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Posted by: docMed.7692

docMed.7692

Really? You’re complaining about a PvP zone having PvP!? What a waste of time this thread is.

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Posted by: Ruprect.7260

Ruprect.7260

Really? You’re complaining about a PvP zone having PvP!? What a waste of time this thread is.

Unfortunately you get this in every game.

Like the people that join a PvP server and complain on the forums that there is PvP going on and they get camped.

Ruprect – [DIS] Dissentient
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Posted by: Scumbag Mawile.6384

Scumbag Mawile.6384

Legendaries require Badges of Honor because you’re expected to put some time into helping your server to earn them.

As it stands, the WvW JPs encourage lazy PvEers to slowly grind their BoH over a month or two rather than invest in a few rounds of WvW and actually contribute as was intended.

People who camp the JP for the sole purpose of griefing PvEers are trolltastic heroes. WvW is large-scale PvP. The JPs are on WvW maps; the JPs are PvP. If you can’t manage fights along course of the puzzle, you’re not skilled enough for any kind of PvP. If you get killed by campers at the end and your response is to come on the forums and moan about it rather than going out and getting Badges of Honor by aiding your server and PvPing in a PvP zone, you’ve got a chronic case of childish entitlement.

I’d really love it if Anet removed Badges of Jumping or put some kind of required WvW contribution with a daily reset before you could access the puzzle.

Disciple of Quag

(edited by Scumbag Mawile.6384)

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Posted by: JaNordy.6149

JaNordy.6149

You need more swag to complete JP. You should at least be General level to have enough swag to beat it.

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Posted by: Oda.2348

Oda.2348

This is about the #1 most aggrovating thing in this game …

Hm… nope.

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Posted by: Mystic.5934

Mystic.5934

it depends on the servers. our current match-up is generally very nice. the last one before that had some seriously different ideals.
personally, I like that you can fight people and make their jumping a harder experience, but a lot of time it does go too far. couple things I’d change:
- no opportunities to portal someone from the very beginning to the very end (which happens to double as a prime spot to ruin someone else’s evening)
- some sort of timer where you take more damage the longer you’ve been in there. then when you leave, they slowly go away. I’m thinking something unnoticeable if you’re just running the puzzle but enough that you can’t camp. like every minute adds a point, and each point means you take an extra 0.2% damage from everything. I’d say it takes maybe 30 minutes on average to run this puzzle, which means 6% extra damage taken. campers = 2 hours = 24% extra damage taken.

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Posted by: Blacklight.2871

Blacklight.2871

Unfortunately, the response “PvP happens in PvP” is accurate. It’s an open PvP zone and there’s nothing much to be done about it accept curse ArenaNet’s irritating persistence in trying to coerce PvE gamers into WvW with the lure of PvE shinies like achievements and puzzles. That’s not the fault of the enemy players who are being smart and doing absolutely nothing outside the rules. It’s the fault of the rule makers who are trying to push you into something, of which you want no part. They’ve been doing it since launch and I don’t see them changing.

The gospel according to ANet is that everyone is a PvPer, whether they know it or not, and they are going to do whatever they can to show us the error of our ways. Unfortunately, all they end up with is a lot of kittened off PvE fans, who actually know themselves better than ANet does.

Just write off those JPs if you don’t like screwing around in PvP. Same goes for legendaries. They aren’t meant for you. You still have the other 90% of the game to yourself, with no worries about Scumbags kittening with your enjoyment.

(edited by Blacklight.2871)

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Posted by: Vol.5241

Vol.5241

Legendaries require Badges of Honor because you’re expected to put some time into helping your server to earn them.

As it stands, the WvW JPs encourage lazy PvEers to slowly grind their BoH over a month or two rather than invest in a few rounds of WvW and actually contribute as was intended.

People who camp the JP for the sole purpose of griefing PvEers are trolltastic heroes. WvW is large-scale PvP. The JPs are on WvW maps; the JPs are PvP. If you can’t manage fights along course of the puzzle, you’re not skilled enough for any kind of PvP. If you get killed by campers at the end and your response is to come on the forums and moan about it rather than going out and getting Badges of Honor by aiding your server and PvPing in a PvP zone, you’ve got a chronic case of childish entitlement.

I’d really love it if Anet removed Badges of Jumping or put some kind of required WvW contribution with a daily reset before you could access the puzzle.

A lot of the lazy PvE crowd don’t realize WvW JP’s are the most inefficient method of farming badges. Anyone who plays on Friday nights know that you can get well over 100 badges in 4 hours. Not even including the rest of the weekend.

Frankly I think 500 badges is too little, compared to the other components of a legendary.

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Posted by: Blacklight.2871

Blacklight.2871

Legendaries require Badges of Honor because you’re expected to put some time into helping your server to earn them.

As it stands, the WvW JPs encourage lazy PvEers to slowly grind their BoH over a month or two rather than invest in a few rounds of WvW and actually contribute as was intended.

By the way, Scumbag, the fact that some people don’t dig being being bent over the proverbial barrel by another player, doesn’t make them lazy. Only an arrogant kitten would come to that assumption. And some people just aren’t any kitten good at PvP, but the way WvW is set up, being lousy at PvP means you go broke if you keep at it long enough. Can you understand now why some people don’t want to play your silly little Punch and Judy BS game now, Scumbag?

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Posted by: Phoenixfudge.5290

Phoenixfudge.5290

This method doesn’t work anymore because when you reach the start of the dark room you can’t use Mad King’s Book or consumable torches to light the way anymore.

Yes you can, I use the back book item on my toons all the time in the dark room, they still give off light around you and I make way through room(and camp spots) using it and haven’t used torches since Oct.

Also whoever said crank up gamma that has never worked in the dark room.

Mad King’s Book still works in the dark room? I have never used it but I’ve heard from many people that it doesn’t work anymore. Also, Max Gamma used to work if you knew the dark room well enough. It used to highlight the borders of the platforms so if you already knew where to jump you can tell where you are. Max Gamma doesn’t highlight borders anymore.

To my knowledge you cannot use AOE circles while invisible so I dont know why someone mentioned that.

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Posted by: Blacklight.2871

Blacklight.2871

Legendaries require Badges of Honor because you’re expected to put some time into helping your server to earn them.

As it stands, the WvW JPs encourage lazy PvEers to slowly grind their BoH over a month or two rather than invest in a few rounds of WvW and actually contribute as was intended.

People who camp the JP for the sole purpose of griefing PvEers are trolltastic heroes. WvW is large-scale PvP. The JPs are on WvW maps; the JPs are PvP. If you can’t manage fights along course of the puzzle, you’re not skilled enough for any kind of PvP. If you get killed by campers at the end and your response is to come on the forums and moan about it rather than going out and getting Badges of Honor by aiding your server and PvPing in a PvP zone, you’ve got a chronic case of childish entitlement.

I’d really love it if Anet removed Badges of Jumping or put some kind of required WvW contribution with a daily reset before you could access the puzzle.

A lot of the lazy PvE crowd don’t realize WvW JP’s are the most inefficient method of farming badges. Anyone who plays on Friday nights know that you can get well over 100 badges in 4 hours. Not even including the rest of the weekend.

Frankly I think 500 badges is too little, compared to the other components of a legendary.

Yeah, the last time I WvWed back in September, I spent about 8 hours working on my monthly and came away with about 6 kittening badges. Might have been five actually. And that’s for 50 kills. With that ratio, you must be getting about somewhere close to 1000 kills a night. Impressive. Feel free to preen like only a PvP elitist can.

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Posted by: Aristio.2784

Aristio.2784

Legendaries require Badges of Honor because you’re expected to put some time into helping your server to earn them.

As it stands, the WvW JPs encourage lazy PvEers to slowly grind their BoH over a month or two rather than invest in a few rounds of WvW and actually contribute as was intended.

People who camp the JP for the sole purpose of griefing PvEers are trolltastic heroes. WvW is large-scale PvP. The JPs are on WvW maps; the JPs are PvP. If you can’t manage fights along course of the puzzle, you’re not skilled enough for any kind of PvP. If you get killed by campers at the end and your response is to come on the forums and moan about it rather than going out and getting Badges of Honor by aiding your server and PvPing in a PvP zone, you’ve got a chronic case of childish entitlement.

I’d really love it if Anet removed Badges of Jumping or put some kind of required WvW contribution with a daily reset before you could access the puzzle.

A lot of the lazy PvE crowd don’t realize WvW JP’s are the most inefficient method of farming badges. Anyone who plays on Friday nights know that you can get well over 100 badges in 4 hours. Not even including the rest of the weekend.

Frankly I think 500 badges is too little, compared to the other components of a legendary.

Yeah, the last time I WvWed back in September, I spent about 8 hours working on my monthly and came away with about 6 kittening badges. Might have been five actually. And that’s for 50 kills. With that ratio, you must be getting about somewhere close to 1000 kills a night. Impressive. Feel free to preen like only a PvP elitist can.

Bags drop at your feet. Feel free to be ignorant.

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

Yeah, the last time I WvWed back in September, I spent about 8 hours working on my monthly and came away with about 6 kittening badges. Might have been five actually. And that’s for 50 kills. With that ratio, you must be getting about somewhere close to 1000 kills a night. Impressive. Feel free to preen like only a PvP elitist can.

Drops have been upped in W3, greatly compared to what it was in september.

Much better than 5 for 50 kills.

Feel free to run way in shame from the PvP elitists preening.

I speak for my self and no one else. Only fools believe they speak for a majority.

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Posted by: FrouFrou.4958

FrouFrou.4958

Legendaries require Badges of Honor because you’re expected to put some time into helping your server to earn them.

As it stands, the WvW JPs encourage lazy PvEers to slowly grind their BoH over a month or two rather than invest in a few rounds of WvW and actually contribute as was intended.

People who camp the JP for the sole purpose of griefing PvEers are trolltastic heroes. WvW is large-scale PvP. The JPs are on WvW maps; the JPs are PvP. If you can’t manage fights along course of the puzzle, you’re not skilled enough for any kind of PvP. If you get killed by campers at the end and your response is to come on the forums and moan about it rather than going out and getting Badges of Honor by aiding your server and PvPing in a PvP zone, you’ve got a chronic case of childish entitlement.

I’d really love it if Anet removed Badges of Jumping or put some kind of required WvW contribution with a daily reset before you could access the puzzle.

+1, please, have my babies!

No but to be serious, the time you spent on creating this topic you could’ve easily farmed 10-20 badges already.. That’s if you actually helped your server, for example by flipping camps instead of tanking the floor in JP!

Froudactyl // Herp Derp Druid // Judge Legends [JDGE] // Seafarer’s Rest

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

No but to be serious, the time you spent on creating this topic you could’ve easily farmed 10-20 badges already.. That’s if you actually helped your server, for example by flipping camps instead of tanking the floor in JP!

Yes, this.

PvE players don’t have to PvP in W3 to get badges. They may have to run away from players or just take the gank but you PvE people can still get badges flipping camps.

Do something constructive instead of the jp and quit complaining about jp campers. They want to stake out their spot, they are fine to do that. Deal with them or just leave it alone but quit crying about it already. All you do is encourage people to camp. It is making me want to do that just so I can read all about your delicious tears.

I speak for my self and no one else. Only fools believe they speak for a majority.

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Posted by: Purplelama.8526

Purplelama.8526

Hilarious!

QQ more or get some skills

lol

Last weekend we owned ppl there and some other time we got owned and no badges for us.

So what??

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Posted by: generalraccoon.3857

generalraccoon.3857

just to add in a few things. I did notice a somewhat of on increase in the chance to get badges in WvW. Two days ago I was running around with 2 guildies for LESS than an hour, mostly trying to get map completion. We followed a few zergs here and there and the entire thing netted me a total of almost 20 badges.

I’ve joined my guild since december or so, and we have regular WvW events every week. But back then when i first started (but already lvl 80 toon) , i remember killing and tagging like.. a bazillion people (exaggeration..yeah :P) and spending like… 3-4 hours there yet only obtained 4 badges.

Did they up the drop rate for badges? Because this is cool. :P But if so then i would say back then the jp would be better way to get badges. But now…. lets kill ppl!

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Posted by: Orangensaft.7139

Orangensaft.7139

I HAVE THE PERFECT SOLUTION:

Make the exact same jumping puzzle in PvE just without badges and bluprints as chest loot!

It’s called Badge of Honor and the legendary gift you get with it is called
Gift of BATTLE !!! —>you have to fight for badges!

So with the exact same jp in PvE all the people who argued they cant do the jp and cant have fun doing it alone and slowly like they want or however can do it then… they just shouldnt get the WvW-reward badges because they are reward for fighting enemies!

…WHY are all people expecting free PvP loot without doing PvP for it??

We Glitched Out Of All [MAPS]
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Posted by: Doggie.3184

Doggie.3184

EB JP is the absolute best and most fun place to PvP in the entire game imo. The Arena does suck though, they need to add somekinda exit or better way to fight back. Or for the love of god nerf the Mesmer’s ranged throw wall from being used across cliffs. It’s so annoying. They’re the main tormentors that abuse that location.

I’ve actually ran through the Dark Room though so many times at this point that I can do it with no light~ It’s possible.

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Posted by: loneknight.8425

loneknight.8425

The badge drop rate from enemies have improved aplenty. It is possible to farm ard 10 badges every 1-2 hours of up-leveled players ganking siege fightings (same quantity as drop fr EB JP chest PER 24 hrs). So why subject yourself to grieving while you can earn karma & badges from attacking/defending towers & keeps?

The thief who did dat – Crystal Desert

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Posted by: Scumbag Mawile.6384

Scumbag Mawile.6384

Legendaries require Badges of Honor because you’re expected to put some time into helping your server to earn them.

As it stands, the WvW JPs encourage lazy PvEers to slowly grind their BoH over a month or two rather than invest in a few rounds of WvW and actually contribute as was intended.

By the way, Scumbag, the fact that some people don’t dig being being bent over the proverbial barrel by another player, doesn’t make them lazy. Only an arrogant kitten would come to that assumption. And some people just aren’t any kitten good at PvP, but the way WvW is set up, being lousy at PvP means you go broke if you keep at it long enough. Can you understand now why some people don’t want to play your silly little Punch and Judy BS game now, Scumbag?

Aha, you found the first part of my name! Kudos to you, my fellow.

If you’re seriously implying zergwars takes remotely any skill or that you’re incapable of it, I don’t know how you manage to play any game, let alone GW2.

Disciple of Quag

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Posted by: Handin.4032

Handin.4032

The biggest reason people do the JP are the free siege, and especially the free badges. This is because PvE’ers want to get the Gift of Battle from WvW without actually DOING any WvW, then they whine when they die from other players in WvW. If you move it out of WvW, then it wouldn’t give WvW rewards, and most people who complain would just stop doing it anyways. Camping the puzzle is perfectly fine and it stops your enemies from getting free siege.

Basically, if you want badges, earn them. If you want the Gift of Battle, earn it. Don’t whine that you can’t get pvp rewards by only jumping. The more you complain it about it, the more it wants WvWers to sit in the JPs and farm the people who want the WvW rewards without contributing anything.

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(edited by Handin.4032)

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Posted by: Minion of Vey.4398

Minion of Vey.4398

For how much people complain about the game forcing them to pvp, I sure wish I was forced more.

I’ve been wanting a reason to WvW more and the game hardly gives you jack for doing so.

The WvW exploration and 500 badges are trivial time sinks. You’re quickly done with them and then there’s no real reason to go to WvW again.

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Posted by: PetricaKerempuh.7958

PetricaKerempuh.7958

there are traps usable by players in jp dude. do u think they are there by mistake? it is obvious what kind of a zone it is so just enjoy it…

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Posted by: Raine.1394

Raine.1394

When in a PvP area, you have to look for a PvP solution to the problem.

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Posted by: Frellin.6318

Frellin.6318

You guys are taking what I say wrong. I’m saying that it needs to be possible to avoid the endless camping. Even by one person. the arena is IMPOSSIBLE to do, even if one mesmer is sitting at the top. It needs to be counterable. A choke point or something would be great.

I absolutely disagree with this statement. It is harder for certain classes to make it around the arena chamber but it is not impossible. It will take effort and time to make it but it is more than possible. The EB JP is like king of the hill. It is supposed to be harder for those climbing vs those already at the top but it is not impossible.

I also want to say that I have found the PvP in the EB JP to be the most fun PvP in this game. I rarely even camped the place. My goal was always to go in, beat the enemy, and claim my reward. While in there I have participated in small random skirmishes, organized party vs party, hide and seek games all the way to the chest, and full blown warfare from all three sides. It is a ruthless place but that is what makes it as fun as it is.

Finally, if they didn’t want the arena chamber camped then they would have designed it differently. In every other part of the puzzle you have room to maneuver and get past your opponent. In the arena you can’t. They even make sure you remove your invisibility before you get to it. They also removed the glow from the halloween back item to force you to drop stealth. The design of the arena chamber screams, “Fight to the top”.

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Posted by: Hammerguard.9834

Hammerguard.9834

There is absolutely nothing wrong with EB JP. Some people manage to get past a server and make it to the top and some don’t. But besides that, all servers have control of the JP at different times of the day. If one server is in control just wait it out until they leave. It doesn’t take long.

I know our server likes to take control for 30 min to and hour and kill people that try to get past us but after that we just don’t care. It’s not like we’re in there 24/7 trying to control it forever.

… I still want tengu.

(edited by Hammerguard.9834)

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Posted by: Mystic.5934

Mystic.5934

why are you pvping at the end of a jumping puzzle? it’s not pvp at that point, it’s evil. If it were pvp, you would wait at the beginning and fight anyone who approached you – you wouldn’t be chasing everyone that never touched you and is trying their hardest to run away from you. no one does these jumping puzzles to pvp. they either do it because it’s a hazardous jumping puzzle or they do it so they can catch innocent victims unprepared and get free badges themselves. that’s not pvp. don’t think that’s what you’re doing. If they /taunt or are about to attack you, THEN it’s pvp.
I’ve seen pvp in the EB JP. It was done after everyone on all 3 servers got to the chest.

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Posted by: Crapgame.6519

Crapgame.6519

If the path in front of you is blocked, then take a step back and weigh your options.

They are, in no order:
1. Bring friends
2. Visit the other 3 JP’s in WvWvW (chances are, in your favor, they will be a road less traveled)
3. Come back later

I have been set back and I have been the one to set others back. I’ve personally blocked a group of people at the log trap for over an hour. I have built siege, I have destroyed siege. Also something I am not very proud of, but I even made a poor fella transfer to our server because all he needed was 8 badges to finish his legendary… At the end of the day, it is what it is and this poor horse has been beat to death since launch.

I’ll close with this. Even after doing all of the above Capt. I have also meet some of the coolest people in the game to date by PvP’ing in the world vs. world jumping puzzle. So much that we are “in-game” friends and communicate daily.

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Posted by: SadieDeAtreia.8912

SadieDeAtreia.8912

working as intended.

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Posted by: Valento.9852

Valento.9852

They should lock people from re-entering the JP once done and left, just a suggestion as I have no business there anymore. =P

Attempts at ele specs:
Shaman
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Posted by: Azure Prower.8701

Azure Prower.8701

They should lock people from re-entering the JP once done and left, just a suggestion as I have no business there anymore. =P

I don’t mind people re-entering the JP if they wish to camp. It’s the lazy ones that grab the chest and go straight to camping the easiest camp spot (top of the beast arena) that tick me off. I’ll still kill them any way though.

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Posted by: Ayrilana.1396

Ayrilana.1396

As for the subject on a whole, you can still do the Arena under stealth, you just need to be incredibly fast and make no mistakes in doing so.

Not anymore. The light effects from mad memories does not work under stealth. You’ll never get past the dark room.

Yes you can, I use the back book item on my toons all the time in the dark room, they still give off light around you and I make way through room(and camp spots) using it and haven’t used torches since Oct.

Not under stealth which was what they were referring to. If you’re saying you still can under stealth from the fountains then you haven’t done it recently.

Mad King’s Book still works in the dark room? I have never used it but I’ve heard from many people that it doesn’t work anymore.

It doesn’t if you’re trying to use it while under stealth from the fountains.

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Posted by: Alad QB.8904

Alad QB.8904

The keyword here being “camping”, it will always exist as long as there’s grind in the game. The only way to discourage camping is by removing the necessity to grind. When a game asks you to get hundreds or thousands of a certain item or money, or to get a rare item with a very low chance of dropping, it directly implies a grind and people will camp the source of the item.
If there wasn’t the huge need for gold or for Globs of Ectoplasm, people wouldn’t be camping the world boss encounters either.