Guild Halls or the lack there of

Guild Halls or the lack there of

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Posted by: Kendra Nightwind.8734

Kendra Nightwind.8734

For small guilds the current nightmare that is the method of acquiring a guild hall is next to impossible. Please bear with me while I try to explain what I mean.
My little guild consists of three (sometimes four) real life friends that; for the most part, we play the same way. Our primary focus is PvE, we do a little WvW but only to get dailies done. As for PvP, I am the only one that has even made an attempt at it and that was specifically for a newly released rebreather. One I got it for my ranger, I got it for my wife’s elementalist. I have not touched PvP since. The guild was founded in Guild Wars (also known as Prophecies) about eight months after the game came out. We have played together ever since. When Guild Wars 2 came out, we agreed that we wanted to stay together so we launched the guild. After a little over a year we changed to a different server (which cost us everything we had built up) and had to rebuild the guild. We joined a larger guild willing to take us all, but that guild faded away after a few months, leaving us as the primary group of players. So we talked about it and went back to our guild and continued rebuilding it.
Earning influence was something that happened while we were busy doing other things. The item of least importance to us was guild missions.
Now Influence appears to be gone, we have to earn favor. So, how does one earn Guild Favor? Guild Missions. I have joined in on a few Guild Missions only to find out that the to get credit for it you need to represent the guild doing the mission, only the guild you represent gets any influence for your efforts. In other words, there is no way for a small guild to earn favor.
If anyone knows of a way to gain Guild experience, influence or favor: please feel free to post it here. I have not been able to find a way, I have read what little there is in the wiki and ingame.
Let’s cut to the chase, whoever designed this system for guild leveling and getting rid of influence cut the knees out of small guilds. The way leveling works, we can’t even acquire more guild experience with a guild hall, which we cannot acquire because of an inability to acquire influence or favor. Every member of my guild had expected a lot from guild halls, what we did not expect was for ArenaNet to make them next to impossible to acquire. In no uncertain terms every member of my guild feels that ArenaNet has betrayed our trust and lied to us. ArenaNet promised Guild Halls as part of the base game, that didn’t happen. Now we have this mess and they call it Guild Halls. As for as I am concerned what has been done with Guilds is unforgiveable.

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Posted by: Faytar.4903

Faytar.4903

some times you can get outside help for guild bounty missions , other then that i dont know

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I think small guilds can do treks and get favor that way. And can’t you do bounties? There are usually other guilds doing them also at the same time.

Be careful what you ask for
ANet may give it to you.

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Posted by: Khisanth.2948

Khisanth.2948

Missions are separated into easy, medium and hard. The easy ones are either soloable or doable with 2 or 3 people.

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Posted by: TexZero.7910

TexZero.7910

There’s the Guild Hall in LA for small guilds like you describe.

The only thing they need to restore is the features that guilds had prior to HoT being locked away now.

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Posted by: Fengzhou.9853

Fengzhou.9853

My friends and I are in a similar position sadly.

We managed to enough enough favor to start the quest.. but now the problem is the quest you clear out the Exalted area guild hall for example is far over-tuned for small groups.. It’s impossible to do with 3-4 people in the time limit they impose.

Granted I know they are all about big everythings when it comes to guilds/pvp, but there are many many MANY small guilds of friends/family only sort and to be shafted like that really is insulting.

We’re to the point that unless we get more people we can trust on a friends/family level.. that we’re never going to achieve the guild hall we REALLY wanted and with that goes those guild hall only vendors and gear things too.. It royally sucks since most of the people I knew before hand have quit playing gw2 even the expansion didn’t bring them back.

Not sure what else to do aside from join someone else’s guild, but that doesn’t solve this problem for smaller guilds at all and I would really hope that Anet could do something to help smaller guilds out somehow.. Please? :<

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Posted by: Tigaseye.2047

Tigaseye.2047

I know, it’s awful.

They need to take another look at it and change at least some stuff back; simple as that, really.

I don’t know if they will, but all these things, however small they may seem to Anet, are nails in coffins to the players.

“Turns out when people play the game, they don’t admire your feet at all.” sephiroth

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Posted by: carythanis.7940

carythanis.7940

Thanks!
The same!
We want to gain points of favor like we won points of influence.
The first word of the name of this game is “guild” and before HoT it was possible to play with your guild on many activities and rewarded for that.

Since HoT there is only ONE way: doing missions guild. That’s all.

That’s not fun and fair for small guilds.
Why this limit?

(edited by carythanis.7940)

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Posted by: Fengzhou.9853

Fengzhou.9853

Thanks!
The same!
We want to gain points of favor like we won points of influence.
The first word of the name of this game is “guild” and before HoT it was possible to play with your guild on many activities and rewarded for that.

Since HoT there is only ONE way: doing missions guild. That’s all.

That’s not fun and fair for small guilds.
Why this limit?

That’s just it… Small guilds had zero advantage, they where already gated on earning influence at a much slower pace compared to larger guilds.

My guild was only able to get the quest to clear the guild hall -because- we had leftover influence and we converted it and had to do one guild mission. We got lucky with that because people showed up and helped us do it..

Excited as we were, our hopes got crushed after trying as hard as we could with the three of us to clear the hall, only tuned for large groups it seemed. We could kill things, but not before the time limit of the mobs themselves so exposing the Mordrem things that kept barfing out more mobs was so small because we couldn’t dps fast enough/hard enough and endure all the damage long enough.

It’s more then a challenge, it’s punishing. Already I don’t see why it’s got such a high player expectation. It’s not like making the clearing of the hall easier for smaller guilds would be horrible. Opening up vendors and other things would automatically be slower for smaller guilds compared to larger ones, so I don’t understand why it is the way it is currently.

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Posted by: Kendra Nightwind.8734

Kendra Nightwind.8734

My friends and I are in a similar position sadly.

We managed to enough enough favor to start the quest.. but now the problem is the quest you clear out the Exalted area guild hall for example is far over-tuned for small groups.. It’s impossible to do with 3-4 people in the time limit they impose.

Granted I know they are all about big everythings when it comes to guilds/pvp, but there are many many MANY small guilds of friends/family only sort and to be shafted like that really is insulting.

We’re to the point that unless we get more people we can trust on a friends/family level.. that we’re never going to achieve the guild hall we REALLY wanted and with that goes those guild hall only vendors and gear things too.. It royally sucks since most of the people I knew before hand have quit playing gw2 even the expansion didn’t bring them back.

Not sure what else to do aside from join someone else’s guild, but that doesn’t solve this problem for smaller guilds at all and I would really hope that Anet could do something to help smaller guilds out somehow.. Please? :<

Congrats on being able to get as far as you have. If you want an extra ranger and are located or playing on NA servers send me a note in game. I would be happy to assist.

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Posted by: Fengzhou.9853

Fengzhou.9853

My friends and I are in a similar position sadly.

We managed to enough enough favor to start the quest.. but now the problem is the quest you clear out the Exalted area guild hall for example is far over-tuned for small groups.. It’s impossible to do with 3-4 people in the time limit they impose.

Granted I know they are all about big everythings when it comes to guilds/pvp, but there are many many MANY small guilds of friends/family only sort and to be shafted like that really is insulting.

We’re to the point that unless we get more people we can trust on a friends/family level.. that we’re never going to achieve the guild hall we REALLY wanted and with that goes those guild hall only vendors and gear things too.. It royally sucks since most of the people I knew before hand have quit playing gw2 even the expansion didn’t bring them back.

Not sure what else to do aside from join someone else’s guild, but that doesn’t solve this problem for smaller guilds at all and I would really hope that Anet could do something to help smaller guilds out somehow.. Please? :<

Congrats on being able to get as far as you have. If you want an extra ranger and are located or playing on NA servers send me a note in game. I would be happy to assist.

I do in fact play on NA servers actually I’m always looking for friends! I just happen to be rather shy.

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Posted by: Kulvar.1239

Kulvar.1239

the problem is the quest you clear out the Exalted area guild hall for example is far over-tuned for small groups.. It’s impossible to do with 3-4 people in the time limit they impose.

My guild did it with a group of 5 people.
The event scale with the amount of people participating.
More event pop, more foes.

Very possible, if people know how to PvE and are properly geared for this.
Train yourself in Magus Falls.

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Posted by: Fengzhou.9853

Fengzhou.9853

the problem is the quest you clear out the Exalted area guild hall for example is far over-tuned for small groups.. It’s impossible to do with 3-4 people in the time limit they impose.

My guild did it with a group of 5 people.
The event scale with the amount of people participating.
More event pop, more foes.

Very possible, if people know how to PvE and are properly geared for this.
Train yourself in Magus Falls.

Maybe 5 is the magic number, depends on group composition and gear as well.

For mine it was me and 2 other people, 3 isn’t enough for the Exalted area guild hall is my guess. I also wasn’t in ascended or exotic gear.. which can certainly play another factor in it.

My personal skill isn’t a factor in the issue with this either.

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Posted by: clarkcd.6532

clarkcd.6532

My guild did it with 5 members. 2 warriors, 1 dragon hunter, 2 rangers. It was close but we pulled it out in the end. I wouldn’t have wanted to try it with any less than 5.

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Posted by: DoctorDing.5890

DoctorDing.5890

Someone on here said that 9 is the optimum as the mobs sizes step up at 10.

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Posted by: Fengzhou.9853

Fengzhou.9853

@clarkcd- I tried it with my friends, one being a dragonhunter, the other a druid and my reaper.. it didn’t work so good. If we had 5 it might’ve been do-able.

@DoctorDing- That’s what I heard as well :/ It doesn’t scale -down- from it’s current amount, only up and it was too much for 3.

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Posted by: Chase.2798

Chase.2798

some times you can get outside help for guild bounty missions , other then that i dont know

You can always ask other guilds for help if having problems with the pvp challenges go into the pvp lobby and ask for help(might not get the nicest responses but im sure some ppl will help), cant get enough ppl to finish a trek find other small guilds to run with once for theirs once for yours. Just some ideas to help…i know its tough on small guilds

Big Papa Chase – Warrior and Guardian
Papa’s Lady Luck- Necro
(HELL)

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Posted by: CureForLiving.5360

CureForLiving.5360

I’ve seen people advertising for help in LFG.
As for favour, yeah I’m ok with the bulk of it coming from guild missions, but having another secondary means of getting it would be nice.

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Posted by: Devata.6589

Devata.6589

Thanks!
The same!
We want to gain points of favor like we won points of influence.
The first word of the name of this game is “guild” and before HoT it was possible to play with your guild on many activities and rewarded for that.

Since HoT there is only ONE way: doing missions guild. That’s all.

That’s not fun and fair for small guilds.
Why this limit?

Honestly I think it’s a positive. This makes guilds more like.. well a guild. You do things together to build something up together.

The old system was less personal.. influence came rolling in from members doing stuff even if he never did anything together with guild-members.

I think they can add in more things to earn favor, don’t get me wrong. When doing a raids with >50% guild-members or doing a World-boss activated as guild. That should also give favor or benefits to the guild in another way. (Like the decorations some world-bosses can reward).

But the idea that you get things for completely guild-unrelated stuff was imho bad.

-

More on the topic. Maybe the question should be when you are talking about a guild. Personally I would say 15. I think Anet said something like 10 or maybe 5. They said something about this when talking about claiming the hall.

The 3 – 4 that OP talk about is simply not considered a guild by ArenaNet (and honestly I agree with that). It’s a group a friend.. a party. But not a guild.

Of course this is something you can have different idea’s over and none are factual true or false, it’s an opinion. Discussion this further is useless. But I think this is something to take into consideration when having this discussion.. From how many members are you considered a guild.

I think the current system is in fact pretty good for bigger and smaller guilds. People just have to change their expectations. As a smaller guild you might want to focus on one element.. the arena or the workshop or the tavern. You should not expect to get exactly the same as a bigger guild that has more resources.

The only improvement that I could see, is changing the required guild-level for some of the upgrades. So you can in fact max out the mine and one element of the guild (like the Workshop) while ignoring the rest. I am pretty sure that it’s now impossible because some upgrades require some level higher then what you could get by just upgrading the mine and the work-shop (as an example).
The easy fix would be to just lower that requirement, a harder but maybe better solution would be to start with lower required levels, but as soon as you unlock a upgrade for one element, the required level for another part of the hall increases. So when you would go for everything you still had the same level requirements while going for one is also a possibility.

It’s not that I completely dislike the level-system. I think locking something like the guild-hall expansion behind level 40 is in fact a positive thing.

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Posted by: Jordy.1570

Jordy.1570

everyting is build around the cash shop. want a guild hall? just give us some money and u will get one…. last time i bought or played a game with a cash shop. kitten u greedy kittens

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Posted by: Khisanth.2948

Khisanth.2948

My friends and I are in a similar position sadly.

We managed to enough enough favor to start the quest.. but now the problem is the quest you clear out the Exalted area guild hall for example is far over-tuned for small groups.. It’s impossible to do with 3-4 people in the time limit they impose.

Granted I know they are all about big everythings when it comes to guilds/pvp, but there are many many MANY small guilds of friends/family only sort and to be shafted like that really is insulting.

We’re to the point that unless we get more people we can trust on a friends/family level.. that we’re never going to achieve the guild hall we REALLY wanted and with that goes those guild hall only vendors and gear things too.. It royally sucks since most of the people I knew before hand have quit playing gw2 even the expansion didn’t bring them back.

Not sure what else to do aside from join someone else’s guild, but that doesn’t solve this problem for smaller guilds at all and I would really hope that Anet could do something to help smaller guilds out somehow.. Please? :<

The capture mission scales.

There are more things that needs to be killed per wave with more people inside

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Posted by: Abjurer.9302

Abjurer.9302

It took 4 hours but we were able to capture the Lost Precipice with two players. Here are some tips we found:

1) Ignore maws that spawn on the edge of the map. It takes away too much time to walk to them. This will also make the next maw spawn harder since more time will be spent walking away from this location. Instead we would go to a central location to wait for the next maw spawn.

2) At the end we were continuing the mission even if we failed on a few maws in a row. Since the spawns are RNG you never know when you will get some lucky spawns. I think we had 4 failed and 3 successful maw attempts before we got 2 nice spawns to complete the mission.

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Posted by: trino.4832

trino.4832

I’m going to first say guild halls do take a lot of resources and time. That is what being part of a guild is. Time and dedication to grow something from nothing while coming closer as a community with a common cause.

My little guild of three dedicated players don’t seem to have to much trouble with the guild hall system. We capture our guild hall after a few tries and we have been managing our atherium production pretty tightly, to the point where we have only wasted about 60 minutes. We use the time while production is happening to farm the needed supplies while looking head at the time gated resources. Prior to HOT we are hoarders like a lot of people in MMOs so are stockpile each while dewindling have served their purpose.

As for favor we obtained the extra mission slots first to give us a higher chance to obtain the “easier” missions such as treks (the hard one we completed with all three players), races (we can do the easy ones on our own while using the reset to perform the hard ones with other groups), WvW has been pretty easy so far, and PvP is the only one that i have a complaint about (i wish the timer didn’t count down in the lobby while waiting for matches). Puzzles are out of our reach due to the six person requirement, but you can’t get everything you want. Currently my guild is at level 18 and going to be 19 in three days due to the atherium production (we didn’t take mining increase speed cause it didn’t fit into our math as of yet). Yes we did start a few levels higher because we already had upgrades before HOT.

Edit: removed the end statement as it was pointed out it could be considered rude.

(edited by trino.4832)

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Posted by: Fengzhou.9853

Fengzhou.9853

I’m going to first say guild halls do take a lot of resources and time. That is what being part of a guild is. Time and dedication to grow something from nothing while coming closer as a community with a common cause.

My little guild of three dedicated players don’t seem to have to much trouble with the guild hall system. We capture our guild hall after a few tries and we have been managing our atherium production pretty tightly, to the point where we have only wasted about 60 minutes. We use the time while production is happening to farm the needed supplies while looking head at the time gated resources. Prior to HOT we are hoarders like a lot of people in MMOs so are stockpile each while dewindling have served their purpose.

As for favor we obtained the extra mission slots first to give us a higher chance to obtain the “easier” missions such as treks (the hard one we completed with all three players), races (we can do the easy ones on our own while using the reset to perform the hard ones with other groups), WvW has been pretty easy so far, and PvP is the only one that i have a complaint about (i wish the timer didn’t count down in the lobby while waiting for matches). Puzzles are out of our reach due to the six person requirement, but you can’t get everything you want. Currently my guild is at level 18 and going to be 19 in three days due to the atherium production (we didn’t take mining increase speed cause it didn’t fit into our math as of yet). Yes we did start a few levels higher because we already had upgrades before HOT. At some point will we, as a small guild, feel the crunch from the needed resources; of course we will but we hope to minimize it by preparing for future upgrades now.

tldr: Anedotal story from a small guild saying it isn’t so bad with some planning and a few dedicated people.

You know, that was a nice read.. until the last sentence. I see the rudeness and attitude. Not everyone may be good at math.. or be super elite, as nicely geared etc. Don’t agree, so you insult it as ‘anecdotal’.. I think that’s what you meant, because Anedotal isn’t a word.

The event to clear the hall scales UP from 9 people from where it is, not DOWN from where it is.

Sounds like so many people aren’t doing the Exalted one, why is that? Are the others easier?

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Posted by: trino.4832

trino.4832

I’m going to first say guild halls do take a lot of resources and time. That is what being part of a guild is. Time and dedication to grow something from nothing while coming closer as a community with a common cause.

My little guild of three dedicated players don’t seem to have to much trouble with the guild hall system. We capture our guild hall after a few tries and we have been managing our atherium production pretty tightly, to the point where we have only wasted about 60 minutes. We use the time while production is happening to farm the needed supplies while looking head at the time gated resources. Prior to HOT we are hoarders like a lot of people in MMOs so are stockpile each while dewindling have served their purpose.

As for favor we obtained the extra mission slots first to give us a higher chance to obtain the “easier” missions such as treks (the hard one we completed with all three players), races (we can do the easy ones on our own while using the reset to perform the hard ones with other groups), WvW has been pretty easy so far, and PvP is the only one that i have a complaint about (i wish the timer didn’t count down in the lobby while waiting for matches). Puzzles are out of our reach due to the six person requirement, but you can’t get everything you want. Currently my guild is at level 18 and going to be 19 in three days due to the atherium production (we didn’t take mining increase speed cause it didn’t fit into our math as of yet). Yes we did start a few levels higher because we already had upgrades before HOT. At some point will we, as a small guild, feel the crunch from the needed resources; of course we will but we hope to minimize it by preparing for future upgrades now.

tldr: Anedotal story from a small guild saying it isn’t so bad with some planning and a few dedicated people.

You know, that was a nice read.. until the last sentence. I see the rudeness and attitude. Not everyone may be good at math.. or be super elite, as nicely geared etc. Don’t agree, so you insult it as ‘anecdotal’.. I think that’s what you meant, because Anedotal isn’t a word.

The event to clear the hall scales UP from 9 people from where it is, not DOWN from where it is.

Sounds like so many people aren’t doing the Exalted one, why is that? Are the others easier?

I am sorry it came off rude nor was it my intent. The reason i said it was an anecdote (thank you for the correction edit is to follow ) was because i know not everyone’s story is not the same. What i want to say it is possible for even the smallest guild to complete these task but they need to plan it out more due to the limited resource one can gather in a time frame. I don’t see the need to “cater” to smaller guilds because the tasks are not out of reach they will just take more time. As it should be.

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Posted by: Kendra Nightwind.8734

Kendra Nightwind.8734

My guild’s main problem is that we simply can not get the favor (Influence) to be able to mount an expedition to claim our hall.

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Posted by: UnbentMars.9126

UnbentMars.9126

I am in a larger guild (some 300 people, 80-120 are active representers) but we have a number of members who are in 5-10 person guilds for their main guilds. They join us for a lot of our missions and we share some resources/help them out when they ask for it, so I recommend befriending people in a larger guild who are willing to help out, specifically for clearing the Guild Hall and missions

Rev, Ele, Burnzerker
“Beware he who would deny you access to information,
for in his heart he dreams himself your master.”

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Posted by: VaaCrow.3076

VaaCrow.3076

the problem is the quest you clear out the Exalted area guild hall for example is far over-tuned for small groups.. It’s impossible to do with 3-4 people in the time limit they impose.

My guild did it with a group of 5 people.
The event scale with the amount of people participating.
More event pop, more foes.

Very possible, if people know how to PvE and are properly geared for this.
Train yourself in Magus Falls.

Maybe 5 is the magic number, depends on group composition and gear as well.

For mine it was me and 2 other people, 3 isn’t enough for the Exalted area guild hall is my guess. I also wasn’t in ascended or exotic gear.. which can certainly play another factor in it.

My personal skill isn’t a factor in the issue with this either.

Your personal skill and gear is most definitely a factor in this, you were not using gear designed to be used for the content you were playing ( exotic, ascended). exotic is cheap to acquire, and appropriate for areas with level 80+ mobs. If you had the personal skill you speak of you would have a properly geared character ready to tackle the content, that fact that you did not, makes your complaint more of a joke.

As for people, we did lost precipice kitten -6 (one dc’d) and had no issues with it being difficult, we failed once, got it 2nd try once we saw how the mechanics worked, and realised what we had to do, which mobs we had to kill first, etc.

I’m sorry if my comment reeks of attitude, and i don’t mean to insult with this post. But how can you expect to withstand level 80 mobs in substandard gear with a lack of understanding for the pve mechanics. I think you need to log off the forums, re-evaluate how you approach end-game content, and Google how to gear a level 80 character.. As having someone running around in yellow/blue/green gear is more detrimental than helpful….

[Rise] Madness Rises Guild Leader [Kei Shade-ranger]
May our BL break all foes. Fear our babou!
Gunnars Hold Represent! <3

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Posted by: Khisanth.2948

Khisanth.2948

My guild’s main problem is that we simply can not get the favor (Influence) to be able to mount an expedition to claim our hall.

It’s only 150 Favor for the expeditions that is 50% of an easy mission.

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Posted by: Fengzhou.9853

Fengzhou.9853

@Trino, ahh I see! No worries then and yeah, I don’t mind it taking longer.. but I still feel tuning could be better adjusted for sizes 5+ at very least. As currently the guild hall clearing objective doesn’t shrink or increase until you have more then 9 people in there doing it.

If they treated it a bit more like a dungeon being 5 people and up, I’d be totally at ease with this.

I do like some other ideas and I been working at networking since others just don’t have the time, and time is something I have a lot of lately… I always do when winter starts to settle in hehe. I may seek out some larger guilds on the US who have members willing to Ally somehow and maybe just help us out doing a few missions etc, and in return I’d do what I could to help them out as well, even if it’s farming a few events, champs etc.

@VaaCrow- ahh I knew someone would say just what you did. Okay, then I suppose Anet advertised falsely hmm? You shouldn’t have to get full ascended or full exotics to do the new expansion. Assuming EVERYONE does is kitten poor design actually and quite ignorant when it comes to observation.

Getting GOLD isn’t that easy either unless you’re a math whiz with great foresight in economics who doesn’t do much aside from buying low and selling for triple flips on the TP. I confess I’m NOT that type of person who can do that very well.

So this leaves a person to buying gold with gems for real money.. or risking their account with third party sites for better bang for their buck. If you’re playing anything that doesn’t require berserker’s, soldier’s or knight’s armor in Heavy armor type, you’d be correct! However if you are unlucky and roll a heavy wearing class then you get to pay 5-6 gold per piece of exotic gear from the TP because karma isn’t that lucrative of a currency to obtain anymore.

Nowhere in my post did I insinuate anyone should just ‘faceroll’ it. I simply stated my experience as a player who’s returned from a VERY long absence to agree with the sentiment small guilds DO get shafted here and the only solution IS to amalgamate with a larger guild. There IS no care for small guilds, it’s ‘get big, get good or get lost’ with many people who comment on the forums here. Seriously mature. I’m not going to spell out simple logic and I do not need to explain why this makes sense in a connect the dot fashion.

Now I apologize, I am starting to be rude now, but I get tired of the haughty snotty attitudes very easily and am quite sick of the ‘great divide’ in gaming communities, people fail to realize that they’re the ones poopin in their own pool then wonder why it sucks to go for a swim.

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Posted by: Hannelore.8153

Hannelore.8153

My guild’s main problem is that we simply can not get the favor (Influence) to be able to mount an expedition to claim our hall.

Our guild managed to do this by setting guild mission prefernces to PvE only, then waiting until it refreshed (once per week?) and presented us with a guild trek. This is a simple mission that you can complete with 1 or 2 people by using the dulfy guide. If you don’t already have the locations memorised, one person won’t be able to do it, two might, and three is the safe number. But after you get them memorized even a single person can complete the easy guild trek in the alotted time.

Make sure you have the guide preloaded, preferably on another monitor or laptop or something not intefering with your game, set all settings to low to minimize load times, avoid a lossy internet connection and use a character who has a good balance between speed, survival, and damage. Speed is most important.

Moderate jumping skills are required, so practice jumping puzzles beforehand.

Daisuki [SUKI] LGBT-Friendly Guild Leader | NA – Jade Quarry
I’m usually really sweet… but this an internet forum and you know how it has to be.
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(edited by Hannelore.8153)

Guild Halls or the lack there of

in Guild Wars 2 Discussion

Posted by: Kendra Nightwind.8734

Kendra Nightwind.8734

My guild’s main problem is that we simply can not get the favor (Influence) to be able to mount an expedition to claim our hall.

Our guild managed to do this by setting guild mission prefernces to PvE only, then waiting until it refreshed (once per week?) and presented us with a guild trek. This is a simple mission that you can complete with 1 or 2 people by using the dulfy guide. If you don’t already have the locations memorised, one person won’t be able to do it, two might, and three is the safe number. But after you get them memorized even a single person can complete the easy guild trek in the alotted time.

Make sure you have the guide preloaded, preferably on another monitor or laptop or something not intefering with your game, set all settings to low to minimize load times, avoid a lossy internet connection and use a character who has a good balance between speed, survival, and damage. Speed is most important.

Moderate jumping skills are required, so practice jumping puzzles beforehand.

Thank you, that very much helped. After reading your post I was about to complain about those non-existent “Guild Treks” then I jumped over to Dulfy and discovered they do exist, even if there is nothing on the guild tab about “Treks.” Wiki is very poorly cross-referenced.
It may take us a while but at least now we can earn our favor. Why didn’t wiki have these cross-referenced as a way to ear favor, or anything else actually.

Guild Halls or the lack there of

in Guild Wars 2 Discussion

Posted by: clarkcd.6532

clarkcd.6532

@VaaCrow- ahh I knew someone would say just what you did. Okay, then I suppose Anet advertised falsely hmm? You shouldn’t have to get full ascended or full exotics to do the new expansion. Assuming EVERYONE does is kitten poor design actually and quite ignorant when it comes to observation.

Now you have been away for a long time but in three years it is a fair assumption that anyone who played the game and wanted a full set of exotics would have it by now. Whether you agree with it or not level 80 content is set up with exotic level gear in mind.

Getting GOLD isn’t that easy either unless you’re a math whiz with great foresight in economics who doesn’t do much aside from buying low and selling for triple flips on the TP. I confess I’m NOT that type of person who can do that very well.

You could also get exotics from WvW, PvP, dungeons or Karma. I don’t do any of the things you describe for the TP and I usually make a couple gold a day just from my item drops. Also don’t be afraid to use your laurels to make some cash.

So this leaves a person to buying gold with gems for real money.. or risking their account with third party sites for better bang for their buck. If you’re playing anything that doesn’t require berserker’s, soldier’s or knight’s armor in Heavy armor type, you’d be correct! However if you are unlucky and roll a heavy wearing class then you get to pay 5-6 gold per piece of exotic gear from the TP because karma isn’t that lucrative of a currency to obtain anymore.

If you are the kind of person who wants your reward immediately then these are the only ways to go about it. In game rewards are usually earned slowly with currency or if you’re lucky a drop you need. Again, GW2 assumes you’ve been gearing your characters for the last 3 years, not the last 3 days.

Nowhere in my post did I insinuate anyone should just ‘faceroll’ it. I simply stated my experience as a player who’s returned from a VERY long absence to agree with the sentiment small guilds DO get shafted here and the only solution IS to amalgamate with a larger guild. There IS no care for small guilds, it’s ‘get big, get good or get lost’ with many people who comment on the forums here. Seriously mature. I’m not going to spell out simple logic and I do not need to explain why this makes sense in a connect the dot fashion.

While it is true that larger guilds can take advantage of economies of scale that smaller guilds can not it does not mean that smaller guilds are blocked out from doing the same activities. They must realize they are smaller and have more tempered short term goals and an expanded time frame for their long term goals.