Dungeons in GW2 give terrible levelling gear (unlike WoW where you can get the best gear in each level bracket as dungeon drops) and they are really more of a new game + type of option. They usually work best when you’ve played the game before, you’re familiar with dungeon mechanics and know what to do. People playing the game for the first time probably shouldn’t be faced with the difficulty of AC at level 30-35, especially given how kitten the loot is.

AC will probably never be good again

in Fractals, Dungeons & Raids

Posted by: lordkrall.7241

lordkrall.7241

When you consider that 30-35 means it’s the first dungeon in the game, it’s a mistake. Dungeons are designed as end game that can be accessed earlier but that doesn’t really seem to work. The difficulty of a dungeon is so far above open world content and AC is so far above many of the other dungeons. Dungeons in GW2 give terrible levelling gear (unlike WoW where you can get the best gear in each level bracket as dungeon drops) and they are really more of a new game + type of option. They usually work best when you’ve played the game before, you’re familiar with dungeon mechanics and know what to do. People playing the game for the first time probably shouldn’t be faced with the difficulty of AC at level 30-35, especially given how kitten the loot is.

And yet it is fully possible to complete them with a full lvl 30/35 group, as long as people are willing to actually learn and adapt.

I did every single dungeon in this game on-level (with on-levelish groups) the first time I did them, and it was very much possible to do so.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square