GW2 on consoles

GW2 on consoles

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Posted by: chronus.1326

chronus.1326

They would win a lot with it. It’s a bloming market, also, no botters on consoles.

Neverwinter just went on Xbox too not long ago, and it was a f2p medicore game to begin with. So yea, about the ammount of work it would take… I don’t know that, you don’t know it either.

(edited by chronus.1326)

GW2 on consoles

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Posted by: eisberg.2379

eisberg.2379

MMOs do work on consoles without being cross-platform, TESO is the best example. I have it on the Xbox and it’s full of people. They also gave people an opportunity to transfer from PC, and it works much better as an online “virtual world” experience with a proximity voice chat and not a chat window.

It’s not dumbed down, the controls fit perfectly, and TESO also has a limited skill bar like GW/GW2. It also looks magnificent, the graphics are actually multiple times better than on the PC, with a much higher framerate too, so would be in the case of GW2. The CPU of the xbone is two modules of 4core AMD Jaguars, adding up to an effective 8 cores at 1.75 Ghz. You don’t have to be afraid of performance issues.

TESO also has a cash shop, just like GW2, with cosmetic items, and it’s getting frequent updates, a new DLC area just rolled out not long ago. It’s actually a game that’s very much like GW2 in a lot of ways, even better at some areas, albeit lacking in end game and suffering from severe leveling fatugue, but that’s a different topic. Its console version also rolled out a year after its PC release.

The difficulties I see here are China, and maybe porting, but I would risk it.

The game would need a major overhaul to work on the consoles. One thing I can think of is Area of Effect spells, where you have to put where you want to have your effect happen, or the triggered effect like what Necromancer staff skills are like. Something like the Necromancer’s staff skills would not work on a Gamepad, it would be extremely slow to to get where you want it to be while you are still doing other things.

This game would not work on the consoles without some major gameplay overhauls. They would literally be supporting 2 different games at the same time and that would cost them a whole lot of money. Those other MMOs on the console were made with the console in mind, so all updates, balances, and such are the same for all platforms, this saves them money, but with Guild Wars 2 it would literally be 2 different games for them to support.

GW2 on consoles

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Posted by: Wanderer.3248

Wanderer.3248

GW2 runs fine on my Mac mini, which doesn’t even have dedicated graphics. Don’t expect 60+ fps, but you can get 30 easy. MacBook Pro should be able to run it much faster, unless it’s several years old model.

Makes a good backup system for when the inevitable graphics card failures kills the PC (which always seems to happen just as the warranty expires).

GW2 on consoles

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Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

I don’t care if it goes on a console or not, I just want to be able to use a controller to play it. Anyone know how to do it with anti-micro?

Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.