How to make progression worth it.

How to make progression worth it.

in Fractals, Dungeons & Raids

Posted by: rickets.1386

rickets.1386

I see 2 choices(well 3 if you count leaving dungeons as is an option.)

1. Make it so you get tokens from the first bosses(non-last boss) again but only let people get tokens once from these bosses unless you: A.) kill the last boss. Or B.) wait 12 to 24 hours. So this rewards progression but stops people from farming the first few easy bosses to get tokens.

2. I hate to say this, but make it like WoW. Put a weekly cap on dungeon token rewards. Maybe you get tokens from the fist 2 runs of the same PATH before you just don’t get tokens anymore. Then after you have ran every path 2 times in a week(thats 48 runs) you don’t get anything. Just like in WoW were you only get Justice Points for the first 7 random dungeons of the week. This way people with jobs can spend all weekend farming dungeons and not worry about some vague system of DR’s.

Thanks for reading.

rickets 80 elementalist
crickits 80 ranger
crickets 80 warrior – current main