About enemies resetting/invulnerable...

About enemies resetting/invulnerable...

in Guild Wars 2 Discussion

Posted by: StormageddonBK.9842

StormageddonBK.9842

Interesting, how many single player RPGs have this mechanic? I am guessing none? So why does this game need one?

In single player RPGs there are always places you can hit a mob without it reaching you, kinda rarely but it happens. It hardly ruins the game experience and even makes you feel a bit awesome for using the terrain to your advantage.

So again, why does GW2 need this?

^^ This!

About enemies resetting/invulnerable...

in Guild Wars 2 Discussion

Posted by: Death Reincarnated.3570

Death Reincarnated.3570

^^^ Yes, kind of defeats the purpose of having different terrain levels in the first place, doesn’t it?

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