2014 most lackluster year for gw2

2014 most lackluster year for gw2

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Posted by: Vayne.8563

Vayne.8563

I really liked the twisted marionette and escape from lions arch (not battle) this year.

I am not in love with Dry Top (why is everything good there account bound?)

I think Edge of the Mists was this year… It’s a good zone, giving GW2 sort of an open world Pvp option, without interfering with WvW or PvE.

Living story season 2 stuff probably suffers from being single player content within a MMO. Its gameplay is better than the personal story, but not really the main point of the MMO.

PvP really needs a mode other than conquest, and WvW still needs new maps and a solution to nightcapping. Players of these modes are the ones with every right to be disappointed, especially PvPer’s who got all of their glory stolen from them

My guild does the living story stuff together. It does scale for more people. We have a lot of fun with it, especially helping each other get the achievements.

2014 most lackluster year for gw2

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Posted by: Jexx.6471

Jexx.6471

Hey Vayne, I tried to PM you, wanted to ask you a question. But you’re inbox is full?

Jexx – Jaedaia – Jyrvak Ghostspark – Johanna Snowkin – Jennifer Cloud
Thief – Engineer – Elementalist – Mesmer – Guardian

2014 most lackluster year for gw2

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Posted by: Sakri.7234

Sakri.7234

I am willing to forgive the lack of content under the assumption that their manpower is currently tied to implementing a full-scale expansion.

2014 most lackluster year for gw2

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Posted by: Stormcrow.7513

Stormcrow.7513

I am willing to forgive the lack of content under the assumption that their manpower is currently tied to implementing a full-scale expansion.

I am not even sure that I would buy an expansion
With the debacle that GW2 has been for the last 2 years I am afraid that Anet would ruin an expansion.
GW2 had so much potential but with the LS being what it is and the lack of any meaningful content there just isn’t really a reason to log in
GW2 is a themepark MMO and as such it needs regular injections of content. The LS for many just isn’t even close to what is needed.
I unfortunately have uninstalled the game but my hope is that there will be a content update that will give me a reason to play again.

i7 3770k oc 4.5 H100i(push/pull) 8gb Corsair Dominator Asus P877V-LK
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2014 most lackluster year for gw2

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Posted by: Jexx.6471

Jexx.6471

I am willing to forgive the lack of content under the assumption that their manpower is currently tied to implementing a full-scale expansion.

I’d be willing to forgive it based on the fact that they aren’t making us pay for anything.

Plus, I don’t need content to be constantly thrown at me. GW2 is just that kind of game I play when I want to. I don’t need them to continually put in content, that’s just a plus for me.

Jexx – Jaedaia – Jyrvak Ghostspark – Johanna Snowkin – Jennifer Cloud
Thief – Engineer – Elementalist – Mesmer – Guardian

2014 most lackluster year for gw2

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Posted by: phys.7689

phys.7689

I am willing to forgive the lack of content under the assumption that their manpower is currently tied to implementing a full-scale expansion.

I’d be willing to forgive it based on the fact that they aren’t making us pay for anything.

Plus, I don’t need content to be constantly thrown at me. GW2 is just that kind of game I play when I want to. I don’t need them to continually put in content, that’s just a plus for me.

so essentially, you are satisfied, because you dont feel the need to play it much.
thats not really a good reasoning.

“hey gw2 doesnt need new content, when they have nothing interesting going on, i just dont play it for awhile” = they probably should have something that makes you want to actually play the game. They kind of made the game so that people will want to play it.

2014 most lackluster year for gw2

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Posted by: Jexx.6471

Jexx.6471

I am willing to forgive the lack of content under the assumption that their manpower is currently tied to implementing a full-scale expansion.

I’d be willing to forgive it based on the fact that they aren’t making us pay for anything.

Plus, I don’t need content to be constantly thrown at me. GW2 is just that kind of game I play when I want to. I don’t need them to continually put in content, that’s just a plus for me.

so essentially, you are satisfied, because you dont feel the need to play it much.
thats not really a good reasoning.

“hey gw2 doesnt need new content, when they have nothing interesting going on, i just dont play it for awhile” = they probably should have something that makes you want to actually play the game. They kind of made the game so that people will want to play it.

Exactly. There’s no need to be playing Guild Wars 2 all the time. I have other games to play. Games are releasing all the time, just in the next few months I have a large amount I want to get.

And they do have something that makes me want to play the game: the game.

I guess I’m not really using an MMO mindset, but that’s what I love about the game: you don’t have to, and in some ways, I suppose you aren’t actually supposed to.

Jexx – Jaedaia – Jyrvak Ghostspark – Johanna Snowkin – Jennifer Cloud
Thief – Engineer – Elementalist – Mesmer – Guardian

2014 most lackluster year for gw2

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Posted by: SkylightMoon.2098

SkylightMoon.2098

@ vayne

They(especially WvW) used to be much bigger but have gradually gotten smaller over time. Thats why they make up a smaller populus now. Archeage is actually killing WvW right now, I can say that because I play WvW actively and actually see a lot of people leaving. I don’t know if the players will come back but its the first time ive seen an exodus this large.

Eotm is a pretty enormous fail and exactly what its used for in game is quite ambiguous nowadays. Its main purpose is a map for people to stay in while queued for WvW but the map is so kittenous now that no serious WvW player would go there to play in the meantime while they wait. Its a very poor representation of WvW.

It became more of a place to karma train. Basically run around in circles for 8 hours capping keeps and avoiding the enemies. People did it to level, not because it was fun. not only is that incredibly boring, but its completely counter to what WvW is about. They could easily fix this by nerfing the exp and rewards you get in EOTM, yet that could give the zone almost no purpose whatsoever. Who knows.

Theres nothing wrong with putting an emphasis on PVE in the game, but Anets way about developing PVE content hasn’t always been good. Temporary content was a fail. They spent a year on that, the majority didn’t like it. Permanent content this year was better but has come at an incredibly slow pace(look at the first half of season 2 and how long of a break we have). Collections are fine. Its Anets way of getting people to go back and play the game theyve already explored 10 times within the last 2 years.

I strongly suspect that not being able to cast while moving will hamper a lot of people’s enjoyment of Archeage. The limits of the game for free players means most PvPers will end up having to subscribe.

It will definitely appeal to a certain type of player. But I suspect that a lot of people will fine it disappointed in the months ahead. I personally think it will end up pay to win and any serious PvPer will leave at that point.

I don’t think Archeage can actually replace wvw/gvg though. The main reason a lot of really dedicated players in wvw/gvg played was the combat system. Its not stale like other games tend to be(archeage). A lot of sPvPers stay for the same reason, a smooth combat system .

2014 most lackluster year for gw2

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Posted by: phys.7689

phys.7689

I am willing to forgive the lack of content under the assumption that their manpower is currently tied to implementing a full-scale expansion.

I’d be willing to forgive it based on the fact that they aren’t making us pay for anything.

Plus, I don’t need content to be constantly thrown at me. GW2 is just that kind of game I play when I want to. I don’t need them to continually put in content, that’s just a plus for me.

so essentially, you are satisfied, because you dont feel the need to play it much.
thats not really a good reasoning.

“hey gw2 doesnt need new content, when they have nothing interesting going on, i just dont play it for awhile” = they probably should have something that makes you want to actually play the game. They kind of made the game so that people will want to play it.

Exactly. There’s no need to be playing Guild Wars 2 all the time. I have other games to play. Games are releasing all the time, just in the next few months I have a large amount I want to get.

And they do have something that makes me want to play the game: the game.

I guess I’m not really using an MMO mindset, but that’s what I love about the game: you don’t have to, and in some ways, I suppose you aren’t actually supposed to.

an mmo like this cant really operate the same way it is for your other games.

If they create a system that makes a lot of people play like you, they will fail, unless you play little, but spend a decent amount in the gem store consistently. But even if that were the case, the world would begin to look/feel empty, and most of the content requiring people to be around would fail.

Basically they have to make a game that you want to pick up and play often, it doesnt have to be for 3 hours a day, but they do need you(players as a whole) to play regularly, and be fairly engaged with the game. See other games, can be finite, or seldom played, you have already paid them for their work, but this MMO is designed with recurring costs, so it needs to keep people engaged.

Also from a design standpoint, one of the main draws for people investing in an online world type game, is that it continues to grow, and change offering new experiences as time goes on. It is still very much a service, and not just a product.