Dungeon Scoreboard
Unfortunately, this would create havoc in the community. There would be people complaining @ the end of the dungeon: “You suck, you only did x damage, took y +10000 damage, and had to heal z amount! You’re pathetic.”
Unfortunately, this would create havoc in the community. There would be people complaining @ the end of the dungeon: “You suck, you only did x damage, took y +10000 damage, and had to heal z amount! You’re pathetic.”
Well nobody cares about healing in dungeons, I just threw that in there to be fair to everyone. Most people focus on damage output. Honestly, your examples are just criticism. It’s no different from the how dungeons are in their current state: “that run was slow” “you should reroll”
Well if you want even less people to run dungeons, then sure
Did you play DCUO?
I did, and the system was a pretty big headache. Used properly and it was a great aid for the reasons you said, when I played with friends it was a fun meta game to compete for top scores, plus the comparative uses. . But with pug groups or when Egos got bruised, it often lead to people doing dumb things to pad scores, not picking up other people so they could beat them, and a lot of finger pointing and dumb blame games.
As you pointed out, the community here is already crap, so why should we throw more fuel on the fire?
Unfortunately, this would create havoc in the community. There would be people complaining @ the end of the dungeon: “You suck, you only did x damage, took y +10000 damage, and had to heal z amount! You’re pathetic.”
Well nobody cares about healing in dungeons, I just threw that in there to be fair to everyone. Most people focus on damage output. Honestly, your examples are just criticism. It’s no different from the how dungeons are in their current state: “that run was slow” “you should reroll”
I understand. I’m just saying that the general, non dungeon spamming community might see things that way. I would love something like that personally, if only to compare my “score” after a solo run to my guildee’s. Add that to a clock and we’ve got a grading system.
Did you play DCUO?
I did, and the system was a pretty big headache. Used properly and it was a great aid for the reasons you said, when I played with friends it was a fun meta game to compete for top scores, plus the comparative uses. . But with pug groups or when Egos got bruised, it often lead to people doing dumb things to pad scores, not picking up other people so they could beat them, and a lot of finger pointing and dumb blame games.
As you pointed out, the community here is already crap, so why should we throw more fuel on the fire?
Yeah I played dcuo religiously xD
From my experience in dcuo, if you had great dps, then taking 10 seconds to revive your teammate wasn’t an issue.
The same thing goes for gw2, if player A is dealing 500,000 damage, and player B is dealing 490,000 damage because player B decided to revive people, player B is still proving that their dps build is not lacking.
I want to be able to pin point big numbers such as player A dealing 500,000 and player B dealing 200,000.
I know different classes deal more damage than others, but not to the point where it is outstandingly low dps. It will create more initiative to improve.
If the problem is because people can’t control their emotions, then that is a ridiculous reason to neglect a scoreboard system.
And the community isn’t that bad at all in my honest opinion. I constantly see people using the LFG system asking for ANYONE to join. Sure there are elitist, but that is in every single game. We can’t let emotions get in the way of a better experience for stable gamers.
(edited by Jelzouki.4128)
Well if you want even less people to run dungeons, then sure
I never find trouble finding a party for dungeons, and I don’t think this will lead to less people playing. I don’t see your reasoning?
I agree with you, but unfortunately angry players stop playing, and stop buying gems. Especially with the carebear “New Player Experience”. Although we would truly enjoy something like that, it’s not going to happen.
I agree with you, but unfortunately angry players stop playing, and stop buying gems. Especially with the carebear “New Player Experience”. Although we would truly enjoy something like that, it’s not going to happen.
Let’s be postive!