Guild Website: http://www.wtnf.net
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Heya
Some ages ago you’ve fixed Guild Missions, so that multiple guilds can get reward for the same active Guild Challenge.
Though I’d like to introduce a problem:
A group of 20 guildies heading towards a Challenge.
Among this group there is 1 player who is new.
There is already an challenge active, which is gonna end within 30 seconds. We’re all waiting nicely till it ends so we can start our own.
Our new player however wants to help the other guild in the final seconds, so he hits a few monsters.
Result: Guild Challenge Completed
1 Player gets reward, 19 players don’t.
Can we PLEASE get the option to accept / decline credit on Guild Challenge aswell?!
And can we please have this permission be assignable to only guild officers?
Really… isn’t this pretty obvious that guilds should be able to control who can claim credit for EVERY mission type? Instead of letting random newbies foul it up for everyone else?
yea this was always a potential problem when I ran missions, it is very important to make sure everyone is in some kind of communication like TS, and you are stating precautions in guildchat not to interfere before starting missions, and while waiting. It can be a little more problematic now with megaservers where guildies can be thrown into seperate instances and accidently getting near a bounty while another guild is doing it will complete it for your guild, this has happened a couple times. Basically communication and information beforehand is very important.
And can we please have this permission be assignable to only guild officers?
Really… isn’t this pretty obvious that guilds should be able to control who can claim credit for EVERY mission type? Instead of letting random newbies foul it up for everyone else?
Yup, I always make sure I start spamming guild chat / TS so nobody accepts :P
Basically communication and information beforehand is very important.
True, though if someone doesn’t read guild Chat where it states: DO NOT ATTACK!
It’s kinda pointless :P
And can we please have this permission be assignable to only guild officers?
Really… isn’t this pretty obvious that guilds should be able to control who can claim credit for EVERY mission type? Instead of letting random newbies foul it up for everyone else?
If you look at the rank tab icon you can set Mission controls for officers/guild leaders only. Also for some missions you can set it for only guildies with the activation marker, though I am not sure if that applies anymore since everyone can get credit.
Basically communication and information beforehand is very important.
True, though if someone doesn’t read guild Chat where it states: DO NOT ATTACK!
It’s kinda pointless :P
It does get frustrating, but nonetheless important. Ive been there believe me I know what its like
If you look at the rank tab icon you can set Mission controls for officers/guild leaders only. Also for some missions you can set it for only guildies with the activation marker, though I am not sure if that applies anymore since everyone can get credit.
True, the option is there.
Though last time I checked it doesn’t work properly.
Officers and above in my guild have the ability to accept / decline, but every member in the guild gets the option. If someone acceps (for example lowest rank) and highest rank declines, the game will still accept the reward, ignoring the higher rank who voted differently.
oh yea that rank privelage only applies to activation, it would def help if they made an option for guild accept option for leaders/officers so nobody misses out in these kinda situations. Although I can see potential abuse of such a feature.
I could suggest an priority overwrite to accept / decline.
If Rank 1 is highest and rank 5 is lowest.
When Rank 5 votes: Decline
When Rank 1 votes: Accept
Rank 1 will overwrite the vote of every rank from 5-2.
Which basicly means it doesn’t matter if lower ranks mess up, as it’s overwritten by the higher ranks.
The only problem is, the same one we have right now.
When someone accidently clicks the wrong option, only in this case there are few people to make that mistake (mostly max of 3 highest ranks vs 15 of lowest ranks)
it also helps to have multiple missions built up as backup
it also helps to have multiple missions built up as backup
Due to this and other problems, we always have a total of 4 of each before we start
then just hope they dont bug out
Luckily bugging out isn’t something we’ve experienced in the last few months.
Back OT.
Anyone know if this problem been addressed / considered for fix by the devs?
Can we PLEASE get the option to accept / decline credit on Guild Challenge aswell?!
That option already exists for Guild Challenge and all other missions. I’ve seen it in Challenge many times before.
Although, it may or may not appear for some players. I’ve heard my guildies said they didnt see it. But as a guild leader, I’ve never not seen it when it is supposed to appear.
But I agree that it’s really hard to enforce it. There’s always someone that mistakenly click Accept.
So I dont take that option into consideration when doing guild missions anymore. If I judge that some of my guildies wont make it, I will tell on guild chat to not participate and wait for timer to end. Good thing my guildies know how to listen
And yeah, this option should only appear for leader, officers
That option already exists for Guild Challenge and all other missions. I’ve seen it in Challenge many times before.
Although, it may or may not appear for some players. I’ve heard my guildies said they didnt see it. But as a guild leader, I’ve never not seen it when it is supposed to appear.
Well, I’m also a guild leader. but never have I seen it at a guild challenge.
Seen it at rush, seen it at puzzle.
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