Unfair class advantage?

Unfair class advantage?

in Fractals, Dungeons & Raids

Posted by: Edyward.6821

Edyward.6821

Personally what i hate about this game is the unfair advange of the proffesions for example: as me being a Necromancer and having the equal critical dmg /power /cond damage as a Ranger and im still doing less dps than him i mean he does at lease 3 times more damage , i tought that in this game there are no damage /tank / healer but some clases really fit them as gaining significally more advantages.I mean if there are no tanks woudn’t it be allowed for all people to have the option to select the prooper role they want not being forced to chose the best.Like i never seen an Mesmer holding mobs like a Warrior/Guardiang(maybe because they have block) oh and i know the Ranger does more dps as playing with it and seeing all those big numbers So… i wanted to ask what you guys think about it, btw the number actually mean something or they are just for nothing ??

Unfair class advantage?

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Posted by: Renegade.6325

Renegade.6325

Rangers are awful. You should be beating their dps as a necro ^^

Unfair class advantage?

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Posted by: Sovta.4719

Sovta.4719

Try rabid gear on necro, use epidemic, blood is power. You have also some nice AoE skills for support.

Unfair class advantage?

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Posted by: CassieGold.7460

CassieGold.7460

Every profession can accomplish good damage, good support, or good control. How each profession does it is different. If you gear and trait a Necro the same way you gear and trait a Ranger without regard to the profession’s specific strengths and weaknesses you will not get the same results.

If you haven’t seen a Mesmer hold the line with warriors and guardians, they you haven’t seen melee mesmers, but they’re out there (I prefer to stay in melee range as long as I can with mine) and the work quite well. Eles can bunker along with several other professions. Some professions have a more intuitive method of doing a given thing, but that doesn’t mean that they can’t do other tings.

LVL 80’s: Thief / Warrior / Guardian / Mesmer

Unfair class advantage?

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Posted by: Edyward.6821

Edyward.6821

Every profession can accomplish good damage, good support, or good control. How each profession does it is different. If you gear and trait a Necro the same way you gear and trait a Ranger without regard to the profession’s specific strengths and weaknesses you will not get the same results.

If you haven’t seen a Mesmer hold the line with warriors and guardians, they you haven’t seen melee mesmers, but they’re out there (I prefer to stay in melee range as long as I can with mine) and the work quite well. Eles can bunker along with several other professions. Some professions have a more intuitive method of doing a given thing, but that doesn’t mean that they can’t do other tings.

Then what Traits do you suggest ?

Unfair class advantage?

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Posted by: Sovta.4719

Sovta.4719

http://lopezirl.com/2012/12/19/a-condition-necromancers-guide-to-pve/
this is good, i change now and then little things but basicly i run this

Every profession can bring good dmg but warrior is best and every profession can bring good support but guardian is best, so yea classes are imbalanced.

Unfair class advantage?

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Posted by: JJBigs.8456

JJBigs.8456

I agree Sovata, but there are sooo many people who will argue with you all day long that guardians/warrior are in fact bad. I dont believe this needs a entire game rebalance as it is not in agreement throughout the game that other classes are underpowered.

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Posted by: Sovta.4719

Sovta.4719

My main was necro for 3-4 months, i also have ranger that i not use that much (WvW only) and guardian, guardian can just bring more then they can in dungeons, even if i didn’t play some fight good. Guards can also make some fights much easier (FotM golem, whole fractal is easier with guards – wall of reflection, shield, stability)