Boomerang Axe Skin

Boomerang Axe Skin

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Posted by: CyberneticRanger.9170

CyberneticRanger.9170

Could one of those bored graphics developers please create a Boomerang skin for use on an Axe? Would totally be bonza!

Won’t go asking for a Kangaroo pet for Rangers, but wouldn’t pass up the idea.

Do wish Paragon’s aka Amazon Warrior were in GW2 similar to what was in GW1. Dervish, meh. Paragon’s were lots more fun at chucking spears!

Boomerang Axe Skin

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Posted by: Jaken.6801

Jaken.6801

With the rangers throwing their axes like a bummerang in some ocasions, i am corious why it haven’t happened before.

Maybe in the design of a curves blade/axe, that is used like a machete and blurrs the lines.

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Posted by: penelopehannibal.8947

penelopehannibal.8947

Probably would have to be boomerangs with teeth, so warriors & necros can still viably use them, but yeah. This is a cool idea!

Blood & Merlot [Wine]

Boomerang Axe Skin

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Posted by: Meridian.4983

Meridian.4983

That would be a fun weapon! I’d also like to see a hook hand that’s a dagger, perfect for a pirate thief.
A kangaroo pet would have good knockback(kickback?) potential. And maybe a fun mini, especially if it had boxing gloves. And hey, then you can bring back boxing gloves to the gem store. But that’s another thread...

[NA] | BP
Zombie | God | For the Pass!

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

A kangaroo pet would have good knockback(kickback?) potential.

Another Ranger knockback? No, please no!

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

(edited by BunjiKugashira.9754)

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Posted by: Danikat.8537

Danikat.8537

I love this idea!

It would be really fun to use with some of the skills that involve throwing an axe.

Another Ranger knockback? No, please no!

Adding a new skin for the weapon doesn’t change the skills, and rangers don’t have knockback on axe.

In fact rangers only have 3 land-based knockback skills, the same as elementalists and fewer than warriors or engineers. But there seems to be a common myth among some players that any time an enemy changes position unexpectedly it’s because a ranger has magically used a knockback skill on a weapon that doesn’t have one. Even if there isn’t actually a ranger in the group.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Boomerang Axe Skin

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Posted by: Ardid.7203

Ardid.7203

It’s the bearbow effect.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

Boomerang Axe Skin

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Posted by: Meridian.4983

Meridian.4983

I love this idea!

It would be really fun to use with some of the skills that involve throwing an axe.

Another Ranger knockback? No, please no!

Adding a new skin for the weapon doesn’t change the skills, and rangers don’t have knockback on axe.

In fact rangers only have 3 land-based knockback skills, the same as elementalists and fewer than warriors or engineers. But there seems to be a common myth among some players that any time an enemy changes position unexpectedly it’s because a ranger has magically used a knockback skill on a weapon that doesn’t have one. Even if there isn’t actually a ranger in the group.

Yeah ok, even when I play as a ranger I don’t need another knockback, and not from a pet. Maybe instead it could leap and stomp the ground, dazing enemies.
But these are only what ifs

[NA] | BP
Zombie | God | For the Pass!