Having finally hit 30 last night (ya I am still lowbie), I noticed some people trying to get a group together for Ascalonian Catacombs. I was really working towards getting 30 so I could try it out. Some thoughts:
- Holy cow, no group finder? We were all running between different maps shouting for group members for the dungeon, and it took about 90 min to find 5 people to do it. After playing other games I guess I am spoiled but this was frustrating. Reminds me of sitting in town in Lineage 2 for 2 hours trying to get a group together. Not so great.
- After we got in the dungeon we have a waypoint and repair anvil, and get to watch a nice movie. These features were all great. I was worried about having to run back from town after dying, but this way was quite convenient.
- As we started engaging the mobs we realize they are much harder than expected (I think for 4 of us it was our first ever dungeon in gw2), but actually we did fine. Killed stuff, rez’d people when needed and got tripped up a few times with what we were supposed to do next. Some of the traps got us, but just the first time.
- The first boss (lieutenant guy) was not bad, even with the army of ads in the beginning. The adds didn’t have nearly as much health as the normal monsters in the dungeon. Kind of confused, seems like the normal monsters should have had a little bit lower health in a range similar to the boss adds. Boss himself was cake.
- Then we got a ‘bonus’ event of a troll. (At least that is what it said). Ohh boy, a troll, and a bridge, just what we wanted. >_> So of course we try first to fight him on the bridge, and get stomped since there is no place to aviod his AOE. So we try to move him to where the boss fight was. He rubberbands back to his spawn and regens all his health. After a 10 minute fight. Everyone is pretty kitten demoralized. We try again. Even near the bridge that he seemed to spawn on, he rubberbands and full heals. I fear some members of the group may have started slashing their wrists at this point. I suggest we take him forward into the room on the other side of the bridge. We go in there to fight him and 2 archers run over (The high health, take everything we have to just focus on them kind), and the trolls and the archers curb stomp us. 2 people are pretty much fed up, 1 person says F this and logs out. Me and the other guy realize there is no way to refill the group now, so are forced to stop.
So, first lowbie dungeon on story mode (this is easier than explore right?), after 3 hours we cant even make it to the second boss. I am not saying the monsters were too hard or too easy, but it is sad that we couldn’t get through it.
TLDR: I’m not saying every dungeon should be easy, but it would be nice if at least the first one introduced some of the concepts in a way that didn’t make half the group ragequit.