Damask

Damask

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Posted by: Behellagh.1468

Behellagh.1468

Forum bug. She’s on it.

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We are heroes. This is what we do!

RIP City of Heroes

Damask

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Posted by: Pifil.5193

Pifil.5193

Wrong. Hard = expensive. Anet cannot put gear behind “challenging” content because it will either be too hard (only 5% of ppl will beat it) or too easy (everyone will beat it in an hour and run out of stuff to do) and people will complain either way

That is how this game has been designed and how it will always work, barring a total overhaul of the game. It sucks (I play mostly light armor classes, so I agree that its just awful), but you cant just nerf the cost by 50% after thousands of ppl already have the armor. That would ruin the economy and kitten off a ton of people.

Gems to gold is not hard. I’d be happy if they changed it to:

1) change it to 2 scraps per bolt, 100 for damask
2) left it at 3 scraps per bolt, 50 bolts for damask.

No 2 is my preferred option. I don’t think either would ruin the economy, as the economy is far more than just the silk market, it would also increase demand for other cloth (and also metal and leather). If that was the case I’d make more than one set of each armour class.

Damask

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Posted by: Agemnon.4608

Agemnon.4608

*Moreover, “difficult” content in mmorpgs is typically synonymous with “unfair.” *

Because a lot of dungeons are legitimately unfair. You can have fair yet challenging where you can actually see where you went wrong but in WoW and other games you’d have raids or dungeons where people wipe despite all those extra stats from epics so if you had normal stat gear you’d certainly wipe. In Dark Souls it’s hard but fair. If you lose to the last boss you can think, “Duh! Of course I tried parrying the grab!” or, “I didn’t time my chaos firestorm around the pillar properly.”

Even within Guild Wars 2 you’ll have unfair mechanics (unfair due to being highly unintuitive) where you need to run the boss into an electro field generated by a mob that’s friendly to her. Then you have the entire room covered in projectiles, and they’re faster than your dodge. Then you have unfair situations that are unfair because things keep tracking you or coming at you giving you no time to think and plan something out like you would on a jumping puzzle or scouting the landscape in the open world where you ask yourself if you should choose to engage or not.

Damask

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Posted by: emikochan.8504

emikochan.8504

The low level items are not unfarmable, you just buy karma items , mystic forge them and then salvage.

Welcome to my world – http://emikochan13.wordpress.com

Damask

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Posted by: uhohhotdog.3598

uhohhotdog.3598

The low level items are not unfarmable, you just buy karma items , mystic forge them and then salvage.

That’s a lot of clicking.

Damask

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Posted by: uhohhotdog.3598

uhohhotdog.3598

I think the mats should be reduced slightly for each type for damask. Reduce the amount of each cloth required to make damask by about 20% each.

Damask

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Posted by: Ayrilana.1396

Ayrilana.1396

I think the mats should be reduced slightly for each type for damask. Reduce the amount of each cloth required to make damask by about 20% each.

Won’t fix one of the primary complaints that people have where light armor costs more than medium and heavy.

Damask

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Posted by: uhohhotdog.3598

uhohhotdog.3598

I think the mats should be reduced slightly for each type for damask. Reduce the amount of each cloth required to make damask by about 20% each.

Won’t fix one of the primary complaints that people have where light armor costs more than medium and heavy.

If you reduce the price of damask it’ll shrink the gap between them. Even though you’ll be reducing the price of medium and heavy you’ll be reducing light by more since it uses more damask.

Damask

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Posted by: Ayrilana.1396

Ayrilana.1396

I think the mats should be reduced slightly for each type for damask. Reduce the amount of each cloth required to make damask by about 20% each.

Won’t fix one of the primary complaints that people have where light armor costs more than medium and heavy.

If you reduce the price of damask it’ll shrink the gap between them. Even though you’ll be reducing the price of medium and heavy you’ll be reducing light by more since it uses more damask.

There will still be a gap, and in order to reduce it enough so people stop complaining would require silk to be incredibly low. Making it require only 100 scraps per damask would not have a big impact on the price difference.

Damask

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Posted by: Agemnon.4608

Agemnon.4608

1.Karma transform to linen.

2.Linen cost more than silk so don’t be a noob and buy loads of light deep and trouble chest pieces but instead buy the cloth vigil chestpiece from Crusader Aisling. Chest armor gives more linen yields.

3. Sell the linen, buy silk ^_^

4.Repeat steps 1-2 but keep the linen.

5.Silverwaste and world boss to regain the lost karma and repeat.