I’m sure many of you gathering materials for your crafted exotics have heard the claim that drop rate percentages are affected bonus XP or that the drop rate decreases dramatically after 10 minutes. These sound like the usual brand of unsubstantiated rumors that pop up in every game with RNG, but I’m wondering if there’s ever been any statements made by the developers to suggest that this is true?
I’m wondering because earlier today somebody said the drop rate had been tied to bonus XP in order to discourage botting, but that would be horribly unfair since bonus XP is not individual, but rather tied to the mob itself (it isn’t about how long it has been since you killed it, it’s about how long the mob itself has been alive). It would defeat the spirit of cooperation ArenaNet has tried so hard to foster amongst the playerbase if one guy could effectively punish everybody around him by farming an area for too long.