(edited by Rennoko.5731)
Fear is a stun - Video
I thought it was common knowledge that fear counts as a stun and condition. It even says that on the wiki. I wouldnt count on mesmer runes or sigil of para working though. Take basilisk venom as example. supposed to turn you to stone, but it was changed to be able to stun broke out of, making it a stun, but it is not affected by + stun duration, despite being affected by stun breakers. Wouldnt surprise me if fear was in the same spot, all the negatives of being a stun, none of the positives
Counting as a stun for the purposes of breaking stun, and counting as a stun for the purposes of reducing the duration of the effect are two different things. I also never trust the wiki unless I first test.
The wiki makes no mention that fear duration is reduced by stun reduction, which is what I was testing. It only makes mention that stun breaks work on fear.
I am okay with it being common knowledge though, as long as it is right. I just like to have documented tests of these things to dispell rumors.
This is HUGE. What it basically means is that you can squeeze out the 100% fear duration in spvp even without bugged runes nor going 30 to spite.
I think I should remove this quote given the recent developement.
Ren,
There is another thread, I’ll have to look for it, where that exact test was done multiple times, and it seems to show that + duration and – duration cancel each other out. As in the – duration affects the base duration only, so as long as you have good condition duration bonus or good stun duration bonus, the negative duration items cant totally eliminate your condi/stuns. (As in the warrior/ele trait + melandru + lemongrass= 96% reduction to chill/cripple/immob)