Do you really like the daily as it is ?

Do you really like the daily as it is ?

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Posted by: Aroxisas.2416

Aroxisas.2416

We always appreciated gw2 for being fun and different from other mmos. But what is so fun about grinding dailies and monthlies for one ascended neck ? Especially when dailies are like this :
1. Daily Kills : Kill mosquitos, sparkflies .. job done in 2 min (In bloodtide coast) or any white mobs
2. Daily Dodger : Hit Ice wurm then avoid its stone balls … job done in 2 min. (in frostgorge sound)
3. Daily Healer : Now, this is annoying as hell. There are some places, where players let NPC die just to ress them back.. even in events. Instead of doing events or helping ally npcs… players are actually just waiting for them to die … wow lol
4. Daily Aquatic Kills : Salmon
5. Daily Events/veteran kills : WvWvW … no really … its really easy to kill veteran dolyaks/guards and get both dailies done easily.
6. Daily Crafting : I have no idea why people complained about it at first… it is the 2nd easiest daily in-game after finding laurel vendor, as you can get it done even by crafting low level items. For any crafter… especially chefs… its less than 1 min really
7. Daily Gatherer : I like it, but it really does not encourage to explore low level areas
8. Daily kill variety : Nothing wrong with it so far.
9. Daily Laurel Vendor : LAMEST THING EVER… Rename the daily to “Daily visit to Lions Arch”.

Guys, I just want you to know, I want this game to be more fun and exploring. At the moment, dailies do not offer anything interesting, except gear grind and people are doing it like crazy just for the ascended neck and infusions. It is getting a bit like other mmo dailies, where you do them even if you do not like them. I just want to know, do you really like the Dailies as it is ? Any constructive criticism will be appreciated.
Thank you

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Posted by: neithan.9750

neithan.9750

I enjoy the new daily system since it varies. Dodger is easy in WvW, especially in seiges.

Anyway, I don’t really grind to get the daily done. I just play like I would normally. After a bit of playing I’ll notice that I’m missing a few things, then I’ll steer what I’m doing towards wrapping the daily up.

Neithan Turambar
Level 80 Guardian, Thief
Minions of Grenth, Jade Quarry

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Posted by: Oglaf.1074

Oglaf.1074

The one thing I really hate is the 25 aquatic kills.

That’s far too many and underwater combat is not fun.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: Poledo.3256

Poledo.3256

I am fine with its current incarnation. I am worried about the changes coming with the next patch here shortly. Time will tell.

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Posted by: Aroxisas.2416

Aroxisas.2416

The one thing I really hate is the 25 aquatic kills.

That’s far too many and underwater combat is not fun.

Salmon :P takes 2 min to kill 25 Salmons… you can easily one shot them.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

The way I look at it these days is, it could be worse. I liked the original dailies better, but I can still get these new ones done. At least I don’t have to complete 5 jumping puzzles, complete 5 dungeon runs in 15 minutes or less, or craft 5 legendaries for my daily.

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Posted by: Blacklight.2871

Blacklight.2871

The dailies are pretty easy. It’s almost impossible not to complete them with a couple of hours of normal play. There might be a little mopping up towards the end, like traveling to a city for the laurel vendor or to churn out some copper bars, but it’s anything but difficult or time-consuming.

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Posted by: Healix.5819

Healix.5819

I complete all the dailies every day without doing anything outside of my normal play style and without trying to complete them, with the exception of daily crafter and laurel vendor. The people that actually go out and have to grind the daily just aren’t playing the game.

You see it as a grind for gear, I see it as a bonus for doing something I’ve always done.

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Posted by: Oglaf.1074

Oglaf.1074

The one thing I really hate is the 25 aquatic kills.

That’s far too many and underwater combat is not fun.

Salmon :P takes 2 min to kill 25 Salmons… you can easily one shot them.

It is still tedious.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: Aroxisas.2416

Aroxisas.2416

I enjoy the new daily system since it varies. Dodger is easy in WvW, especially in seiges.

Anyway, I don’t really grind to get the daily done. I just play like I would normally. After a bit of playing I’ll notice that I’m missing a few things, then I’ll steer what I’m doing towards wrapping the daily up.

Yes, you opinion is right from your perspective, and I really wish if they could make the system where dailies would be hidden until you do them to 50% in order to make dailies less grindy.

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Posted by: Aroxisas.2416

Aroxisas.2416

The one thing I really hate is the 25 aquatic kills.

That’s far too many and underwater combat is not fun.

Salmon :P takes 2 min to kill 25 Salmons… you can easily one shot them.

It is still tedious.

Agreed.

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Posted by: Amos.8760

Amos.8760

Dailies aren’t bad right now. I usually do them on an alt I’m leveling for the bonus XP. They will continue to improve them.

My turret is so much better at this game than I am.

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Posted by: Ooshi.8607

Ooshi.8607

They are fine as they are, you can do them as part of your normal gameplay. You might have to visit a special area (daily healer) or make a detour to go into a lake or sea but they are extremely easy to do.

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Posted by: Vol.5241

Vol.5241

Colin already stated that they’re coming up with selectable dailies in the February patch, and will also introduce more daily options in the near future, such as jump puzzles per day, killing x frogs or x bosses, e.t.c.

The moment you introduce something that is fun, there will also be people out there who will complain that it’s boring, hard and time consuming.

Maybe instead of farming these dailies one by one, you do an activity you like and complete it at the same time – like doing Fractals.

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

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Posted by: Creeper.9360

Creeper.9360

I like the dailies in that I practically complete all of it by just playing the game and not going out of my way. To finish it up I have to do a little extra work but that’s not really that much to ask.

I much prefer this style of daily to what a lot of other games have.

I still wouldn’t mind them adding in some Zaishen type dailies though.

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Posted by: Amos.8760

Amos.8760

I enjoy the new daily system since it varies. Dodger is easy in WvW, especially in seiges.

Anyway, I don’t really grind to get the daily done. I just play like I would normally. After a bit of playing I’ll notice that I’m missing a few things, then I’ll steer what I’m doing towards wrapping the daily up.

Yes, you opinion is right from your perspective, and I really wish if they could make the system where dailies would be hidden until you do them to 50% in order to make dailies less grindy.

If I’m correct, you can leave the Daily thing minimized in the corner while you play if you like. I think it starts out that way. ‘Mystery Daily’ is a good way to get people angry though.

My turret is so much better at this game than I am.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

The people that actually go out and have to grind the daily just aren’t playing the game.

Many of them are actually.

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Posted by: Yumiya.3951

Yumiya.3951

I don’t really mind. Ever since they changed, I team up with my friend and we do them together in Queensdale or wherever we happen to be.
Every day when I log in I curiously see which are the daily tasks for today, and whatever they are, there’s not one I dislike.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

Any new daily will be cheesed. It is the nature of some. I’ve gone far off the beaten track to just get away from the people that think it is all about killing whites or letting NPCs die.

I like dailies that reward for playing the game. I don’t like those that encourage people to just find the easiest route or bottom feed in Queensdale, or find particular mobs to finish. I don’t like those that reward for unnatural gameplay.

I don’t like daily rez because it promotes divisive behavior, yelling at people who actually defend NPCs instead of letting them die. I don’t care for daily dodge as it does not reward dodging damage, but instead it requires an evasion proc, also promoting gaming on chosen mobs, rather than normal gameplay.

Who, prior to dailies, stood there stiff and stupid letting NPCs die to achieve a “goal” or engaged a worm just to double tap keys hoping “evaded” flashes on their screen? I dodge damage all the time in normal gameplay, but it rarely procs an evasion.

Were it up to me, dynamic scaling aside, I would make dailies simple, Kill Variety, gathering, Events, total kills, etc, but with one factor added. They would have to be done in zones and on creatures appropriate to your actual level. I would also have events only count at Gold participation, no more tagging one mob and running to the next. Do the event.

Get out to the real world, not two new player zones, not white creatures, not overwhelming new player events.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

(edited by Teofa Tsavo.9863)

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Posted by: Amos.8760

Amos.8760

Just read:

MMORPG: Okay now for: Daily achievements! I’ve been doing the new dailies, well… daily, whenever I login. But I’ve really been looking forward to this system. Can you explain how it’ll work?

COLIN: The new system will allow players to specifically pick from the list of daily achievements and complete the achievements they’re most interested in to earn their daily reward. We haven’t finalized the number, but it’ll be something like “do 5 out of 9 on the list to earn your reward.” If you decide you want to do more achievements from the list, for each additional achievement you do past the fifth, you’d also earn some bonus achievement points for your account. This is totally optional though.

MMORPG: Will there be more choices now than what we’ve seen cycled so far? Are there going to be dailies that direct us to certain zones or areas too?

COLIN: Absolutely! This new choice system comes with two benefits:
First, it allows us to add much more specific achievements to the rotating daily lists of options. We could ask you to go score 5 goals in keg brawl or complete 3 jumping puzzles as one of the achievement reward categories, since they are now optional, rather than mandatory.
Second, it allows us to send people to specific parts of the world and ask them to do things there, where before we could not do that because they might not be high enough level to complete that specific achievement. We could ask you to kill bosses in Fireheart Rise, or hunt down frogs in Sparkfly Fen if we wanted to in order to help drive stronger player participation in the open world and further strengthen the living world experience. (Don’t worry, we won’t do the frog thing!)
You’ll see new selectable achievements in our late February release, and we’ll continue to add new types and options down the road as the game expands and grows. It’s likely rather than having a unique rotation each day of the week; we’ll expand to have a unique rotation every day of the month to provide even more variety and a more diverse gaming experience. Of course, some achievements will be on the list multiple times over the course of the month.

from http://www.mmorpg.com/gamelist.cfm/game/473/feature/7133/Guild-Wars-2-Februarys-Flame-and-Frost-Update-Detailed.html

My turret is so much better at this game than I am.

(edited by Amos.8760)

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Posted by: Aroxisas.2416

Aroxisas.2416

I enjoy the new daily system since it varies. Dodger is easy in WvW, especially in seiges.

Anyway, I don’t really grind to get the daily done. I just play like I would normally. After a bit of playing I’ll notice that I’m missing a few things, then I’ll steer what I’m doing towards wrapping the daily up.

Yes, you opinion is right from your perspective, and I really wish if they could make the system where dailies would be hidden until you do them to 50% in order to make dailies less grindy.

If I’m correct, you can leave the Daily thing minimized in the corner while you play if you like. I think it starts out that way. ‘Mystery Daily’ is a good way to get people angry though.

No, you do not get my point. At the moment dailies are my normal gameplay, like a lot of other players in the game. I know lots of people who get into the game to do dailies and they do it for ascended gear. That is why I actually do not get to do the dailies the way you do it, I don’t have much do in gw2 anymore apart from dailies.

Also, I noticed lots of players saying that dailies are not diffcult or time consuming, I agree with you, they are not, in fact they are way too easy if you follow what I said in my first post.

Also, one of the main reason to post this topic is, I saw in orr there are bunch of players just waiting for the NPCs to die, and if anyone trying to save them by doing the event, they call him kitten and ofc, never help to get the event done. Now, this kind of objective should be discouraged in a mmo.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

We could ask you to go score 5 goals in keg brawl or complete 3 jumping puzzles as one of the achievement reward categories, since they are now optional, rather than mandatory.

But…but…but Colin! EVERYTHING in GW2 is OPTIONAL!!!!

ROFL Even a GW2 developer understands the basic difference between “optional” and “required” in the context of a gaming environment.

He must be smarter than the average bear…

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Posted by: Hjorje.9453

Hjorje.9453

I think the daily’s add some more flavor for us that are not overly pursuing ascended items. I play a couple of hours each evening and then on the weekends when I am not doing something with my kids. I also had to take a 3 month break for a family emergency. So I missed November, December and January for the most part. I look at what my daily’s are each day and then I go play either my 80 ele or one of my alts. The daily doesn’t decide what I play but I like to know what I am doing. Most of the time I accomplish the daily in about 30 minutes doing the normal stuff I would through exploring and finishing zones.

When I came back I thought I was so far behind, I didn’t know about the ascended items and thought I was going to have to grind, but the daily’s gave me a path so I could play my way and still make progress and now I don’t feel behind. (Well still trying to find a group so I can go to fractuls for the first time). I think with the new changes coming up at the end of the month, the dailys are going to get a lot more interesting and will help everyone fit the dailys into their playing style.

Hjorje
______________________________________
Lead, Follow, or get the hell out of my way.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

I HATE them. Generic quest that detracts you from doing what YOU want every single day… As soon as i get 30 laurels and obtain an ascended amulet for my main im out of daily trash quests and will never bother unless by playing normally i complete the quest 90%+

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Annor.3128

Annor.3128

The best daily solution in my opinion would be not to ‘just complete any 5 events’ but a daily that tells you to go to area “xxx” and do 5 events there. But that would hit our WvW players too hard. Dailies as they are at the moment are very universal. Whenever u play PvE only, WvW only or mix of both – Daily shouldn’t pose any difficulties as long as … u play for a while and that’s how it should work in my opinion. 5 silver, some karma and a laurel that all reward you for spending some time (activelly) in Tyria.

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Posted by: Folk.2093

Folk.2093

I liked the old daily, they should have waited to implement this new daily when the option to choose was up and running.

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Posted by: Ferum Flamebender.5910

Ferum Flamebender.5910

The crafting daily is so much bullkitten. I honestly NEVER craft!
But now I apperently have to do this stuff, and am crafting bronze horns…

Aetra Ironbender, Rated E for Engineer- [WoT] Warlocks of Tyria- Far Shiverpeaks

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Posted by: Lucky.3298

Lucky.3298

I would like to see my free choice of daily as some I don’t mind to do and re-do, but others annoy me.
I guess anyone here has own preferences, so give free choice of X number of stuff to do, would be greatest idea.
In worst case, I would prefer to have just DE, number of kills and gather to do (as it easy and I love easy stuff)=XD

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Posted by: Jski.6180

Jski.6180

I like the new ones far more then the old ones the new ones you only need to do each type one T where the old one you had to do more then one T. It makes it so you do less of one thing but at the same time more things to do.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Creeper.9360

Creeper.9360

The crafting daily is so much bullkitten. I honestly NEVER craft!
But now I apperently have to do this stuff, and am crafting bronze horns…

crafting one takes like 2 seconds to do, just refine the material that you gathered

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Posted by: Weebitt.3157

Weebitt.3157

I liked the old dailies better because I would just do my usual playing at level zones and if I had any objective not finished when I was winding down for the night, I’d hit a starting zone and finish up. Now, I just do a starting zone till I finish up the dailies. I particulately hate the dogding and I’m guilty of letting NPCs die to rez them. Very counter to the way I had been playing before the change.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

I don’t usually “let” NPCs die, but because I don’t often get the amount I need for the daily in an evening’s casual playthrough, I end up going to places where they are almost always dead in large numbers, like Thaumanova Reactor.

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Posted by: Orion Templar.4589

Orion Templar.4589

I like the new dailies, and am looking forward to the “choose your own daily” feature that is planned to be released soon. That being said, I’d love to see some mechanism introduced that would allow other ways to earn laurels that weren’t based on logging in every day. I’m thinking something like the Zaishen quests from GW1 where you could log on for two minutes to accept a quest but if you didn’t have time to play that day it was no worries. You could queue up to 3 quests and then when you had a block of time to play you could go knock them out and collect 3 quests worth of Z coins. I’d like something like that in GW2 for Laurels too.

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Posted by: SneakyErvin.3056

SneakyErvin.3056

Not a big fan of them, not a big fan of daily systems in general.

I would be more interested in a wide variety of other activities connected to laurels, with more freedom to do what we want. Events, dungeons, fractals, WvW, exploring, special achievments and so on. To me dailies should be a side thing that you completed while doing other things, not something to aim for.

If other things would give laurels and be part of the dailies it would be more fun, since if you felt like it you could skip the daily and do something else for an extra laurel. Now dailies are the only way to obtain them.

And what Orion says, it would be nice with a system so you could catch up on missed dailies instead of being punished for not doing them every single day. Too much WoW over the current dailies.

Let Valkyries guide me to my destiny.

(edited by SneakyErvin.3056)

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Posted by: lemonoodle.9672

lemonoodle.9672

daily healer should be easier if you go outside of HotW dungeon and just revive the castaways.
but if that’s a way of “visiting specific areas”, that’s pretty lame.
Looking forward to more interesting dailies.

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Posted by: Azjenco.9425

Azjenco.9425

My biggest gripe is having specific dailies set to each day of the week. It got me into a habit of which days I prefer over which and some being better than others.
Ugh, Monday and Saturdays… aquatic kills
Thursday laurel vendor freebee
Tuesday and Sunday dodger and healer :/
Wednesday and Saturday veteran kills ’-_-
You get the idea…

So I can’t wait to have them set for each day of the month!

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Posted by: Meglobob.8620

Meglobob.8620

I really, really like the new dailies…far better than the old ones and it will be even better when you can choose 5 out of 7(or whatever) when the next patch comes out…

All the tasks in the dailies are easy…I just don’t understand comprehend how anyone can complain about the aquatic (my personal favourite, I NEVER die underwater, its easier than land combat) or dodge (have done it in less then 10secs loads of times), the longest to do is probably the gather really…

Also with the visiting laurel vendor its Anets way of making sure everyone knows about them and where they are, probably only in this months daily…

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Posted by: Moose.8512

Moose.8512

I only do the PVE daily, and I prefer the new version to the old. I think when they add the ability for a player to choose which tasks to complete, the system will be as user friendly as it can get.

(edited by Moose.8512)

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Posted by: rgrwng.4072

rgrwng.4072

1. Daily Kills : LOVE THIS ONE

2. Daily Dodger : I like Hyleks

3. Daily Healer : Not as bad, takes awhile because there’s an apparent cooldown between resses. if i res 2 defeated NPCs too fast, only one res will count, so i may have to do 12 or 13 resses if “speed ressing”

4. Daily Aquatic Kills : Hermit Crabs, helps Slayer Title. Underwater kills ALSO count if you are underwater, and shooting nearby LAND foes with speargun/spear, etc. if you have correct line of sight, it’s easy pickings.

5. Daily Events/veteran kills : This one’s okay, but i thought dungeon events and fractal events counted. my experience with them so far has been no, they do not count.

6. Daily Crafting : WOOD PLANX FOR DAYZ, YO.

7. Daily Gatherer : Cheaper tools and Rich nodes are the best.

8. Daily kill variety : okay, i guess

9. Daily Laurel Vendor : LAMEST THING EVER… Rename the daily to “Daily visit to Lions Arch”. < or other town hubs – does not always have to be Lion’s Arch.

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Posted by: Azjenco.9425

Azjenco.9425

All the tasks in the dailies are easy…I just don’t understand comprehend how anyone can complain about the aquatic (my personal favourite, I NEVER die underwater, its easier than land combat) or dodge (have done it in less then 10secs loads of times), the longest to do is probably the gather really…

Also with the visiting laurel vendor its Anets way of making sure everyone knows about them and where they are, probably only in this months daily…

I avoid the water because the fights feel like they take extra long with my guardian. Plus, the normal kills I get while I accomplish the other tasks, so going under water just feels awkward, for me.
I really don’t mind dodge, I usually just get it from a gathering of enemies, or a few turrets. But having it with the healer one at the same time just feels a bit like busy work.
Gather I don’t despise, I kinda like it, it goes fast.
I mentioned Laurel, because I usually log off in LA, so it’s always the first one I get on a Thursdays.

All in all, I like it, and it’ll only get better the 26th.

(edited by Azjenco.9425)

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Posted by: Nuka Cola.8520

Nuka Cola.8520

I hope that when we are allowed to chose our dailies there will be one with ‘stand in LA afk for 15 minutes’ cuz that would be more fun than dodge/revive crap

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: penatbater.4710

penatbater.4710

Yes, I enjoy the fact that every day is a new day. Of course I dislike some more than others (unique creature kills for one or vets), but overall I enjoy the variety.

Don’t disturb me, I have a cat in me at the moment.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

I find them far more fun and far less demanding than in other MMO’s that feature daily quests.

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Posted by: TurtleofPower.5641

TurtleofPower.5641

They’re changing it in the next patch to choose your own and new options, so the current system is moot.

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Posted by: Halanna.3927

Halanna.3927

I really like the new dailies. I don’t have to go out of my way to do any of them, except the underwater one. I’d like to see that changed from 25 to 10, but…

It happens through natural play. I think they are great. And I never step foot in WvW for any of them, this month anyway.

I think I read next month has WvW, so I"ll be skipping that one. I don’t like PvP forced on me as a PvE player.

But maybe every other month will be like this one and I can actually get my monthlies done now and then! And I do my daily every day, because if you just play the game, it’s practically impossible not to.

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Posted by: NetherDiver.6079

NetherDiver.6079

Like many have said, they happen through natural play except for a few, and if you want to get them done quickly you can. What makes these dailies less grindy than other MMO dailies is that you’re not forced to the same area, to do the same exact tasks every day. I like them the way they are, but they’ll be changing in a week and a half so that you can choose which dailies to achieve. You can even do extra dailies for more achievement points.

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Posted by: Vorch.2985

Vorch.2985

New dailies on the 26th.

You will be able to choose 5 of 9 from the list to get a laurel. You also get more achievement points if you do them all.

Also, they are adding guild missions.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

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Posted by: Governor Toothpaste.1582

Governor Toothpaste.1582

I really enjoyed the new daily system for the first two days. Now it’s pretty boring, just like the old system, same thing over and over again. I understand that it changes from day to day but there’s only nine options.

I agree that the ‘daily laurel vender’ daily is pretty lame.

The way I see it is as just a boring thing I can do if I want the reward and won’t do if I don’t want the reward.

Do you really like the daily as it is ?

in Guild Wars 2 Discussion

Posted by: IndigoSundown.5419

IndigoSundown.5419

I really like the new dailies. I don’t have to go out of my way to do any of them, except the underwater one. I’d like to see that changed from 25 to 10, but…

It happens through natural play. I think they are great. And I never step foot in WvW for any of them, this month anyway.

I think I read next month has WvW, so I"ll be skipping that one. I don’t like PvP forced on me as a PvE player.

But maybe every other month will be like this one and I can actually get my monthlies done now and then! And I do my daily every day, because if you just play the game, it’s practically impossible not to.

If they aren’t planning to allow choice in monthlies as well as dailies, then they ought to be.

Do you really like the daily as it is ?

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Posted by: Red Falcon.8257

Red Falcon.8257

Dailies are traditional MMO fetch quests.
I always adapted to changes until this one, because it goes straight against the fundament of GW2.
Kill ten rats and other 0/10 fetching should just stay out of GW2.