Elite specs are a terrible design mistake

Elite specs are a terrible design mistake

in Guild Wars 2 Discussion

Posted by: Amaranthe.3578

Amaranthe.3578

instead of offering an alternate play style they are strict power creep that throws most of our pre hot builds to the trash bin
good job

Elite specs are a terrible design mistake

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Posted by: PaxTheGreatOne.9472

PaxTheGreatOne.9472

I don’t agree…

For some paths they are
condi warriors → condi berzerker
and for some they are not
PU mesmer? -/→ chronomancer

I noticed I have little interest for tempest, daredevil, berzerker on my dps builds

I notice I did make a chronomancer, a reaper, a scrapper, a herald…

On dragonhunter and druid…. well druid wasn’t my favorite and still isnt for ranger, it’s uses are limited… and dragonhunter is said te be very powerfull, problem though is my preferance to play mace guards… either tanky or not….

Maybe I’m outdated but from 19 characters only 10 unlocked elites now and only 5 of those are still specced elite.

23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.

Elite specs are a terrible design mistake

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Posted by: Tenrai Senshi.2017

Tenrai Senshi.2017

Could you perhaps elaborate a bit more on your point and give examples as to why you feel the way you do? Like specific class examples where the elite spec has completely thrown out old builds, etc.

Giving exceptionally vague feedback with no specific details comes across as little more than a flame. If you want Anet or anyone else to take your feedback seriously, then give examples, detail issues more thoroughly or make clear, thought-out suggestions for improvement.

Elite specs are a terrible design mistake

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Posted by: Cyninja.2954

Cyninja.2954

Not even going to bother.

Clear illinformed troll bait, or a very unskilled player.