Raids Hurt us Oceanic in EU

Raids Hurt us Oceanic in EU

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

So the problem would seem to be you and not Anet? It’s fine if you want to play on EU with your friends, but that doesn’t come without a cost.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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Posted by: Talindra.4958

Talindra.4958

if we play in NA there is a lag too at 200 ave ping.

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

if we play in NA there is a lag too at 200 ave ping.

Then it’s probably either your internet or your location. Either way, raids are supposed to be hard and I don’t think they will make them easier just for people with high ping.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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Posted by: Talindra.4958

Talindra.4958

well yeah let see what they say. i would listen.
not asking to make it easier.

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Posted by: softblackcarbon.1537

softblackcarbon.1537

Honestly, challenging raid mechanics usually involve some sort of precise timing in order to execute them well. These raids were definitely not designed to be played on high ping. Which means there’s not really a good solution to your problem. It is beyond unlikely we’ll see any changes to the raid at least for the next few months, and especially not to compensate for people playing on high ping. I guess start praying for an Oceanic server?

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Honestly, challenging raid mechanics usually involve some sort of precise timing in order to execute them well. These raids were definitely not designed to be played on high ping. Which means there’s not really a good solution to your problem. It is beyond unlikely we’ll see any changes to the raid at least for the next few months, and especially not to compensate for people playing on high ping. I guess start praying for an Oceanic server?

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

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Posted by: Firebird Gomer.9563

Firebird Gomer.9563

So the problem would seem to be you and not Anet? It’s fine if you want to play on EU with your friends, but that doesn’t come without a cost.

Actually Mr Fry. It is Anet’s problem. Making content that excludes people via lag on what they themselves (Anet) term an “international game” is unacceptable and not the players fault as lag is out of the control of players.

I imagine you have never had to play on any ping higher than 100 except when there were problems with GW’s 2 a year or so back.

You should really try it sometime and actually understand the pain players go through when they cost people completing a Raid because of lag.

I live in Australia I play on NA and I have a ping in excess of 300. And raids are unavailalbe to me because of lag.

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Posted by: Telemin.7380

Telemin.7380

Have any of you tried playing with BattlePing? Or any other similar program.

Friends of mine that play from south america use it, and do get reduced ping.

Teh Ouchies

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

So the problem would seem to be you and not Anet? It’s fine if you want to play on EU with your friends, but that doesn’t come without a cost.

Actually Mr Fry. It is Anet’s problem. Making content that excludes people via lag on what they themselves (Anet) term an “international game” is unacceptable and not the players fault as lag is out of the control of players.

I imagine you have never had to play on any ping higher than 100 except when there were problems with GW’s 2 a year or so back.

You should really try it sometime and actually understand the pain players go through when they cost people completing a Raid because of lag.

I live in Australia I play on NA and I have a ping in excess of 300. And raids are unavailalbe to me because of lag.

As for the whole it is anets problem, he seemed to be saying at first that it was because he decided to play on EU which he has since said is not the case. But what do you really expect anet to do? Nerf raids just because of people with ping? I’m not saying it doesn’t suck to have high ping, but Anet won’t balance CGC around people with high ping.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

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Posted by: Firebird Gomer.9563

Firebird Gomer.9563

So the problem would seem to be you and not Anet? It’s fine if you want to play on EU with your friends, but that doesn’t come without a cost.

Actually Mr Fry. It is Anet’s problem. Making content that excludes people via lag on what they themselves (Anet) term an “international game” is unacceptable and not the players fault as lag is out of the control of players.

I imagine you have never had to play on any ping higher than 100 except when there were problems with GW’s 2 a year or so back.

You should really try it sometime and actually understand the pain players go through when they cost people completing a Raid because of lag.

I live in Australia I play on NA and I have a ping in excess of 300. And raids are unavailalbe to me because of lag.

As for the whole it is anets problem, he seemed to be saying at first that it was because he decided to play on EU which he has since said is not the case. But what do you really expect anet to do? Nerf raids just because of people with ping? I’m not saying it doesn’t suck to have high ping, but Anet won’t balance CGC around people with high ping.

No your right they probably wont. And then when the actual completion rates and metrics are shown to them that they love to read and occasionally show off it will show a lot of the player base doesn’t play it. And then they either will fix it or they will stop making raids. It’s simple as others have said in posts Anet won’t work on or make things people don’t do in game.

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Posted by: Dimple Doo.1362

Dimple Doo.1362

Battle ping isn’t going to help majorly it mostly addresses packet loss and helps with routing the packets. I live in SA and am in Gandara EU and it is god awful hard 365ms is what i get stable. It’s a distance issue the packets seem to go to Sydney to Hawaii then to LA/Seattle across America, across the sea then to Frankfurt Germany where the EU servers seem to be (This is the route i believe it takes). Gliders , bouncing mushrooms and zephyrite crystals are buggy and the path updating doesn’t work that great. OCE servers aren’t really worth it for them and the AUS government does not believe that our current internet is a problem. Arena net could telegraph the attacks a little more but then the majority that are in EU/NA will have an easier time thus rendering hard content not that hard. the only thing they can do its keep improving their net code which already isn’t that bad given some other online games. All in all AUS is just in a bad place and so far from the rest of the world.

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

So the problem would seem to be you and not Anet? It’s fine if you want to play on EU with your friends, but that doesn’t come without a cost.

Actually Mr Fry. It is Anet’s problem. Making content that excludes people via lag on what they themselves (Anet) term an “international game” is unacceptable and not the players fault as lag is out of the control of players.

I imagine you have never had to play on any ping higher than 100 except when there were problems with GW’s 2 a year or so back.

You should really try it sometime and actually understand the pain players go through when they cost people completing a Raid because of lag.

I live in Australia I play on NA and I have a ping in excess of 300. And raids are unavailalbe to me because of lag.

As for the whole it is anets problem, he seemed to be saying at first that it was because he decided to play on EU which he has since said is not the case. But what do you really expect anet to do? Nerf raids just because of people with ping? I’m not saying it doesn’t suck to have high ping, but Anet won’t balance CGC around people with high ping.

It’s simple as others have said in posts Anet won’t work on or make things people don’t do in game.

Here’s the problem, just because you have high ping doesn’t mean everyone else does. I understand it sucks to not be able to do a raid just because of ping, but there isn’t really a solution, but that doesn’t mean everyone else is having the same problem.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

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Posted by: Firebird Gomer.9563

Firebird Gomer.9563

I have used it in the past. It’s not effective enough to warrant the cost unfortunately. Or at least it wasn’t when I last tried it 3 years ago

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Posted by: Talindra.4958

Talindra.4958

I have used it in the past. It’s not effective enough to warrant the cost unfortunately. Or at least it wasn’t when I last tried it 3 years akitten

ay.. /cry

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Posted by: Firebird Gomer.9563

Firebird Gomer.9563

I have used it in the past. It’s not effective enough to warrant the cost unfortunately. Or at least it wasn’t when I last tried it 3 years akitten

ay.. /cry

Hey now it doesn’t mean it won’t be effective for you. Try it.

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Posted by: azizul.8469

azizul.8469

living in SEA , playing on NA server here, good average ping at 280ms. recently lag has become worse, 1000ms ping. how is that convenient ?

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Posted by: Jaeruc.5846

Jaeruc.5846

I’m playing from South Korea and have tried using Battleping connecting to NA servers however I have seen zero improvement. I avg 200-220ms with or without Battleping.

Is 200ms too high for Raid Content?

Have any of you tried playing with BattlePing? Or any other similar program.

Friends of mine that play from south america use it, and do get reduced ping.

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Posted by: fishball.7204

fishball.7204

OCX is playable on NA. It’s definitely harder than low ping players because 90% of the time I can’t dodge Gors swipe unless I pre dodge.

Having said that, it’s playable, it’s a lot harder but not impossible.

If you have 5 seconds delay then that’s just over though, 3-400 ping is fine, 5000 isn’t.

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Posted by: laokoko.7403

laokoko.7403

My ping is at 300. I don’t really know if it really matters since I never play at low ping before, so I can’t compare.

A few people I know say they are fine though. So if your reflect is really really good you might be able to over come.

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Posted by: Rollingonit.1309

Rollingonit.1309

If its a steady 200-400, you’ll probably just have to learn the fights really well. Then adjust how you time your abilities. If its not and jumps all over the place 200-1000, it just may be not possible or extremely difficult..

It sucks I know. I am old, 20 years ago, playing Quakeworld Teamfortress on 56.6K dialup in league sanctioned games when you played Euro Clans on their servers. It was a nice steady 500-700 ping, we had to deal with it.

I would think a scripted fight against npcs would be easier to learn and adjust than against humans bunnyhopping 100mph randomly is.

But it sucks sorry, I dont many games that have dedicated Oceanic servers and the ones that did, all had to shut them down to save on costs.

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Posted by: beefjus.9347

beefjus.9347

EU or US, it doesn’t matter. If you’re playing from OCE or SEA, you’re pretty much at the mercy of your ping.

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Posted by: Ze Dos Cavalos.6132

Ze Dos Cavalos.6132

We have a permanent 400 ping.
At gorseval fight in a normal situation players dodge when gorseval put his hand up to evade the stomp.
But with 400 ping the moment gorseval starts moving his hand up is already late to dodge.
The only way to dodge the stomp attack is to dodge before he even starts doing the attack so we need to predict if he is going do the stomp or the cleave.
So is not really about reflex, is knowing what attack the boss is going to do next, and his pattern is not always the same so is impossible to dodge all the stomps.

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Posted by: Talindra.4958

Talindra.4958

there u go.. the lag today…

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Posted by: LegACy.1296

LegACy.1296

I play on EU from SEA with 250-300 ping and I’m actually the one tanking VG, which means I have to dodge blue all the time and I can do it just fine. Gorseval’s stomp is harder to dodge, but yeah, you have to dodge way, way earlier on that one. Generally, if you see Gorsevall fully raised his hand, your dodge will be too late if you have high ping.

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Posted by: Talindra.4958

Talindra.4958

our ping last night was 600

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Posted by: Talindra.4958

Talindra.4958

Im gonna try tempest heal/tank instead so it might help instead of doing complete zerk

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Posted by: biofrog.1568

biofrog.1568

Ping spikes are not what you should be looking at. They happen, that’s the nature of the internet. Your every-day playing in good conditions should be the normal situation, so watch your ping around those times.

I know my personal good-condition ping is around 305 milliseconds to the WEST COAST of Australia (honestly, ‘OCX’ does not just mean east coast Australia.. you have NZ, PNG, even Singapore, Thailand, etc etc..). This is high enough to make the current raid content EXTREMELY difficult, not just the very-hard difficulty intended.

However.. I do not want the content to change, only the mechanics. By example, I would implement something like “the raising of Gorseval’s arm” not to give 400ms before he performs his attack but 1000ms instead. How does this change anything? It doesn’t. It might give you 600ms more time to DPS safely, in which case throw in a small amount of damage taken before hand. All that’s needed is SOME indicator with REASONABLE time before each skill impacts. You still need to time your dodge correctly which is simply practice based on your own skill, recognition of the visual indicator and personal latency.

If you have done the Crucible of Eternity dungeon, you know exactly what I am talking about.. The 3 – 2 – 1 – dodge. Because of my latency, the time I DODGE is not the same time YOU dodge, simple as that. My practice has taught me to perform the dodge before you do, thus myself taking into account my latency.

Of course this negates an even better solution. I wonder if it were possible for ANet to put RAID ONLY servers/shards in Australia. It certainly would not be difficult to get 10 players ONLY from Australia into a raid squad.

“There’s no lag but what we make.” – biofrog

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Ping spikes are not what you should be looking at. They happen, that’s the nature of the internet. Your every-day playing in good conditions should be the normal situation, so watch your ping around those times.

I know my personal good-condition ping is around 305 milliseconds to the WEST COAST of Australia (honestly, ‘OCX’ does not just mean east coast Australia.. you have NZ, PNG, even Singapore, Thailand, etc etc..). This is high enough to make the current raid content EXTREMELY difficult, not just the very-hard difficulty intended.

However.. I do not want the content to change, only the mechanics. By example, I would implement something like “the raising of Gorseval’s arm” not to give 400ms before he performs his attack but 1000ms instead. How does this change anything? It doesn’t. It might give you 600ms more time to DPS safely, in which case throw in a small amount of damage taken before hand. All that’s needed is SOME indicator with REASONABLE time before each skill impacts. You still need to time your dodge correctly which is simply practice based on your own skill, recognition of the visual indicator and personal latency.

If you have done the Crucible of Eternity dungeon, you know exactly what I am talking about.. The 3 – 2 – 1 – dodge. Because of my latency, the time I DODGE is not the same time YOU dodge, simple as that. My practice has taught me to perform the dodge before you do, thus myself taking into account my latency.

Of course this negates an even better solution. I wonder if it were possible for ANet to put RAID ONLY servers/shards in Australia. It certainly would not be difficult to get 10 players ONLY from Australia into a raid squad.

See the thing is when you give more time on say gorsevals attack that gives players more time to react making it again less difficult.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

ANet has no plans at this point that I am aware of to create an oceanic server, and this has nothing to do with raids; they’re not going to trivialize the content or widen dodge opportunities just because of ping. I’m sorry, but this thread doesn’t even make sense in this forum. If you want to try and get visibility on the topic by the people who can actually make server decisions like that, you will need to try the general discussion forums.

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Posted by: Talindra.4958

Talindra.4958

no, not asking to create an oceanic server. I am stressing out that, the raid content has not considered those with lag issues. I think this is the right place to discuss, no?
I can remove this post otherwise.

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I mean its great making high lvl difficulty content but there are a group of people that is disadvantage .. and good content should cater for most if not all. so, my rating to this content is 5/10 due to the fact that I am unable to enjoy it as great as you do. people that has the same issue will understand the level of frustration. it is hard to explain if you haven’t experienced a permenant large ping issue. I just like to bring it up because I think it may help the future development team to consider this in the future content prior to developing / executing the game mechanics.. it is hard to change the current I understand that but for future. we are part of the players that keep this game going

Also if anyone in the same shoe, knows a way to negate this problem.. by all means.. share it. bcos I haven’t given up yet trying everyday on raids

“I mean its great making high lvl difficulty content but there are a group of people that is disadvantage .. and good content should cater for most if not all. "

The game should and hopefully will never balance around people with high ping. They aren’t going to just make raids easier just because there are people who play the game in places arenanet hasn’t set up a server. This is supposed to be challenging group content, not challenging group content only for people with high ping. I understand, it sucks, but there isn’t a way around it that doesn’t screw over more people.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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Posted by: fishball.7204

fishball.7204

I think you should consider getting a VPN to play raid if lag is that big of an issue. It helps and is the only way really =3

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Posted by: Gav.1425

Gav.1425

I did VG with 660 ping once. I also did the trash run too. Had to climb up the right side of the log for the jump glide height.

Wouldn’t want to do Gor or Sabe like that tho.

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Posted by: Talindra.4958

Talindra.4958

after i jump.. i hold space bar down… and hope for the best.. many times i died instead.. or fly way way above the clouds to visit jesus

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Posted by: Cynz.9437

Cynz.9437

The main problem i see is gliders activation being executed server side which leads to consistent wipes on Gorse if any of teammates has ping above 100 ms (which even EU players can get on EU servers).

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Posted by: ArthurDent.9538

ArthurDent.9538

Sorry to say it but this is good. This is meant to be hard content, and in a game that is based around quickly reacting to animations, having high ping should be a severe handicap. I know it sucks for those people but content that was challenging and required good reactions is greatly wanted by the people who have good ping. For what it is worth, VG and Sabetha don’t really have any thing that requires good dodge timing. And for gorseval you can anticipate his smash fairly reliably from the skills he uses before it.

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Posted by: Niksuli.9751

Niksuli.9751

I’m an EU player and I usually play with 120-250 ping with less than 10 fps and I’ve beaten the raid, It’s not like raids are impossible on poorer setups.

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Posted by: Firebird Gomer.9563

Firebird Gomer.9563

Sorry to say it but this is good. This is meant to be hard content, and in a game that is based around quickly reacting to animations, having high ping should be a severe handicap. I know it sucks for those people but content that was challenging and required good reactions is greatly wanted by the people who have good ping. For what it is worth, VG and Sabetha don’t really have any thing that requires good dodge timing. And for gorseval you can anticipate his smash fairly reliably from the skills he uses before it.

Wow Just WOW…. That’s terrible. And arrogant. Because what you pretty much just said is no one is allowed to play hard content except people with good ping. And that if you have bad ping you should be handicapped.

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Sorry to say it but this is good. This is meant to be hard content, and in a game that is based around quickly reacting to animations, having high ping should be a severe handicap. I know it sucks for those people but content that was challenging and required good reactions is greatly wanted by the people who have good ping. For what it is worth, VG and Sabetha don’t really have any thing that requires good dodge timing. And for gorseval you can anticipate his smash fairly reliably from the skills he uses before it.

Wow Just WOW…. That’s terrible. And arrogant. Because what you pretty much just said is no one is allowed to play hard content except people with good ping. And that if you have bad ping you should be handicapped.

LOOOOOOOOOOOOL. THIS is terrible. And arrogant. This is supposed to be CHALLENGING group content, meaning people who have a handicap ( high ping ) are, wait for it, going to have a handicap! Asking for raids to made easier ( one of the suggestions put forth ) just because of the handicap isn’t a good idea. The game ins’t designed around handicapped people, and it shouldn’t. I understand it sucks, but making the raid easier ( AKA more lee-way ) is a bad idea.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s