Be careful what you wish for.
evil djini in a cursed bottle..
Server load plays little to no effect on culling. Their network code and game engine just don’t sync well during any type of teleportation, stealth mechanic where player or players moves from point a to point b thats the problem. I have a steady sub 30ms network latency with + 60fps even during major garrison seiges and still get the culling.
Heres the fix remove all movement boons, stealth and teleportation until they fix it kind of like the orb fix restricting access to wv3 or limiting it will not fix culling.
Agree with op—-so far I haven’t seen much that actually improved the game for me.
Anet lost sight of their vision for the game a long time ago.
I think out of what you mentioned, DR is the worst. I understand and agree that bots need to go, but punishing players who need vials of blood for crafting or cloth for tailoring is just the worst.
I really, really, really dislike DR. Because of the actions of the dumb, the honest players are punished.
Agree with op—-so far I haven’t seen much that actually improved the game for me.
Anet lost sight of their vision for the game a long time ago.
Totally Agree, personally for me Culling is worse for me now than its ever been, its actually causing me issues in PvE now too…
Agreed on all of the original posters comments
I went out to WvW for the first time in a couple of months today (Kaineng? Really? KAINENG??) and the culling was no better than I remember it. Eight or nine of us ran up a hill chasing one guy and when we got to the top we all just dropped dead, surrounded by a huge zerg. the same thing happened four or five times. Culling hasn’t been fixed at all.
Kyxha 80 Ranger, Sokar 80 Necro
Niobe 80 Guardian, Symbaoe 45 Ele
I went out to WvW for the first time in a couple of months today (Kaineng? Really? KAINENG??) and the culling was no better than I remember it. Eight or nine of us ran up a hill chasing one guy and when we got to the top we all just dropped dead, surrounded by a huge zerg. the same thing happened four or five times. Culling hasn’t been fixed at all.
The culling is just as bad on Kaineng’s side… :P
Agree with op—-so far I haven’t seen much that actually improved the game for me.
Anet lost sight of their vision for the game a long time ago.
100% agree they lost their way and in a bad way. It has been reflected in game and on the forums. Not only here but on fan/game sites and how bad a rep anet has elsewhere.
Nothing they have done has improved anything for me and I really wish they would revisit what got the to the dance. Far too late I know but it couldnt hurt.
Influence is pretty easy to acquire over time, I doubt its really a problem >.>
-Bots are a problem and every reasonable method should be taken to get rid of them, but it seems hard to believe it’s to combat bots when it’s very easy to think it’s trying to curb any farming behavior from ruining the economy.
By keeping material prices high, Anet makes more money from gems. It may not be the goal of DR, but I doubt the extra profit/economic benefits is doing much to persuade them to fix it quickly.
I propose normalizing all drops. Everyone gets nerfed drops and the effects of DR are lessened. Currently without any DR in effect, a player’s drops are actually quite significant by comparison, but really it’s only for about 30 minutes for the area which is far too short a time for anyone that’s really trying to gain something specific. Normalizing drops would help players understand what to expect regardless of how they choose to spend their playtime, and may lessen any adverse effects to the economy.
Also Aion had DR based on the number of reports a player received. I don’t know how well it worked, and It’s probably open to some abuse, but it’s worth considering something similar if Anet is willing to go the extra mile.
- OP fails to outline how paid transfers aren’t anything but a benefit to WvW. Influence costs to guilds that decide to jump ship from their server are nothing. Transfer cooldowns are nothing, especially when you consider that 7 days is just long enough for the matches to roll-over and the player can yet again jump to the next winning server.
If the gold cost is what bothers you, maybe stop server hopping for WvW. That is exactly what the cost is intended to stop.
(edited by Chickenshoes.6250)
If you paid attention then you’d realize that free world transfers was never the plan. It was only free because of problems with overflow servers and taking on the initial full load of the big worldly rod that was penetrating the servers.
My OP show examples of changes asked for, that may not have turned out as great as people expected. Here are things being complained about with changes that not have happened yet, but could.
People complain about cost of waypoints and lack of mounts.
Would you rather have no waypoints, but you get a mount that costs 500 gold that gives you a 55% speed increase?
No waypoints, but there are flight paths which also cost silver?
Each zone has maybe 2 to 4 bases with flight paths, but you have a mount to travel all over you do not need a time saving waypoint.
A trip from Lion’s Arch to Frostgorge Sound takes 5 minutes.
A trip from Cursed Shores to Frostgorge Sound takes 10 minutes?
People complain about the prices on the TP, market manipulation, and precursors.
Some ask for fixed prices, limits on buys and sells, top out maximums of what items can sell for. (I would assume mostly for the costs of precursors.)
So would it really be better if A-net said all items can be sold to the TP for the vendor price. We will sell them back to you with a 1 silver mark up?
You will be limited to being able to buy 25 green items or less, 3 rare items and 1 exotic a day. You can only sell 50 items a day to the TP.
All precursors are soul bound to the player.
They cannot be sold, traded, or used by your alt.
Some people would get what they are asking for. But does it really sound like something everyone will like more then what we have now?
So remember be careful what you wish for.
I could not get on yesterday to respond to Chickenshoes and Flamenco. My post is about changes asked for, with results not considered, more so then transfers.