Feedback/Questions: The Wardrobe System

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Posted by: Brother Grimm.5176

Brother Grimm.5176

I think they mentioned that the name of the item is taken from the actual STAT providing item in the transmutation, THUS it would NOT get the name DUSK (as that would just be the skin visual, not the STATs).

Keep in mind this “feature” in the game currently is bugged as far as I can tell so unless they are FIXING the naming source when transmuting, don’t be surprised if this does not work like they intend it to. I would still think that since we are specifically speaking about Precursors, Legendaries and Ascended gear, I suspect they will make every effort to allow the name to only be present on the ACTUAL top tier gear item.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: StabbyPhantom.1472

StabbyPhantom.1472

What will happen to headgear that doesn’t have an armor class before it’s used?
Like the crimson glowing eyes, or scarlet’s helmet?
Will the wardrobe have all 3?
What if we applied them already?

I wish to know this too.

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Posted by: Osculim.2983

Osculim.2983

What will happen to headgear that doesn’t have an armor class before it’s used?
Like the crimson glowing eyes, or scarlet’s helmet?
Will the wardrobe have all 3?
What if we applied them already?

I wish to know this too.

I did send a pm to the one of the devs on this exact same issue. No awnser yet tho. I would like to know the same thing. Got 2 sets of scarlet shoulders and gloves used already and then the helm also used and the crimson mask not used yet.

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Posted by: VikToRiuS.5426

VikToRiuS.5426

Skins with no armor class when unlocked will appear in the wardrobe under all 3 armor classes.

Any skin consumable you use, and item you equip or have equipped already, will unlock it’s skin in the wardrobe automatically for future use.

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Posted by: Skala.5903

Skala.5903

I have 3 suggestions concerning wardrobe system.

First, spvp was a good place to preview items in live environment, check possible clipping issues, or simply if animations with weapon/armor was to my liking, i wonder if it would be possible to retain this functionality in some part of the game, i was thinking home instance could be that place, you could invite people to check your item collection, if for example they didnt have the item that they wanted to preview.

Second, armors bought with tokens can’t be salvaged, one way to circumvent this was to use transmutations stones on them, which while costly, could be more economical for more expensive runes, could you add salvaging those runes and making them account bound, like dungeon runes already are.

Third, kinda longshot maybe, switching runes keeps the paradigm of destroying previous item when upgrading, maybe we could get separate slots for runes, like in spvp today, that way we would need to own all armor/runesets needed fo our build, but not rebuying them for every change, also mixing them would be so much easier/cost effective.

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Posted by: gridbug.2651

gridbug.2651

This is HUGE, especially for light armor wearers. Now I can finally deck out my necro with some kitten armor and something with legs… LEGS… instead of those ballroom gowns. Ready and waiting!

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Posted by: lordkrall.7241

lordkrall.7241

This is HUGE, especially for light armor wearers. Now I can finally deck out my necro with some kitten armor and something with legs… LEGS… instead of those ballroom gowns. Ready and waiting!

Hm?

If you can’t do it now you can’t do it in this patch either.
The restrictions still apply.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Donari.5237

Donari.5237

I have 3 suggestions concerning wardrobe system.

First, spvp was a good place to preview items in live environment, check possible clipping issues, or simply if animations with weapon/armor was to my liking, i wonder if it would be possible to retain this functionality in some part of the game, i was thinking home instance could be that place, you could invite people to check your item collection, if for example they didnt have the item that they wanted to preview.

Excellent point. It’s so nice to link items for others to see what it looks like on them in their colors. Will we have the ability to link skins from the Skinlocker? (Sorry, that’s a far more accurate name than Wardrobe).

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Posted by: Yuri.5810

Yuri.5810

Quick question: given the fact that we will still have to pay to transmute skins on our gear and that almost all the new skins we had the past 17 months weren’t actually in the game but on the online-shop to buy, can i hope that after this change we will actually get new skins (full armor sets, weapon sets, even new town clothes maybe) as rewards for doing something else than farming to convert gold to gems?
I don’t care if it will be through quest completion, killing [insert mob name here], filling the achievement bar of the LS or any other way.
I’d just like to know if there will be any chance that we will get new stuff playing without going through the online-store or if this is the price to pay to have free updates and not expansions.

I’m still trying to sort out if i like this business model (yep, after 1 year including betas) and this will really help me in that regard.

Thanks in advance, have a nice day.

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Posted by: Donari.5237

Donari.5237

I think I may have missed this somewhere because surely I’m not the first to question this: Is transmuting no longer going to be a way to transfer runes and sigils? Currently if you have two items you want to merge, you can select skin, stats, and upgrade. But stones/crystals are going away in favor of charges, which apply to skins out of the “wardrobe.” So now if our new better gear could use the upgrade from the old item more than whatever’s on the new stuff … do we have to buy another of that upgrade to apply?

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Hate to bring this back up, but, have we got an answer to what happens to Eternity yet? Over the potential exploit that people can do to get skins for Sunrise and Twlight at next to nothing.

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Posted by: lordkrall.7241

lordkrall.7241

How is it an exploit though?
You need to build them both in order to get Eternity (unless you buy it outright from the TP, and to be fair, how many does that?)

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: jagabs.5086

jagabs.5086

How is it an exploit though?
You need to build them both in order to get Eternity (unless you buy it outright from the TP, and to be fair, how many does that?)

The “exploit” they are referring too is basically this…

> Authentic Sunrise – equip to unlock the skin
> Authentic Twilight – equip to unlock the skin
> Forge Sunrise and Twilight at MF to make Eternity – you can now sell the Eternity
> If the Eternity is sold, you’re getting almost all the gold you spent for both Sunrise and Twilight.

You still have the Sunrise and Twilight skin unlocked even without the authentic ones in your account. You can buy another legendary with the gold earned.

Personally, I like it this way since I have both legendary weapons and this is actually what I’m planning. But I think Anet will somehow make adjustments to make this impossible. ~cross fingers~

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Posted by: Brother Grimm.5176

Brother Grimm.5176

You build the Sunrise and Twilight….why is it wrong to have the skins usable?

On the preview issue, it was stated in the Blog that you can preview EVERY SKIN IN THE GAME ON YOUR CURRENT CHARACTER (dyes included) from your account storage.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: Astralporing.1957

Astralporing.1957

You build the Sunrise and Twilight….why is it wrong to have the skins usable?

For every other item, you can get the skin only through either binding, or destroying the item – thus removing it from further circulation. It is done that way so you need to actually invest in skins. This case is the exception – in the end, two people are able to get the skins for the same items.
(actually, it works the same for precursors as well, but they don’t have unique skins so it’s not that big of a problem)
Also – you don’t need to build Sunrise or Twilight. You can straight out buy them, and resell Eternity moments after. You will get two legendary skins for a fraction of their cost.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Xae Isareth.1364

Xae Isareth.1364

How is it an exploit though?
You need to build them both in order to get Eternity (unless you buy it outright from the TP, and to be fair, how many does that?)

It’s an exploit because then you sell Eternity to get most of your money back, whilst keeping both the skins.

Since people get legendaries mainly for the skin, you basically just got 2 legendaries next to free.

Not supposed to happen.

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Posted by: lordkrall.7241

lordkrall.7241

It’s an exploit because then you sell Eternity to get most of your money back, whilst keeping both the skins.

Since people get legendaries mainly for the skin, you basically just got 2 legendaries next to free.

Not supposed to happen.

But you have made those two weapons with those two skins and thus you should have them unlocked.

Just because you can get your money back for something doesn’t mean you haven’t made it.

What if I make something tomorrow, get the skin for it, and then in 1 year that item itself is worth way more than it costed me to make it? Should I lose that skin then if I decided to sell it?
Wouldn’t that invalidate the whole purpose of the Wardrobe?

You might not like it, but calling it an exploit is quite silly.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Xae Isareth.1364

Xae Isareth.1364

It’s an exploit because then you sell Eternity to get most of your money back, whilst keeping both the skins.

Since people get legendaries mainly for the skin, you basically just got 2 legendaries next to free.

Not supposed to happen.

But you have made those two weapons with those two skins and thus you should have them unlocked.

Just because you can get your money back for something doesn’t mean you haven’t made it.

What if I make something tomorrow, get the skin for it, and then in 1 year that item itself is worth way more than it costed me to make it? Should I lose that skin then if I decided to sell it?
Wouldn’t that invalidate the whole purpose of the Wardrobe?

You might not like it, but calling it an exploit is quite silly.

The wardrobe isn’t supposed to give you free skins for everything you ever laid your eyes on, its supposed to allow you access skins you own on every alt you have, so your skins aren’t just restricted to your main, and removed the problem of destruction from the current transmutation process.

If not, why can’t I do that to any other item in the game? Can I just make an Infinite Light, get the skin, and resell it and use the money for Moljnor, and repeat for every other rare skin?

The whole point of the soul-bind/account-bind system was to stop you from reselling your items, so no, you can’t sell an item after a year you’ve made it no matter what happens.

In summary, what I described is not what the wardrobe system was designed to do, and not what the devs wanted to happen. Thus by definition, its an exploit.

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Posted by: phys.7689

phys.7689

It’s an exploit because then you sell Eternity to get most of your money back, whilst keeping both the skins.

Since people get legendaries mainly for the skin, you basically just got 2 legendaries next to free.

Not supposed to happen.

But you have made those two weapons with those two skins and thus you should have them unlocked.

Just because you can get your money back for something doesn’t mean you haven’t made it.

What if I make something tomorrow, get the skin for it, and then in 1 year that item itself is worth way more than it costed me to make it? Should I lose that skin then if I decided to sell it?
Wouldn’t that invalidate the whole purpose of the Wardrobe?

You might not like it, but calling it an exploit is quite silly.

unlocking a skin generally account binds it from what i gathered, so you can never sell anything you unlocked.
This is different for eternity

HOWEVER, you are not getting a sword skin that actually changes its blade based on night and day like eternity. If you wanted to get the equivalent functionality you would have to either make two ascended weapons, or you would have to transmute it all the time.

Also people are forgetting every time you make a legendary you use massive karma and map completion, and wvw, they are also forgetting that eternity costs will not be recouped, because eternity doesnt for as much as twilight and sunrise combined anyhow.
sunrise cost 3k
twilight cost 3k
eternity costs 5k

so it really aint that bad.
Just to make it even more different, they should recolor the hilt of eternity or add some small eternity only effect.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

The wardrobe isn’t supposed to give you free skins for everything you ever laid your eyes on, its supposed to allow you access skins you own on every alt you have, so your skins aren’t just restricted to your main, and removed the problem of destruction from the current transmutation process.

If not, why can’t I do that to any other item in the game? Can I just make an Infinite Light, get the skin, and resell it and use the money for Moljnor, and repeat for every other rare skin?

The whole point of the soul-bind/account-bind system was to stop you from reselling your items, so no, you can’t sell an item after a year you’ve made it no matter what happens.

In summary, what I described is not what the wardrobe system was designed to do, and not what the devs wanted to happen. Thus by definition, its an exploit.

So, by unlocking a skin via salvaging it should be removed? I no longer have that item, but I still have it’s skin. Its no different than what you’re talking about here – having the twilight and dawn skins but not the actual weapons/armor.

Sure, they have the two skins, but unless they bind eternity, they will not get it’s skin. If they choose to sell it at that time, and then decide they want that skin later, they will have to go through the process all over again. It’s a trade off.

I don’t have any issue with the way this works. There are people now that create the two greatswords, use them for a bit, then merge and sell eternity. The locked simply gives them access to skins they worked hard to obtain, in one form or another. I’m not going to begrudge them that effort.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

The wardrobe isn’t supposed to give you free skins for everything you ever laid your eyes on, its supposed to allow you access skins you own on every alt you have, so your skins aren’t just restricted to your main, and removed the problem of destruction from the current transmutation process.

If not, why can’t I do that to any other item in the game? Can I just make an Infinite Light, get the skin, and resell it and use the money for Moljnor, and repeat for every other rare skin?

The whole point of the soul-bind/account-bind system was to stop you from reselling your items, so no, you can’t sell an item after a year you’ve made it no matter what happens.

In summary, what I described is not what the wardrobe system was designed to do, and not what the devs wanted to happen. Thus by definition, its an exploit.

So, by unlocking a skin via salvaging it should be removed? I no longer have that item, but I still have it’s skin. Its no different than what you’re talking about here – having the twilight and dawn skins but not the actual weapons/armor.

Sure, they have the two skins, but unless they bind eternity, they will not get it’s skin. If they choose to sell it at that time, and then decide they want that skin later, they will have to go through the process all over again. It’s a trade off.

I don’t have any issue with the way this works. There are people now that create the two greatswords, use them for a bit, then merge and sell eternity. The locked simply gives them access to skins they worked hard to obtain, in one form or another. I’m not going to begrudge them that effort.

I don;t really understand your argument. Firstly, salvaging gear doesn’t give you money back, selling the gear does. Its not comparable.

As for your second argument, again, its not really in context. The argument is for people who just want Sunrise and Twilight at minimal cost, not Eternity.

For your third point, those people who merge Eternity and sell it currently rightfully won’t have access to Sunrise and Twlight skins. That;s not the case for after the patch if things are unchanged.

And following your logic, going back to my example with Infinite Light and other rare skins, should they be made tradable so that I can make Infinite Light, get the skin, sell it, use the money to make another rare skin, do the same, and get every rare skin at very minimal cost? No, because that would be just silly.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

It’s an exploit because then you sell Eternity to get most of your money back, whilst keeping both the skins.

Since people get legendaries mainly for the skin, you basically just got 2 legendaries next to free.

Not supposed to happen.

But you have made those two weapons with those two skins and thus you should have them unlocked.

Just because you can get your money back for something doesn’t mean you haven’t made it.

What if I make something tomorrow, get the skin for it, and then in 1 year that item itself is worth way more than it costed me to make it? Should I lose that skin then if I decided to sell it?
Wouldn’t that invalidate the whole purpose of the Wardrobe?

You might not like it, but calling it an exploit is quite silly.

unlocking a skin generally account binds it from what i gathered, so you can never sell anything you unlocked.
This is different for eternity

HOWEVER, you are not getting a sword skin that actually changes its blade based on night and day like eternity. If you wanted to get the equivalent functionality you would have to either make two ascended weapons, or you would have to transmute it all the time.

Also people are forgetting every time you make a legendary you use massive karma and map completion, and wvw, they are also forgetting that eternity costs will not be recouped, because eternity doesnt for as much as twilight and sunrise combined anyhow.
sunrise cost 3k
twilight cost 3k
eternity costs 5k

so it really aint that bad.
Just to make it even more different, they should recolor the hilt of eternity or add some small eternity only effect.

You’re not getting Eternity, but I don’t really see how that fits into the argument, since its about getting Sunrise and Twilight in a way its not supposed to be obtained.

5k-500g-3k-3k=1.5k. That’s getting both Sunrise and Twlight at half the cost of 1. There’s a market correction argument but its hard to predict which way the correction will go because of how this is set up.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don;t really understand your argument. Firstly, salvaging gear doesn’t give you money back, selling the gear does. Its not comparable.

You state “its supposed to allow you access skins you own.” The keyword there is own. Therefore, by this logic, unlocking and being able to use skins through salvage should not work. You do not own it any longer. It is now materials, which you can sell and in turn can get ‘money back.’ Potentially more than the skin is worth. Not often, but the potential still exists.

As for your second argument, again, its not really in context. The argument is for people who just want Sunrise and Twilight at minimal cost, not Eternity.

So, if people shell out 5k (or whatever) for eternity, you have an issue that it also unlocks the other 2 skins (4 technically, since it does the precursor as well if I recall correctly)? And to get those skins they have to bind eternity, so they aren’t getting that 5k back.

There’s no reason why it shouldn’t unlock those skins though. 5k is a lot of gold, no matter which way you look at how it was obtained. Would you be less miffed if it where closer to the cost of the two sub components combined? Keep in mind that that 5k spent could have amounted to the same (or even more) work than it took to make the eternity being purchased.

For your third point, those people who merge Eternity and sell it currently rightfully won’t have access to Sunrise and Twlight skins. That;s not the case for after the patch if things are unchanged.

Except that they have nothing to show for the effort they put forth. Well, gold, but big whoop. Lots of people have gold (coming out their ears it seems). There isn’t any valid reason that they shouldn’t have access to the skins they unlocked through hard work.

And following your logic, going back to my example with Infinite Light and other rare skins, should they be made tradable so that I can make Infinite Light, get the skin, sell it, use the money to make another rare skin, do the same, and get every rare skin at very minimal cost? No, because that would be just silly.

Considering you have to bind or destroy the item to obtain the skin, this obviously wouldn’t work. You wouldn’t be able to sell it after you got the skin. I think we have a minor disconnect on what you seem to think I’m saying.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: phys.7689

phys.7689

It’s an exploit because then you sell Eternity to get most of your money back, whilst keeping both the skins.

Since people get legendaries mainly for the skin, you basically just got 2 legendaries next to free.

Not supposed to happen.

But you have made those two weapons with those two skins and thus you should have them unlocked.

Just because you can get your money back for something doesn’t mean you haven’t made it.

What if I make something tomorrow, get the skin for it, and then in 1 year that item itself is worth way more than it costed me to make it? Should I lose that skin then if I decided to sell it?
Wouldn’t that invalidate the whole purpose of the Wardrobe?

You might not like it, but calling it an exploit is quite silly.

unlocking a skin generally account binds it from what i gathered, so you can never sell anything you unlocked.
This is different for eternity

HOWEVER, you are not getting a sword skin that actually changes its blade based on night and day like eternity. If you wanted to get the equivalent functionality you would have to either make two ascended weapons, or you would have to transmute it all the time.

Also people are forgetting every time you make a legendary you use massive karma and map completion, and wvw, they are also forgetting that eternity costs will not be recouped, because eternity doesnt for as much as twilight and sunrise combined anyhow.
sunrise cost 3k
twilight cost 3k
eternity costs 5k

so it really aint that bad.
Just to make it even more different, they should recolor the hilt of eternity or add some small eternity only effect.

You’re not getting Eternity, but I don’t really see how that fits into the argument, since its about getting Sunrise and Twilight in a way its not supposed to be obtained.

5k-500g-3k-3k=1.5k. That’s getting both Sunrise and Twlight at half the cost of 1. There’s a market correction argument but its hard to predict which way the correction will go because of how this is set up.

like you said, you are only considering market value here, which is going to change regardless. What you are then talking about is an economic issue, not really a game balance issue.
Fact is, you cant get eternity skin properties without making an eternity.
fact is you spent 1.3 million karma 500 skill points, 500 badges of honor and 1000 dungeon tokens getting sunrise and twilight, AND need to give up at LEAST one charachters maximum legendary allotment to make it these two items, to somehow limit its unlock would be a really bad idea.

The costs of materials we cant really figure in here too much, for some people the costs are a lot, for others its one day TP trading, in which case all that non buyable stuff that straight up requires time and effort is a lot more of a loss.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

It’s an exploit because then you sell Eternity to get most of your money back, whilst keeping both the skins.

Since people get legendaries mainly for the skin, you basically just got 2 legendaries next to free.

Not supposed to happen.

But you have made those two weapons with those two skins and thus you should have them unlocked.

Just because you can get your money back for something doesn’t mean you haven’t made it.

What if I make something tomorrow, get the skin for it, and then in 1 year that item itself is worth way more than it costed me to make it? Should I lose that skin then if I decided to sell it?
Wouldn’t that invalidate the whole purpose of the Wardrobe?

You might not like it, but calling it an exploit is quite silly.

unlocking a skin generally account binds it from what i gathered, so you can never sell anything you unlocked.
This is different for eternity

HOWEVER, you are not getting a sword skin that actually changes its blade based on night and day like eternity. If you wanted to get the equivalent functionality you would have to either make two ascended weapons, or you would have to transmute it all the time.

Also people are forgetting every time you make a legendary you use massive karma and map completion, and wvw, they are also forgetting that eternity costs will not be recouped, because eternity doesnt for as much as twilight and sunrise combined anyhow.
sunrise cost 3k
twilight cost 3k
eternity costs 5k

so it really aint that bad.
Just to make it even more different, they should recolor the hilt of eternity or add some small eternity only effect.

You’re not getting Eternity, but I don’t really see how that fits into the argument, since its about getting Sunrise and Twilight in a way its not supposed to be obtained.

5k-500g-3k-3k=1.5k. That’s getting both Sunrise and Twlight at half the cost of 1. There’s a market correction argument but its hard to predict which way the correction will go because of how this is set up.

like you said, you are only considering market value here, which is going to change regardless. What you are then talking about is an economic issue, not really a game balance issue.
Fact is, you cant get eternity skin properties without making an eternity.
fact is you spent 1.3 million karma 500 skill points, 500 badges of honor and 1000 dungeon tokens getting sunrise and twilight, AND need to give up at LEAST one charachters maximum legendary allotment to make it these two items, to somehow limit its unlock would be a really bad idea.

The costs of materials we cant really figure in here too much, for some people the costs are a lot, for others its one day TP trading, in which case all that non buyable stuff that straight up requires time and effort is a lot more of a loss.

I’m sorry if I’m going to sound a bit blunt here but, the argument made was based on buying Sunrise and Twilight outright and selling Eternity, so you can’t really then retort it with karma/WvW costs etc.

We’re not limiting their unlocks either. If you made Sunrise+Twlight, you’ll get the skins. What you shouldn’t then be able to do is just basically resell them and get most of your costs back, because as stated and explained before, that’s not how its supposed to work.

Also, the problem was never about Eternity itself, it was about Sunrise and Twilight. You don’t want Eternity if you’re going to do this, because you’re going to then sell it straight after.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

I don;t really understand your argument. Firstly, salvaging gear doesn’t give you money back, selling the gear does. Its not comparable.

You state “its supposed to allow you access skins you own.” The keyword there is own. Therefore, by this logic, unlocking and being able to use skins through salvage should not work. You do not own it any longer. It is now materials, which you can sell and in turn can get ‘money back.’ Potentially more than the skin is worth. Not often, but the potential still exists.

As for your second argument, again, its not really in context. The argument is for people who just want Sunrise and Twilight at minimal cost, not Eternity.

So, if people shell out 5k (or whatever) for eternity, you have an issue that it also unlocks the other 2 skins (4 technically, since it does the precursor as well if I recall correctly)? And to get those skins they have to bind eternity, so they aren’t getting that 5k back.

There’s no reason why it shouldn’t unlock those skins though. 5k is a lot of gold, no matter which way you look at how it was obtained. Would you be less miffed if it where closer to the cost of the two sub components combined? Keep in mind that that 5k spent could have amounted to the same (or even more) work than it took to make the eternity being purchased.

For your third point, those people who merge Eternity and sell it currently rightfully won’t have access to Sunrise and Twlight skins. That;s not the case for after the patch if things are unchanged.

Except that they have nothing to show for the effort they put forth. Well, gold, but big whoop. Lots of people have gold (coming out their ears it seems). There isn’t any valid reason that they shouldn’t have access to the skins they unlocked through hard work.

And following your logic, going back to my example with Infinite Light and other rare skins, should they be made tradable so that I can make Infinite Light, get the skin, sell it, use the money to make another rare skin, do the same, and get every rare skin at very minimal cost? No, because that would be just silly.

Considering you have to bind or destroy the item to obtain the skin, this obviously wouldn’t work. You wouldn’t be able to sell it after you got the skin. I think we have a minor disconnect on what you seem to think I’m saying.

1. You lost me here. I really don’t know what you’re talking about. I don’t see anyone salvaging Immobulus or anything that’s above junk value unless its an accident. If you;re talking about ‘getting money’ back in terms of 2g through sigils and the such, that’s completely unrelated to the argument.

2. Its about the person who made Sunrise and Twilight, and then Eternity, not the person who bought Eternity. I think you might have misunderstood what this is about.

3. So, if I just bought Sunrise and Twlight off the TP and then did this to basically get the skins next to free, that’s hard work?

Besides, I don;t really get this hard work argument. If you made a choice to sell your legendary, then shouldn’t it be logical that your ‘hard work’ should become gold instead of a legendary? I mean, if I worked by butt off to buy a Porsche, then decided to sell it, should I get to have the Porsche and the money I ‘sold’ it for as well?

Before you counter with that skins aren’t real legendaries, skins are the main reason most people go for legendaries. The stat-switching is a very minor icing on the cake. If you made legendaries look like plain exotics and kept the stat-switching, I can guarantee you that legendaries will be worth a whole lot less almost immediately.

4. I don’t really follow your arguments. The argument I provided on Infinite Light is what ‘should’ happen if your logic was to hold, not what can actually happen.

(edited by Xae Isareth.1364)

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Posted by: Zaxares.5419

Zaxares.5419

You’re assuming that everybody wouldn’t just do the same thing. My prediction is that we’ll end up with a glut of people having Eternity and trying to sell it, but no buyers. So you’re stuck with either using Eternity for the skin (and losing your gold “investment”), or possibly sitting on Eternity for months on end until someone finally decides to cough up the 5k gold to buy it from you. (In a worst case scenario, prices for Eternity could tumble until they’re at or even less than the prices for Sunrise or Twilight!)

And believe me, you’ll be getting undercut alllll the time by people desperate to try and sell their Eternity to recoup their losses, so if you keep relisting to try and stay competitive, you’ll be eating hundreds of gold in listing fees.

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Posted by: Kurokenji.7624

Kurokenji.7624

Hello everyone.

I was wondering; Let’s say I bought two set of aether armor from the gemstore because I wanted my characters to look good in it, will I get a refund for the second set of armor that I purchased?

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Posted by: lordkrall.7241

lordkrall.7241

Yes, you can request a refund after the 15th.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Kurokenji.7624

Kurokenji.7624

Allright! thanks for the swift answer mate!

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Posted by: notebene.3190

notebene.3190

My concern at this point with the charges vs the old types of stones is that it was virtually free (because of the 3 stones granted for each map completion, plus others you’d find along the way) to be able to keep an alt in 3 pieces of armor you like (assuming you hide the gloves, shoulders, head) every 10 levels, and maybe some weapons. Now, if I want to keep upgraded, I’ll have to pay quite a bit of money (unless it’s like 100 charges for $10). Or, just loiter around in zones they are over leveled in to level up, and spend my money one last time at 80 on a final set of Exotic (there will be few, if not only one character, of mine in Ascended).

I guess the other option is to leave them at the levels they are for now.

And yes, I spend plenty of money in the shop. I probably average between $10-$15 mo. Until recently (because of some of the announced changes), I would spend $10 in gems every month as a way to contribute and help control my spending, and then only spend what I had in gems when something came up that I wanted (though, I splurged more a few times). If the cost of the charges are off putting, I may just stop altogether, and stop leveling anyone who isn’t 80 yet and not make any new alts (which, is another $10 loss on the character slot, plus an invariable extra bag space).

I need to remind myself never to watch one of those QA streams again, for reasons I will not elaborate on.

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Posted by: Ansothic.2871

Ansothic.2871

Will there be a way to somehow unlock skins from previous updates that are no longer available to aquire?

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Posted by: Nage.1520

Nage.1520

Will there be a way to somehow unlock skins from previous updates that are no longer available to aquire?

No one can say. I’d originally have said no, but then, some older skins did become available as rare rewards from the last chapters the of the Living Story.

On the other hand, it’s highly unlikely I think for most of that stuff.

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Posted by: shim.7915

shim.7915

What’s up with ascended gear? I mean I’ve got a T3 Norn, but since ascended and wxp are going to be account bound I’ve made a Charr – bought already two pieces of T3 Charr. Can I transmute T3 norn pieces to T3 Charr? Is it possible? I know I’ll be able to swap trinkets between characters etc. but what about armor that is actually taken by other race?

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Posted by: Astralporing.1957

Astralporing.1957

What’s up with ascended gear? I mean I’ve got a T3 Norn, but since ascended and wxp are going to be account bound I’ve made a Charr – bought already two pieces of T3 Charr. Can I transmute T3 norn pieces to T3 Charr? Is it possible? I know I’ll be able to swap trinkets between characters etc. but what about armor that is actually taken by other race?

This has been answered already – no, cultural armor will remain race-limited.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Silvercyclone.1462

Silvercyclone.1462

1. Will characters still be able to use armor from an order they didnt choose?

2. Will armor that we unlocked from a meta achievement in LS be added if we no longer have it? (I think it should cause we did earn it.)

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Posted by: Draknar.5748

Draknar.5748

1. Will characters still be able to use armor from an order they didnt choose?

2. Will armor that we unlocked from a meta achievement in LS be added if we no longer have it? (I think it should cause we did earn it.)

1) I imagine it would be akin to cultural armor. You must be X order to wear it. It will be in your wardrobe, but if you aren’t Vigil, you can’t wear Vigil armor. This is what I assume.

2) No. They have clearly stated that you must have the skin in some form or another in order for it to be added to wardrobe. If you got the Fervid Censor skin, or Karka Shell, for example, and for whatever reason destroyed it. Then you will have to continue your life without it. Had they never introduced this wardrobe, you would have lived out the rest of your GW2 days without the skin and nary a peep would have come out of your mouth. Now they add the wardrobe and all of a sudden you want it back because it was “earned”? You were OK destroying it in the first place, and for all you knew it was gone forever and that was cool with you. It will have to remain cool with you from here on out.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Silvercyclone.1462

Silvercyclone.1462

1. Will characters still be able to use armor from an order they didnt choose?

2. Will armor that we unlocked from a meta achievement in LS be added if we no longer have it? (I think it should cause we did earn it.)

1) I imagine it would be akin to cultural armor. You must be X order to wear it. It will be in your wardrobe, but if you aren’t Vigil, you can’t wear Vigil armor. This is what I assume.

2) No. They have clearly stated that you must have the skin in some form or another in order for it to be added to wardrobe. If you got the Fervid Censor skin, or Karka Shell, for example, and for whatever reason destroyed it. Then you will have to continue your life without it. Had they never introduced this wardrobe, you would have lived out the rest of your GW2 days without the skin and nary a peep would have come out of your mouth. Now they add the wardrobe and all of a sudden you want it back because it was “earned”? You were OK destroying it in the first place, and for all you knew it was gone forever and that was cool with you. It will have to remain cool with you from here on out.

Actually the skin I want was destroyed due to a bug in which Anet believes it is against their code to return to me. Never actualy got the chance to use it.

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Posted by: Draknar.5748

Draknar.5748

Actually the skin I want was destroyed due to a bug in which Anet believes it is against their code to return to me. Never actualy got the chance to use it.

Zuh? A bug? That’s weird they won’t return it because they’ve been known to return skins lost to bugs in the past. Assuming it was a real bug and not you deleting it by mistake and then saying “oh woops, somehow it disappeared, it was a bug! Anet replace it!”

What was the bug if you don’t mind me asking.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Silvercyclone.1462

Silvercyclone.1462

Donno what it was just went to my bank to put it on a char and it was missing after i saw it on another ckittent think it was a hack cause nothing else was missing and i didnt log out between switching chars. I also never touched it since i got it.

Chanes r that the guy that got my support ticket had a bad day and didnt want to deal with it.

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Posted by: shim.7915

shim.7915

What’s up with ascended gear? I mean I’ve got a T3 Norn, but since ascended and wxp are going to be account bound I’ve made a Charr – bought already two pieces of T3 Charr. Can I transmute T3 norn pieces to T3 Charr? Is it possible? I know I’ll be able to swap trinkets between characters etc. but what about armor that is actually taken by other race?

This has been answered already – no, cultural armor will remain race-limited.

I think you didn’t get my point – all I want to do is transmute norn ascended gear to charr, do you get it now?

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Posted by: lordkrall.7241

lordkrall.7241

I think you didn’t get my point – all I want to do is transmute norn ascended gear to charr, do you get it now?

Stats are not bound to armor.
So yes, you will be able to transmute the Ascended stats to a none-norn cultural armor and use it on your charr.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: gridbug.2651

gridbug.2651

This is HUGE, especially for light armor wearers. Now I can finally deck out my necro with some kitten armor and something with legs… LEGS… instead of those ballroom gowns. Ready and waiting!

Hm?

If you can’t do it now you can’t do it in this patch either.
The restrictions still apply.

Realizing I misunderstood this wardrobe concept due to crazy wishful thinking = the sadness.

v.v

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Posted by: BloodyThor.3158

BloodyThor.3158

Hi my question is, when we buy skins from the gem shop, like the primeval armour set, can that skin be reused?

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Posted by: Nike.2631

Nike.2631

Hi my question is, when we buy skins from the gem shop, like the primeval armour set, can that skin be reused?

Yes – the skin becomes available in the wardrobe and you have the item to make one transmutation free.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Astral Projections.7320

Astral Projections.7320

My lvl 35 mesmer is now wearing Vigil pants, Whispers coat, and the starter necro mask. Things that were previously level, order, or profession restricted. It looks awful, but I used (wasted) the transmutation charges just to make sure it COULD be done, before I started complaining about it. Yes, it can be done. No, it doesn’t seem right.

I like the overall concept of the new wardrobe change… but some of the changes kinda suck. I don’t like that characters can access higher level skins at level 1, or wear armor from all 3 orders at once. It makes zero sense; doesn’t align with the idea of different factions and story lines within the game. For me, it’s a continuity problem and these “wardrobe malfunctions” add yet another feature to the game that ruins the rp aspect of GW2. I’ve already felt like this game is less immersive than previous MMOs I’ve played; I don’t feel like I am the character so much as I have a hand up her back puppeting her. Which is unfortunate, but it’s still a great game and I have fun exploring so whatever and I just keep doing my thing. But there are getting to be tooooo many things that there are shortcuts for or that ruin the inner logic of the game.

I am absolutely behind the idea of unlocking skins for armor you can buy on the marketplace, or for allowing you to have a gem store skin set unlocked account-wide and be re-useable (after all, those armor skin sets are not cheap). But for things that are story-specific — like Order armor, or starter items such as necro mask — this does not make sense. You should still have to earn access to order merchants, and only be able to wear armor belonging to your order.

Snip

You could always transfer items across professions and orders and across levels before the wardrobe. This is nothing new. It’s something that could be done since launch.

Before the wardrobe I put my Norn necro facial tattoos on my Charr ele and my Charr ele’s flame eye, I put on my Sylvari Mesmer. People commonly got items from one order and gave them to another char in another, or no order, to use.

To do it, you got the item, used a Transmutation stone or crystal. You transferred the skin to a low level white piece of gear. This broke the soulbinding and made it account bound. You then put it in the bank. You other char picked it up, transmuted it to it’s own piece of gear and then you had a char with gear from different orders or professions. This had to respect the profession types, light to light for example, and cultural armor restrictions but otherwise allowed switching between professions, races, orders and levels.

So what you dislike here has nothing to do with the wardrobe system.

(edited by Astral Projections.7320)

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Posted by: Quae.5431

Quae.5431

You could always transfer items across professions and orders and across levels before the wardrobe. This is nothing new. It’s something that could be done since launch.

Before the wardrobe I put my Norn necro tattoos on my Charr ele and my Charr ele’s flame eye, I put on my Sylvari Mesmer. People commonly got items from one order and gave them to another char in another, or no order, to use.

To do it, you got the item, used a Transmutation stone or crystal. You transferred the skin to a low level white piece of gear. This broke the soulbinding and made it account bound. You then put it in the bank. You other char picked it up, transmuted it to it’s own piece of gear and then you had a char with gear from different orders or professions. This had to respect the profession types, light to light for example, and cultural armor restrictions but otherwise allowed switching between professions, races, orders and levels.

So what you dislike here has nothing to do with the wardrobe system.

Whoa! I did not know that. lol. If this is true then I guess you’re right, it’s nothing to do with the wardrobe system. It’s just the game being lame. Although, this being the case, the new system does make it infinitely easier to transfer items across orders/professions (based on your description of how it was done before). I mean, now it’s easy enough that someone like me, who is obviously slow when it comes to finding ways to transfer Vigil pants to a Whispers agent using the old system, can easily make such changes. Haha.

But seriously, I am blown away. I have been playing since beta and have never noticed this. Because a character can only join one Order, it never would have occurred to me to attempt to wear armor from multiple orders (or races, professions, etc) so I wasn’t looking for ways get around the limitations that I assumed would be in place. Trying to “outsmart” perfectly logical scenarios, for me, does not compute. But I play largely by myself to explore and waste time, and am kinda oblivious to what other people are doing/wearing ….so I’d never have noticed someone wearing Vigil pants and a Priory coat. On the one hand, the fact that I’ve never noticed should mean it’s not a big deal, right? But on the other hand, I am pretty annoyed/disgusted by this knowledge.

So it’s not a recent oversight. It’s been built in for a while. I don’t know what to say other than that it’s one more disappointing thing which, in my mind, makes GW2 not as solid or tightly-woven a game as some of its predecessors. Oh well, if I can’t have another deep and well-written MMO I am ok with settling for free and pretty!

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Posted by: leng jai.2961

leng jai.2961

Wait, people got refunds for outfit duplicates? Where’s my refund for my useless duplicate Infinite Light then?

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Posted by: Donari.5237

Donari.5237

Did you submit a ticket? That’s how we got refunds. They had threads detailing when to send the tickets, how to label them, everything.

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Posted by: leng jai.2961

leng jai.2961

Nah, was away from the game around that time.