Suggestion for npcs in dungeons
We have been begging for something like this since…well the game released.
So far the devs have ignored it. Those explores gotta have dem’ “story” elements I guess. =/
My group usually lets the NPC die and never rezzes them. If they rez on their own, we just let them die again.
They fixed it so that Morrigu doesn’t pull spider adds in TA, so I don’t see why they can’t/won’t apply this to other NPCs.
NPC is annoying as kitten. For a guardian this NPC steals my skills intended for the party: one REAL annoying thing is this: Tome of courage. I use light of Deliverance to full heal my party ( up to 5 members it says) I see a person at 30% health, I pop the skill, I watch as the person walks right up to me, practically touches me. Doesn’t get the heal, I watch as the NPC health shoots up to 100%. I watch as the party member then proceeds to die.
|-Swiftpaw Sharpclaw [DnT]-|
That happens to me too. I was planning on using the Guardian’s Merciful Intervention to heal party members low on health… has me teleporting to the NPC instead…-__-
You know what’s really fun? When an NPC dies on top of a downed player, or an item you need to pick up, and in a rush you end up trying to revive their useless kitten
Which is really unfortunate when the game glitches up and locks me into reviving them.
Yeah, the NPCs make it hard for me to use my support boons in a timely manner because they steal my boons. My most reliable way to heal my team is by resolve activation or by dodge roll heal.