let everyone see their own characters on cutscenes (hello arah)

let everyone see their own characters on cutscenes (hello arah)

in Fractals, Dungeons & Raids

Posted by: BrunoBRS.5178

BrunoBRS.5178

i didn’t know which board to post it, so i’ll post both on the dungeon and the personal story boards (though i think it concerns all dungeons).

one of the complaints i’ve heard the most on the personal story board about the final dungeon is how, despite being the climax of your story, you may be demoted to a mere henchman of another player during his climatic battle.

and it’s not only in arah. all dungeons have a story mode with a story that supposedly relates to your character and destiny’s edge, and yet 4 out of 5 people aren’t experiencing that story firsthand. one of my friends even said, at the end of one dungeon, “this dialogue would’ve made so much more sense with my character, she’s my mentor”. while i disagreed (after all, my character had been the one showing in cutscenes in all previous dungeons), that made me realize how boring it is for the rest of the party to see this dude taking the role that they should be taking.

dialogue cutscenes are isolated from the rest of the game for that very reason, so why can’t each player load his own character’s model and voice clips during them, rather than having to see a person that may even be a complete stranger?

for the record, i’m actually putting off my excursion to arah for a couple weeks, maybe even a month or two, until you guys finish ironing out all the personal story bugs (which seem to multiply the later you get in the story), and hopefully before then this suggestion is turned into a game feature.

LegendaryMythril/Zihark Darshell

let everyone see their own characters on cutscenes (hello arah)

in Fractals, Dungeons & Raids

Posted by: BrunoBRS.5178

BrunoBRS.5178

from the personal story board, an even better suggestion arrives from another member, to which i complement with some ideas of my own:

I was actually quite suprissed that the players in dungeons
A) do not have more lines
B) rotate in cutscenes so that the first 2 lines are delivered by player1 and the next one by player 3, etc.

you mean “do not rotate”, right? :P

and player rotation would be an even better solution. together with my “everyone gets to see their own version of the cutscene” suggestion, and some clever picking by the devs, you could get the player’s character to deliver some key lines, while having the other characters in the party deliver secondary lines.

everyone feels like the protagonist, and the party feels like it’s the party that made the story, not a single person.

LegendaryMythril/Zihark Darshell