Colin on MMOFTW

Colin on MMOFTW

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Posted by: Ursan.7846

Ursan.7846

I thought Plasma was very clear and gave an excellent example.

Please explain to me then how a shorter cooldown of the skill CoP, in the example given, will help at all?

My original argument that long CDs for powerful skills is good. It forces people to think and be careful about its usage.

Giving an example where this said skill will be useless, regardless of the CD though…I’m just confused at how this has anything to with my original point. He provides a great example of a strategic failure. But I’m confused as what that has to do with my original point…because shorter CD will have absolutely no effect on the effectiveness of the skill when you use it in the wrong situation in the first place.

(edited by Ursan.7846)

Colin on MMOFTW

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Posted by: ikiturso.4026

ikiturso.4026

I wish they were bit more spesific with AOE adjustments. Which professions aoe skills are OP? (Are aoe skills op? ) Just reminder to ANET for example engineer dont have single target skills!

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Posted by: Entioch.6594

Entioch.6594

Sounds like they will be upping the cooldown on a bunch of them to avoid spam.

If you want precedence for that claim, just look at “CC” and shield skills. Short duration, long cooldowns. For ANet that is somehow “tactical”.

Well, yes. Forces the players to use them when they’re actually needed, instead of just spam spam spam. It punishes those who throw away skills mindlessly more. Why would shorter CDs be more tactical, in your view?

If you make CD’s too long on blocks or CC, there’s a point where people will not try to use them for fear of losing them when they’re “really needed” —- because they never know when they’re “really needed”. (this is why a lot of guardians say shield sucks and swear by any other offhand)

On AOE, it makes zero sense —- while many aoe hit close to single-target numbers, a longer cooldown will not make them more tactical because of insane mob health. As it is, if you can’t spam aoe when its needed, then there’s no real point to aoe, you may as well just ctrl+t and call out to mumble.

This is true-I use my shorter cooldown shouts WAY MORE than “Save Yourselves” on my Guardian, and similarly for the Consecrations; the shorter the cooldown, the easier they are to use without fear of “losing” the skill when you need it the most (ends up being rarely used, if at all.) I can see the same happening with all other skills, AoE or otherwise, if their cooldown is not reasonable (not that I am complaining about SY, since that shout would be overpowered if the cooldown was any shorter.)

On that subject, I still use my shield’s skills regualrly despite the relatively long cooldowns. Cooldowns that make me hesitant to use skills are those that are 60+ secs.

SY is great for:

-aoe ally condition removal, which as i imagine you wvw is particularly useful
-stacking buffs on yourself
-healing with AH traited
-short burst of swiftness if you dont have retreat in your utilities.
-great burst coping(10 seconds of protection, retaliation, and regeneration, not including the other buffs).

Also to the guy complaining that contemplation of purity, tell you what, you give warriors CoP, they’ll take it glady.

On another note, this game is meant to have specific builds, your build it not meant to counter every other build, you can not be king of everything, I’m sorry you didn’t have a need to use CoP, you should be happy? Also, citing lack of skill for a cd being to long isn’t reasonable, I nor people better than me and have never had a problem of knowing when to use skills on the Guardian, the problem your encountering is called “indecisiveness”.

Also, knowing when to use your own skills, is a matter of understanding what your skills do, and what an enemy profession is likely to do. If a burst thief is about to unload on me, and hold the line is on CD for one reason or another then I might use SY, especially for the break stun.

This will never be WoW, you will never make a build that can cope with everything and come out on top, there is no build that can handle every situation, you will always excel at whatever thing you specialize your build towards. The more you can handle one situation, the less you can handle another.

Hidden Sin[ONI]
ERP guild looking for members.

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Posted by: Zonzai.2341

Zonzai.2341

All those people telling you to learn to play, what they mean is learn when to use your skills and don’t just spam them. Technically he’s right, that’s strategic but it doesn’t really matter what you call it as long as you understand how to do it.

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Posted by: Herr der Friedhoefe.2490

Herr der Friedhoefe.2490

This will go against the grain, but I thought Orr’s “density” was fine.

Yup, yer a wierdo. The place is so bad that people have simply stopped going there except for map completion or Balthazar, and even then only in guild sized groups. I’m sure that wasn’t what was intended, so it’s just another Anet fail.

At least they are addressing this issue, unlike the most common complaint in the game, the Thieves.

My posts are facts as I know them, or my own opinion, and do not represent any guild.