Q:
Living Story - Lost and Found - question
There are, I believe at the time of posting, two more items that you need to find. There are located in the two locations affected – recommend going there and asking in map – someone should help.
I may be mistaken bu I believe there will be more added later ( but I could have easily have missed something)
I was under the impression from the in game clues that these items would be pretty near the paths that the refugees took through these zones and figured if I ran roughly through this path and scanned around with my camera I’d spot them. After about an hour this got old and I asked in map chat and thanks to others found the beer goblet up near Solitude waypoint, a bit further off the path than I expected. Still looking for the soldier as I write this…
p.s. there’s a dead merchant within spitting distance of hte goblet, otherwise you wouldn’t see it until you’re right on top of it as it’s just a sparkle with no actual object to see. I was expecting something a little more obvious like a small mound or something. With the number of sparkly items int hese zones, especially with all the dead refugees and sign posts, they could have made these a little easier to spot before you trip over them
Wooden Solder is is the trees west and slightly south of the memento collector outside of Butcher’s Block
I found the goblet SW of Krennack’s Homestead Waypoint, near the strong curve in the road.
List your server and day (server resets also reset locations)
Saturday
Maguuma:
Gobblet: Near the Svanir’s Dome event starting tent with heart.
Toy Soldier: Under the uprooted tree at [Caravan Wreckage] POI (bottom left of map, dark explosion damaged part with the usable mines)
Is it still possible to get the wooden soldier now that the wooden belt is there?
(edited by BlackNephilim.6591)
O.o it’s a belt now? I’ll have to go get that when I get my account back
A sword belt and a compass, apparently. Don’t know if it is still possible to find the first two objects. Maybe it is random now which one you get.
Yep still possible got all four yesterday. Do we know when the next two come out ?
If locations stay the same on my server, Vabbi ;
Refugee Goblet i found at #9
Refugee Compass i found at #4
Refugee Wooden Soldier i found at the tree between #2 and #3
Refugee Sword Belt i found at #1 down to the left of the south wall
Still only four??? I have everything done except the last 2 items. It says 6 need to be gathered for the achievement. When are they going to be added to the game?
I am on darkhaven server. as of now i found 2 items one is located
here at number 6
http://dulfy.net/wp-content/uploads/2013/02/gw2-lost-and-found-guide-refugees-goblet-wayfarer-foothills6.jpg
the second is located here at 1
http://dulfy.net/wp-content/uploads/2013/02/gw2-lost-and-found-guide-refugees-wooden-soldier-map-diessa-plateau7.jpg
Yeah, the items spawkittenpecific locations at random. Usually, they appear near where the flame legion and dredge are attacking. In Diessa Platteau, this usually means the dirt-covered objects are somewhere around Butcher’s Block.
And, yes, it’s still possible to find all four items currently available. I actually found 3 out of the four yesterday, and I also found the fourth one (wouldn’t let me pick it up again, since I’d already given it to the refugee it belonged to).
Does anyone know , what is the final number of missing objects? The word out on the map is 11. Is that true or ??…..
Hint: as you look for the objects on the ground press the Ctrl key it will make nameplates for all interactive objects visible.
Mintari Le Voss – 80 – Mesmer
Winslow Heer – 80 – Ranger
Anyone know where the wooden soldier is on Tarnished Coast today? I’ve been running around for a couple hours.
It is usualy near the New Event waypoints on both maps, just ask someone on the map, that’s what I did.
On some servers the second snow covered object is not spawning, I tested this shortly after posting and guesting on another server I found the second object and was finally able to get the compass.
Honestly they should really fix this bug…..