Dungeon gear changes - you forgot the runes!

Dungeon gear changes - you forgot the runes!

in Guild Wars 2 Discussion

Posted by: Overkillengine.6084

Overkillengine.6084

While I certainly applaud the changes to exotic dungeon gear to be account bound; please consider also updating the runes to be account bound on acquire too.

This affects more than just dungeon runners since combining major runes in the Mystic Forge can result in a soulbound superior rune.

This is an extra penalty compared to the usual flushing shenanigans because a character can receive a superior rune they have no use for and:

Can’t use it on another character.
Can’t toss it back into the toilet for another chance.
Can’t sell it to someone who does want it.

Please change the dungeon runes to be either account bound on acquire -or- at least remove them as an option on the mystic forge table to prevent this tripe.

Or just revert the change that prevents us from flushing superior runes we don’t want.

Or if you are feeling super awesome customer servicey I’m relatively sure the population as a whole wouldn’t mind having the soulbind on acquire removed in combination with allowing us to flush superior runes again.

There are far less irritating ways to implement a wealth sink than what is being done right now.

Dungeon gear changes - you forgot the runes!

in Guild Wars 2 Discussion

Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

I support this.

Originally, if I wanted to get a rune set for a particular toon, I would have save up the tokens and then spend the tokens on the other toon. Any of the runes I got from running the dungeon on alts just ended up being deleted.

I don’t have opinions. I only have facts I can’t adequately prove.