Feature Pack September 2014
I just hope this one will not be as much of a disappointment as April.
I’m anxious about what this “Feature Pack” is going to include this time around. Seeing as the previous downgrade masterpiece screwed up the traits and leveling mechanics – which still needs a lot of work in my opinion – I’m going to cautiously look forward to September with crossed fingers.
Hopefully this one will actually improve upon the game mechanics that we like, rather than provide an all-out restructuring (now with more gold-sinks!) like the last one did.
I just hope this one will not be as much of a disappointment as April.
Here’s the link: https://www.guildwars2.com/en/the-game/releases/feature-packs/
I’m anxious about what this “Feature Pack” is going to include this time around. Seeing as the previous
downgrademasterpiece screwed up the traits and leveling mechanics – which still needs a lot of work in my opinion – I’m going to cautiously look forward to September with crossed fingers.Hopefully this one will actually improve upon the game mechanics that we like, rather than provide an all-out restructuring (now with more gold-sinks!) like the last one did.
https://www.guildwars2.com/en/the-game/releases/feature-packs/
It doesn’t look good so far. The news about commander tags costing 300g for each color is an obvious gem cash-grab, and gold sink. The next reveal is going to be about Balancing, and then there’s the Collecting and Trading reveal after that. It looks pretty “meh” when compared to last Feature Pack.
The “Fresh Start” looks interesting though, and it might address the trait problems.
The most interesting thing out of all this so far is the green arrow next to the commander icon in this picture http://www.zam.com/Im/image/gallery/257063
It’s pointing to the name of commander…. It’s nothing special.
It does look like that but it also looks like the usual in game arrows. If it wasn’t added by ZAM then that arrow is for something else.
Or the Devs added it, using their game tools, for release to the public. Lol. Someone at ArenaNet gets those pictures ready for public consumption. =)
I prefer balance patch before the feature pack patch. Why do you change the visuals and basic rules while people running away from your game because of stupid balance issues.
Exactly what I was thinking. It pretty much proves the problems many of us complained about early on when we kept seeing the team work on things that were never an issue to begin with. Still waiting on the list they promised PVE players in the wiki page. Guess that’ll never happen.
Lack of weapon choices, lack of skills, lack of variety in PVE, condition damage problems, lack of rewards, op classes that are used to sell boss kill slots in dungeons soloing 5 mans, etc etc etc. Heck even hobo sacks…I won’t be holding my breath.
(edited by tigirius.9014)