Anti-farming?

Anti-farming?

in Guild Wars 2 Discussion

Posted by: Paprikaspice.8462

Paprikaspice.8462

Anyone know the specifics of how it works? I’ve read that it applies to DE’s and dungeons as well as farming mobs.

From the patch note, it sounds like dungeon rewards have just been capped, have they actually been reduced?

Does it not apply to people running 1 dungeon then the next?

Anti-farming?

in Guild Wars 2 Discussion

Posted by: Corvindi.5734

Corvindi.5734

I was out farming alongside some botters earlier to see what dropped off the mobs they were killing.

I definitely noticed a drop off in loot after about fifteen minutes (sadly, the loot was nothing special to begin with, but I was bored).

So it seems killing things over and over again for loot yields diminishing returns, forcing you to go kill different things over and over for loot.

“…we don’t expect you to be forced into dungeons at endgame.”

~ArenaNet