Game Mechanics

Game Mechanics

in Guild Wars 2 Discussion

Posted by: Flint Lightning.1468

Flint Lightning.1468

Heyo all I have an issue with how Anet favors the weak.

I’ve been doing boss runs amongst many other fun things in this game & my issue is with how the weak can tag things & reap rewards so easily.

Example 1 the 3 champs before ulgoth. you beat the kitten out of them while in a full party you get a green bag most the time. you wand them 1 or 2 times you get gold champ bag.

Same goes with Jungle Wurm the 3 champs are the exact same way. To me that’s favoring the weak.

Anyone else agree?

Game Mechanics

in Guild Wars 2 Discussion

Posted by: Tuomir.1830

Tuomir.1830

Short answer? Cognitive bias.

Only fools and heroes charge in without a plan.

Game Mechanics

in Guild Wars 2 Discussion

Posted by: AnniMira.2506

AnniMira.2506

I don’t exactly understand what OP is saying. But when I have soloed small champs (with skull on top of them), I have not got the chest at all – sometimes. Maybe OP is correct. If I use 30 mins to take a champ down, perhaps I should get that chest which comes so easily with a large group.