gw2esp [source past 3/15 patch available]

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: Dub.1273

Dub.1273

FAQ:

Q) What is this?
A) An overlay for gw2 displaying dps, distances and more, featuring a radar and in general more precise information than the game alone does.

Q) Is this forbidden, will I get banned for using this?
It’s kinda grey zone, it’s neither forbidden nor allowed. Chances of being banned are probably about the same as being banned for using a recording program or sweetfx.

Q) So, this is not a hack, will you make it into a hack?
No. No.

Q) How do I use this?
A) Download the version you want, unzip .dll and .exe into a folder of your choice. When gw2 is running, run the .exe (as admin, probably).

Q) Injection fails, it doesnt display anything, why?
A) More possibilities here. Most likely cause is that gw2 has to run in windowed (fullscreen or not) mode when you use the .exe. You may return to fullscreen afterwards. Or, other overlays (steam, afterburner, raptr, fraps, sweetfx, etc) are causing issues. Or you have a 64 bit version of visual c++ redistributables installed. If so, uninstall it.

Q) It makes my game crash, why?
A) Might interfere with other overlays. Close all programs that are currently active (including the ones in taskbar) and then try again. Launch gw2 as admin.

Q) When I use the .exe is says “xxx” is missing or throws other errors, why?
A) Download and install all three things from frifox gw2dps dist folder.

Q) When I take screenshots or videos it is invisible there, why?
A) Because it doesn’t change the game. It’s an overlay. Take a desktop recording if you want it displayed. This might require windows aero desktop to be enabled.

Q) It’s working properly, but how can I turn features on or off?
A) Press Alt or Ctrl (depending on the version you use) + H. A list of options will appear that lists what is en/disabled and how to dis/enable it.

Q) I pressed some key combination and now everything is invisible?
A) Press Alt/Ctrl + B. It hides or unhides the whole thing.

Q) Cool, how did you get to the idea of doing this?
A) I wanted to get familiar with c++ syntax.

Q) Is this open source?
A) If you want the source, pm me for a link.

Credits: Frifox for gw2dps (which I copied at first and then built my own stuff around it) and Raf(z)i for gw2lib.
Download: https://www.dropbox.com/sh/apf56j9hf30wxyz/AACl3nKmi64PW258ivntsYwVa?dl=0

Attachments:

Dub | [rT]
#LoveArrows2013, never forget.

(edited by Dub.1273)

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: oxtred.7658

oxtred.7658

Shadow arts thief? Why? :O

If you’re on EU and need help to get into dungeons, pm me.

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: Purple Miku.7032

Purple Miku.7032

Oh hey, I see me. Hi me! o/

I was afk for a longggg time while you and Tom were lollygagging in my instance.

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: frifox.5283

frifox.5283

afaik gw2 does not provide you with ally stats. I have the offsets and all that but it just shows 0’s for their attributes. However, your pets and summons DO return valid attribute stats

Funny enough, you also CAN see how much wvw supply your enemy is carrying so there is still hope!

(edited by frifox.5283)

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: dutchiez.7502

dutchiez.7502

R is range im guessing?

Time in combat would be nice.

Here’s another idea: could you somehow implement hotkeys, which would make your mouse move to a specific spot in your inventory, double click and then return to its original spot?

Ok I’m blind, time in combat is already there and R is definitely not range, but what is it?

Nova [rT]

(edited by dutchiez.7502)

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Posted by: NoTrigger.8396

NoTrigger.8396

i made a video to show you the basic functions of a dps meter addon called strikehard meter for wildstar.
maybe you can make something like that for gw2?
https://www.youtube.com/watch?v=qZZiaOEyIH8

link for the addon so you can look into it:
http://www.curse.com/ws-addons/wildstar/224914-strikehard-meter

[qT] Quantify

gw2esp [source past 3/15 patch available]

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Posted by: Dub.1273

Dub.1273

afaik gw2 does not provide you with ally stats. I have the offsets and all that but it just shows 0’s for their attributes. However, your pets and summons DO return valid attribute stats

Funny enough, you also CAN see how much wvw supply your enemy is carrying so there is still hope!

Any way to check allies positions in your party list? The only way I’ve come across is pattern checking the position and name when hovering the mouse over them, but that doesn’t seem like a good way. Plus, it requires you to actually move your mouse over them and doesn’t work very well in open world.

Dub | [rT]
#LoveArrows2013, never forget.

gw2esp [source past 3/15 patch available]

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Posted by: Dub.1273

Dub.1273

R is range im guessing?

Time in combat would be nice.

Here’s another idea: could you somehow implement hotkeys, which would make your mouse move to a specific spot in your inventory, double click and then return to its original spot?

Ok I’m blind, time in combat is already there and R is definitely not range, but what is it?

R: is indeed range. Range for distance floaters and ally list to be more specific. Although the 14000 one is quite pointless as I see, the game won’t provide information further than ~6000 anyway.

As for hotkeys, that would be quite easy to do, but different to this projects purpose. I’ll probably just write you an extra tool for it.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: dutchiez.7502

dutchiez.7502

R is range im guessing?

Time in combat would be nice.

Here’s another idea: could you somehow implement hotkeys, which would make your mouse move to a specific spot in your inventory, double click and then return to its original spot?

Ok I’m blind, time in combat is already there and R is definitely not range, but what is it?

R: is indeed range. Range for distance floaters and ally list to be more specific. Although the 14000 one is quite pointless as I see, the game won’t provide information further than ~6000 anyway.

As for hotkeys, that would be quite easy to do, but different to this projects purpose. I’ll probably just write you an extra tool for it.

Would be useful to have an all-in-one tool for that kind of stuff. You could call it… GW2ToolBox

Nova [rT]

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Posted by: Dub.1273

Dub.1273

i made a video to show you the basic functions of a dps meter addon called strikehard meter for wildstar.
maybe you can make something like that for gw2?
https://www.youtube.com/watch?v=qZZiaOEyIH8

link for the addon so you can look into it:
http://www.curse.com/ws-addons/wildstar/224914-strikehard-meter

I guess you’re talking about the window in which you can en- or disable functions with your mouse or move parts over the screen? Well, uh. I’ll probably make something to change colors, but rather not to drag elements.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: NoTrigger.8396

NoTrigger.8396

i made a video to show you the basic functions of a dps meter addon called strikehard meter for wildstar.
maybe you can make something like that for gw2?
https://www.youtube.com/watch?v=qZZiaOEyIH8

link for the addon so you can look into it:
http://www.curse.com/ws-addons/wildstar/224914-strikehard-meter

I guess you’re talking about the window in which you can en- or disable functions with your mouse or move parts over the screen? Well, uh. I’ll probably make something to change colors, but rather not to drag elements.

i just wanted to show you how a dps meter looks like in wildstar. also you can see more detailed information about the abilities used, like how many critical hits a specific ability did, % dmg/dps of an ability in your rotation, copy-pasty the log into the chat, switch through logs of different encounters, clear the logs and so on.

[qT] Quantify

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Posted by: Dub.1273

Dub.1273

Hm thats a nice idea but would require some effort. I won’t write into the chat, though, but we already have a combat log anyway. I’ll try to find a way of getting all the combat information from the game.

Dub | [rT]
#LoveArrows2013, never forget.

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: Dub.1273

Dub.1273

R is range im guessing?

Time in combat would be nice.

Here’s another idea: could you somehow implement hotkeys, which would make your mouse move to a specific spot in your inventory, double click and then return to its original spot?

Ok I’m blind, time in combat is already there and R is definitely not range, but what is it?

R: is indeed range. Range for distance floaters and ally list to be more specific. Although the 14000 one is quite pointless as I see, the game won’t provide information further than ~6000 anyway.

As for hotkeys, that would be quite easy to do, but different to this projects purpose. I’ll probably just write you an extra tool for it.

Would be useful to have an all-in-one tool for that kind of stuff. You could call it… GW2ToolBox

~.~

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: dutchiez.7502

dutchiez.7502

jk ly dobe can i be beta tester?

Nova [rT]

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Posted by: Dub.1273

Dub.1273

jk ly dobe can i be beta tester?

Nope. There is not going to be any release so there won’t be any beta either.
I’m just casually working on this for fun until uni starts again.
You can always use it’s current state, though.

Download can be found at: http://www.file-upload.net/download-10055601/mine.rar.html

Either use the injector from frifox (gw2dps.exe), which requires the dll to be named gw2dps.dll, or use any other dll injector there is.

Edit: Replaced download link with new version.
Edit2: Replaced automatic party ui position shifting with manual due to being buggy. Use Alt + keys Q, W, E and R to count up (if at 4 then next is 1) the position of each party member and A to reset positions to standard. Configure it once you enter the dungeon with all allies loaded.

Dub | [rT]
#LoveArrows2013, never forget.

(edited by Dub.1273)

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Posted by: Iris Ng.9845

Iris Ng.9845

Good job !

/15 cookies

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: dutchiez.7502

dutchiez.7502

There are 4 names in my party window by default when I havent been in a party? :o
Also on enemies with long names the info gets unreadable.

http://puu.sh/dLjlt.jpg

Nova [rT]

(edited by dutchiez.7502)

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Posted by: Purple Miku.7032

Purple Miku.7032

R is range im guessing?

Time in combat would be nice.

Here’s another idea: could you somehow implement hotkeys, which would make your mouse move to a specific spot in your inventory, double click and then return to its original spot?

Ok I’m blind, time in combat is already there and R is definitely not range, but what is it?

You could do that in a ton of ways. The first I would suggest would be an autohotkey script but it’s not exactly something I’d advertise on forums or ingame since it’d be bannable.

Noob nova.

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Posted by: dutchiez.7502

dutchiez.7502

Yeah but that would take effort on my part sooooooooooooooooo

Nova [rT]

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Posted by: Dub.1273

Dub.1273

I’ve implemented a limited version of it. How to use it? You shouldn’t, this is solely for nova.

Updating first post with changes once in a while, added a Ctrl instead of Alt version.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: Dub.1273

Dub.1273

There are 4 names in my party window by default when I havent been in a party? :o
Also on enemies with long names the info gets unreadable.

http://puu.sh/dLjlt.jpg

It’s only a thing for dungeons or other instances. Otherwise it’s just going to show bullkitten because too many people float around in the world. I’ll probably limit it to dungeons.

Dub | [rT]
#LoveArrows2013, never forget.

gw2esp [source past 3/15 patch available]

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Posted by: Wethospu.6437

Wethospu.6437

Could I get a list of what info esp thingy can get?

gw2esp [source past 3/15 patch available]

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Posted by: Dub.1273

Dub.1273

Uhm… it would be easier to list what it can not get.

But it can get:

Profession, Attitude (hostile/friendly/neutral), Type (Human, Monster, Object, etc), Position, State (alive, downed, dead, in water, in air, controlled by someone, etc.), WvW Supply, Endurance, Name, Position of mouse cursor in the world, Map Id, Field of View, Core Stats (of all, power, prec as well as vit and so on), Inventory and some more.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: Sublimatio.6981

Sublimatio.6981

How to make this work? Unpack in Gw2 folder, launch the exe and launch gw2?

gw2esp [source past 3/15 patch available]

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Posted by: Dub.1273

Dub.1273

Have the .dll and the .exe in the same folder then double click the .exe when gw2 is running (actually ingame or at loading screen).

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: Sublimatio.6981

Sublimatio.6981

Hmm it doesn’t work for me, I tried alt and ctrl versions

(edited by Sublimatio.6981)

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Posted by: Dub.1273

Dub.1273

You need to run the game in windowed mode (windowed fullscreen works) when you launch the exe. Also, if you launched gw2 as administrator, also run the .exe as admin. Last but not least, if it gives error messages about missing files, make sure to install visual studio c++ 2013 redistributables (32bit). If you have the 64 bit version, uninstall these. For more information just follow frifox readme. http://github.com/frifox/gw2dps

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: Sublimatio.6981

Sublimatio.6981

Ohhh ok thanks

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Posted by: Iris Ng.9845

Iris Ng.9845

I tried the Alt version. It crashed my client.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: frifox.5283

frifox.5283

My core-stat-reading thingy got me only this far:
- https://www.youtube.com/watch?v=-PtHyHgk9ns

Can see stats for myself and my pets/summons, and that’s it. Allies, Enemies, NPCs, etc are all returing 0’s…



if (agLocked.GetType() == GW2::AGENT_TYPE_CHAR)
{
	int stats[7] {};
	stats[0] = 0; // power
	stats[1] = 0; // precision
	stats[2] = 0; // toughness
	stats[3] = 0; // vitality
	stats[4] = 0; // ferocity
	stats[5] = 0; // healing
	stats[6] = 0; // condition

	unsigned long shift;
	shift = *(unsigned long*)agLocked.m_ptr;
	shift = *(unsigned long*)(shift + 0x30);
	shift = *(unsigned long*)(shift + 0x138);

	stats[0] = *(unsigned long*)(shift + 0x18c + 0x4 * 0);
	stats[1] = *(unsigned long*)(shift + 0x18c + 0x4 * 1);
	stats[2] = *(unsigned long*)(shift + 0x18c + 0x4 * 2);
	stats[3] = *(unsigned long*)(shift + 0x18c + 0x4 * 3);
	stats[4] = *(unsigned long*)(shift + 0x18c + 0x4 * 4);
	stats[5] = *(unsigned long*)(shift + 0x18c + 0x4 * 5);
	stats[6] = *(unsigned long*)(shift + 0x18c + 0x4 * 6);

	ss << format("\nPower - %i") % stats[0];
	ss << format("\nPrecision - %i") % stats[1];
	ss << format("\nToughness - %i") % stats[2];
	ss << format("\nVitality - %i") % stats[3];
	ss << format("\nFerocity - %i") % stats[4];
	ss << format("\nHealing - %i") % stats[5];
	ss << format("\nCondition - %i") % stats[6];
}

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Posted by: Dub.1273

Dub.1273

I tried the Alt version. It crashed my client.

Have you followed above steps?

Dub | [rT]
#LoveArrows2013, never forget.

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: Dub.1273

Dub.1273

My core-stat-reading thingy got me only this far:
- https://www.youtube.com/watch?v=-PtHyHgk9ns

Can see stats for myself and my pets/summons, and that’s it. Allies, Enemies, NPCs, etc are all returing 0’s…



if (agLocked.GetType() == GW2::AGENT_TYPE_CHAR)
{
	int stats[7] {};
	stats[0] = 0; // power
	stats[1] = 0; // precision
	stats[2] = 0; // toughness
	stats[3] = 0; // vitality
	stats[4] = 0; // ferocity
	stats[5] = 0; // healing
	stats[6] = 0; // condition

	unsigned long shift;
	shift = *(unsigned long*)agLocked.m_ptr;
	shift = *(unsigned long*)(shift + 0x30);
	shift = *(unsigned long*)(shift + 0x138);

	stats[0] = *(unsigned long*)(shift + 0x18c + 0x4 * 0);
	stats[1] = *(unsigned long*)(shift + 0x18c + 0x4 * 1);
	stats[2] = *(unsigned long*)(shift + 0x18c + 0x4 * 2);
	stats[3] = *(unsigned long*)(shift + 0x18c + 0x4 * 3);
	stats[4] = *(unsigned long*)(shift + 0x18c + 0x4 * 4);
	stats[5] = *(unsigned long*)(shift + 0x18c + 0x4 * 5);
	stats[6] = *(unsigned long*)(shift + 0x18c + 0x4 * 6);

	ss << format("\nPower - %i") % stats[0];
	ss << format("\nPrecision - %i") % stats[1];
	ss << format("\nToughness - %i") % stats[2];
	ss << format("\nVitality - %i") % stats[3];
	ss << format("\nFerocity - %i") % stats[4];
	ss << format("\nHealing - %i") % stats[5];
	ss << format("\nCondition - %i") % stats[6];
}

Probably other offsets? I’ll sniff around with CE a bit having an ally near me changing his stats. If that doesn’t lead to anything, then I guess gw2 doesn’t give you information about others stats.

By the way, how would you make ui elements drag able? Register clicks on them and change the ss’s cordinates to GetCursorPos() until mouse button goes up? Sounds like a little overcomplicated.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: Wethospu.6437

Wethospu.6437

So automatic enemy armor calculator would be possible if you can get your own stats and calculate min/max damage?

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Posted by: frifox.5283

frifox.5283

Probably other offsets? I’ll sniff around with CE a bit having an ally near me changing his stats. If that doesn’t lead to anything, then I guess gw2 doesn’t give you information about others stats.

By the way, how would you make ui elements drag able? Register clicks on them and change the ss’s cordinates to GetCursorPos() until mouse button goes up? Sounds like a little overcomplicated.

Could be different offsets, not sure though. I really should fire up my bruteforce offset searcher, scans all possible offsets 2 to 5 offset deep for a target value. If there is an offset, it’ll find it

Not sure about drag-able elements, haven’t bothered figuring it out. If I were to try, I’d look up some already existing dx9 ui libraries first. Best to avoid re-inventing the wheel.

So automatic enemy armor calculator would be possible if you can get your own stats and calculate min/max damage?

Yep that’s possible, always was. Never actually coded it since it’s a highly specific algorithm that wouldn’t be flexible. I figured it was better to keep the app simple and do the specific math calcs in excel instead.

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Posted by: Dub.1273

Dub.1273

Yeah I just searched through all the memory for power/prec/vitality/armor/etc values. Interesting enough for yourself and minions they’re saved in three locations but for allies at none. I guess they’re either somehow obfuscated (why would they do that?) or do not exist.

As for weth, that would be possible and if you send me an algorithm I’ll implement it, but that isn’t really what I’d include in the app as it’s rather pointless information when you already did 100 hits to get somewhat accurate results. It would also require base damage information of each skill and that might just be a pain to draw together.

Opinions on a radar, by the way? Thought of putting one over the gw2 map, showing ally and enemy positions on zoom level 2 (3 being most zoomed in) with static map. Might as well include a rotation based on camera, though.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: frifox.5283

frifox.5283

There is another tool that draws allies/enemies on minimap/map for you. It uses gw2 native functions too so hovering over the dot displays their name. IMO coding minimap overlay from scratch would be a bit too much. However, if you still want to, there is an offset that stores minimap zoom level so you can use that as a base for calculating how far away agent is relative to minimap center. Or, just draw a custom map in the middle of the screen, though that would mean you’ll have to give up terrain overlay.

btw, I’m beginning to suspect this discussion disappearing soon. Pretty sure mods won’t like this.

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Posted by: Dub.1273

Dub.1273

Uhh, ohh. Too late now, just coded from scratch lol.

Result is pretty okay, possibly not the best screenshot to showcase (as there are barely any allies (green), objects (grey), dead people (small dot, lighter grey) and enemy players (deeper red).

Anyway, Rafi said something about loading textures directly into the dll, how would I do that? Have not found an example of use but would rather avoid having to load external png’s if I were to include some fancy stuff.

As for mods.. well, it technically isn’t any more forbidden than using any other overlay.
Probably as grey zone as sweetfx, I hope.

Edit: I also made the radar configurable to be outside of the map, if anyone prefers that.

Edit2: Uploaded a map screen in WvW, cyan are player allies, red player enemies, yellow’ish indifferent mobs (moas, etc.). Sadly there have not been any dead players around. Might include an optional “aggro circle” if anyone wants, I personally don’t.

Edit3: Might update the download link tomorrow evening.

Attachments:

Dub | [rT]
#LoveArrows2013, never forget.

(edited by Dub.1273)

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Posted by: Purple Miku.7032

Purple Miku.7032

Just so everyone knows I’m down in the pic because Dub is a n00b and made him bubble by whirlwinding off to the side. :@

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Posted by: Dub.1273

Dub.1273

Just so everyone knows I’m down in the pic because Dub is a n00b and made him bubble by whirlwinding off to the side. :@

I somehow had to get you downed, I’ve solely been online to get good footage.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: frifox.5283

frifox.5283

Never used textures so you probably know just as much as I do.

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Posted by: Iris Ng.9845

Iris Ng.9845

So what is the standard scale for group DPS?

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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in Fractals, Dungeons & Raids

Posted by: frifox.5283

frifox.5283

Personal experience, not a law:

2k ea / 10k dps – phiw casuals
4k ea / 20k dps – average “zerk” pugs
6k ea / 30k dps – good zerk pugs
8k ea / 40k dps – meta pugs
10k ea / 50k dps – meta guild runs
14k ea / 70k dps – elesploits

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Posted by: oxtred.7658

oxtred.7658

It’s over 9000 !

If you’re on EU and need help to get into dungeons, pm me.

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Posted by: Iris Ng.9845

Iris Ng.9845

Personal experience, not a law:

2k ea / 10k dps – phiw casuals
4k ea / 20k dps – average “zerk” pugs
6k ea / 30k dps – good zerk pugs
8k ea / 40k dps – meta pugs
10k ea / 50k dps – meta guild runs
14k ea / 70k dps – elesploits

On what kind of subjects? I like to think my current group is pretty decent with 2 ele, 1 guard, 1 war and 1 wild card. I experimented it last night. Not mentioning about our full nomad healing guard who was surprisingly good at her job in keeping the group up 90%+ HP the whole fight, our group dps staggering between 14k to 30k. Also does dps scale with dungeon level? Maybe a stupid question. Because at 30k dps, bosses like Nightmare Tree, Gravelings and Vandal (CM p3) melt almost instantly.

Also noted that if the warrior swaps out for a necro and the two eles didn’t do a good burst rotation, DPS drops epicly to 14k :\

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

I assume those numbers are for lvl instances. 30k in TA is very good (I think).

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: Dub.1273

Dub.1273

30k at nightmare tree should be normal with 1-2 eles.

Dub | [rT]
#LoveArrows2013, never forget.

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

We also had about close 30k DPS on Champion Icebrood Wolf and the Golem boss with 3 eles (1 nomad guard, 1 mesmer), XD. So I’m not sure how to interpret this metrics.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

Well tree has two hitboxes so you do twice as much. But you cant crit. So its a bit of a random one.

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

It’s a fun tool to test several build effectiveness. I’m gonna see how it fares in Fractals.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

gw2esp [source past 3/15 patch available]

in Fractals, Dungeons & Raids

Posted by: Tree.3916

Tree.3916

I am surprised this thread is still open.

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