I like dungeons and Ikea.
aka Cotscene.
So I’m doing Arah p2- killed alphard, running to Brie, get to Brie:
‘oh no where’s Yissa’
She’s at the first group of deadeyes
facepalm.jpg
So I get her killed and run again
We both reach Brie, and she won’t activate the boss..
All other bosses have been killed legitimately.
Congrats! You’ve discovered a bug that’s been around since day 1. Here’s a cookie.
Congrats! You’ve discovered a bug that’s been around since day 1. Here’s a cookie.
No need to be a kitten about it.
Besides, I’ve never had this happen to me.
Through the power of the internet, you were not able to interpret the sarcasm and good hearted humor behind those words.
Also I’m sorry you never get cookies. I’ll send you more if you ever want more.
Ah, you see. I can’t interpret your tone or intent through mere letters and have never had any sort of interaction with you in the past, so it’s kinda irrational to expect that I, or anyone in the same situation as I would understand that it was goodhearted humour and not you being snarky. <:
Now, instead of commenting anything about your rebuttal, I’ll just act as if it had been another goodhearted remark of yours for the sake of peace.
(edited by FenrirSlakt.3692)
Congrats! Here’s a cookie.
Thanks.
So anytime this happens you gotta destroy the instance?
Congrats! Here’s a cookie.
Thanks.
So anytime this happens you gotta destroy the instance?
Oncewe fixed it by killing the npc and bringing her back… once. Lets not talk about the other 20 times
This can happen to basically any dungeon NPC and a lot of the times engaging in combat nearby them will result in them getting unstuck. I know it works for Illyra in Arah P3 when she gets bugged at the chicken cage. However, most of these bugs are easily preventable. For this example in particular with Illyra all you have to do is ensure the risen spiders don’t kill her after the cutscene (you can avoid this by stealthing as you run past so they never aggro). Likewise for Brie, you can avoid this bug by not running too far ahead of the NPC before getting to the area I believe.
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