Guild Wars 2 not doing well, True or False?

Guild Wars 2 not doing well, True or False?

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Posted by: Vayne.8563

Vayne.8563

No GW2 is not doing well at all…it is dying.

Don’t let these whiteknights argue and tell you otherwise because all they are doing is trying to convince themselves.

If you want to see it for yourself just log in and look at the population declining before your very eyes…

You might want to look up dying in the dictionary. I’m not sure it means what you think it means.

ANY MMO that’s dying will start reducing it’s staff. Most MMOs don’t have a staff of 300 to begin with. Games that did badly like Star Wars ToR and TSW (or at least well below expectation) fired percentages of their staff. And because these are public companies, they have to let people know when there’s a lay off or they can be in serious trouble.

NCsoft is also a public company. So if the game is doing badly why is Anet hiring?

Do you know why you don’t have an answer? Because you have nothing but anecdotal evidence that the game is dying. The game is making money or there would be lay offs. And if it’s making money…it’s not dying.

Haha I could say the same things about your arguments…

You don’t have any facts on why they are hiring or how well they are doing. You have no idea on their finances either..

What I can speak to is what I see….so go ahead and whiteknight all you want and get good and fired up, I don’t care…you aren’t trying to convince me really, you are trying to convince yourself that every thing is ok…and in doing so you don’t even realize people like you are a true cancer to a game.

Actually, I do have direct and hard evidence. ANYONE can look up the quarterly NCsoft report and see that Guild Wars 2 is making money. Anyone including you. The game is profitable and therefore it’s not dying.

What is your definition of not dying. Having millions of players? Is Eve dying? Because Eve Online is growing but they’re just reaching half a million players now. How many players does an MMO need to have to not be dying.

You use the word dying as if you have half a clue as to what it means. If Guild Wars 2 had 300,000 players, it wouldn’t be dying, as long as a percentage of those players used the cash shop.

People bandy about words like dying when they have no idea. I have NEVER seen an MMO that was doing badly that didn’t lay off part of the staff. I’ve certainly never seen an MMO that was hiring while it was dying. That sorta makes no sense no matter how you slice it.

So let’s look at the proof.

Anet released in quarterly report showing Guild Wars 2’s profitability.
Anet is hiring (and hasn’t had any layoffs).
People on certain servers are claiming to see lots of people in be in overflows.

Your evidence.

I don’t see lots of people.

Good. We’ll leave it here and let the other people on the forums decide which of us is right, shall we?

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Posted by: eisberg.2379

eisberg.2379

No GW2 is not doing well at all…it is dying.

Don’t let these whiteknights argue and tell you otherwise because all they are doing is trying to convince themselves.

If you want to see it for yourself just log in and look at the population declining before your very eyes…

Who are you going to believe, the ‘Full’ status markers, the getting kicked into overflow trying to visit Southsun, the fact that only now nine months later has Anet reduced the box cost, or the desperate trolls of the First Name Only Haters Club?

I’m going to believe 200+ players offline for months in my ex guild(s), i’m going to belive no queue in wvw (except prime time, but even then outmanned or close to it on 2 border, t2 server) while 4-5 months ago it was min 1h queue on every border, i’m going to believe biggest spvp tournament with 4k views with is joke comparing to gw1.

First of all, the players do not decide where they get to go. Southsun is a perfect example of Anet funneling all the players in Guild Wars to one location to make it seem like there are more players than there actually are, so it’s really Anet deciding where the players will go. Secondly, you really believe the “full” markers? Have you walked around any maps recently? You’ll see two people in like 5 hours. Lastly, I’ve switched guilds multiple times because they’ve all gone over to other mmorpgs, and there were 400+ people in each of those guilds. 30 people were leftover when everyone went back to WoW and Neverwinter. The lack of permanent content and lack of actual accomplishment finally got to people I guess. I know for me the big part of an mmorpg is forever getting better by gaining new armor/weapons/money. Anet has taken every single one of those things away with this game and most people don’t like that. New armor, weapons, and easier money can easily improve this game.

My experience and so many others that I know (most of which I do not play with, nor on the same servers) have the exact opposite of you. Everywhere I go I see a crap ton of players, and this is on any maps from at least level 1-65, never being at an event without it being a zerg. In a guild with 200+ active people out of the 230 on our roster, have a co worker who is in a guild with 1100 people, with a 75% active rate.

In other words, you people need to quit using your own personal experience as “proof” because there are going to be plenty of people with the exact opposite of you.

Seeing as how the max amount of members in a guild is 500, I’ll assume you’re either ignorant or trolling. 75% active rate? Please. Even the strongest guild on my server couldn’t hit a 75% activity rate among its members, and they kick inactive members monthly. Plus they had about 500 members. I think the largest amount of members on at one time was 70% on a Saturday. A 75% activity rate with 1100 members would be nearly impossible. Other than that, I do not disagree that there are “some” servers that have a lot more people than my server. Every server I have guested on, which was almost all of them, has had the same amount of people that my server had. If your server was one of the few I didn’t guest to, I apologize, but it seems as though you are exaggerating to prove a point. And when you’ve played as long and as hard as I have, “Personal Experience” is as good as cold hard evidence. When I created my character, there were tons of people everywhere I went. Fast forward 9 months later…. and I don’t see anyone anymore except in LA and at the events that Anet gives. Ask around, you’ll find that many players on various servers don’t see anyone. Ever.

There are a lot of guilds out there that split themselves off into different guilds because of that limit, but they all share the same Guild forums.

The game has aged enough that everyone is going to be dispersed among the various activities in the game. When the game first released it was basically a herd moving through each zone, this is how it is with every new MMO, and then not to long after when most people get to highest levels, they are dispersed throughout the whole game in various activities. It is perfectly normal for world to seem not as populated as when the game first released, it even happened in WoW as they were increasing their active sub number month after month for many years.

Guild Wars 2 not doing well, True or False?

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Posted by: Vukovic.9320

Vukovic.9320

It’s good that the population isn’t massive atm.
IMO let the fanatics and kids stick to World of Warcraft.

Once all the gear has been grinded in the MOP expansion, hopefully mature people and guilds will come back to the game they’ve already paid for and enjoy the new content/continuous content that has been polished.

This break that WOW’s given GW2 allows Anet to polish the game.
Fixing bugs and adding in new PVE content.
Balance the game from dedicated player feedback rather than mindless kids whining.
Polish the sPVP system (that is started to be promoted through community tourneys), which will be appealing after a few seasons of WOW’s favourite of the month arena crap.

Not to mention when guilds start coming back to GW2, WvW will get interesting again.
Culling has been a major issue they’ve been fixing as well as server hopping.

All of this while some of us are here enjoying the game as is, it all points to better things to come.

People quit games that are broken, unsupported WOW clones that don’t listen to their community.
It was said about Warhammer, Star Wars, Aion, Rift and many others.
That cannot be said about GW2. (Besides the odd nit pick)

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Posted by: Parlourbeatflex.5970

Parlourbeatflex.5970

I think they are just waiting to sell GW2 in China this year. And Maybe release the expansion next year globaly to maximize their profit.

At least that’s what I think. Probably a better marketing strategy to do so.

This.

My prediction is (crystal ball in hand) once guild wars 2 hits china and the asian market, we will begin to hear details and speculation about an expansion.
Then we will get an official announcement at the end of this year or the start of 2014.

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Posted by: Siphaed.9235

Siphaed.9235

The problem with the population is that MMO gamers have a trained one-track mind: “End Game”. That’s their ‘goal’ for a “real game” experience. They encompass the entire end-game thought into raids, dungeons, and anything that seems to ‘progress’ their character through more stats, higher gear scores, and the lot.

Although the game WoW didn’t pioneer Raiding, Dungeons, or gear progression, it did popularize it to a point that it’s programmed into consumer’s minds.

The point of that rambling? Well, it’s because Guild Wars 2 has a different style of “End-Game” to where there’s lots to the game that’s playable, yet people don’t understand it. Their brains literally don’t comprehend ‘fun’ without the pre-programmed aspects from games like WoW. Things like having WvW conflicts for the sake of server pride…unheard of… sPvP for bragging rights of winning instead of the next Tier of PvP gear….crazy …. exploration, jumping puzzles, and experiencing the game’s world because it’s there to immerse one’s self in…unbelievable! Doing story content that changes month to month to live an evolving digital world….no way!

I honestly think that the there needs to be Reset Button pushed on MMO gamers, so that they stop with the one-track mindset and play a game for the fun of it instead of for the “shinnies” of it. Right now they (the gamers) portray more as Skritt rather than rationally thinking Asura.

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Posted by: marnick.4305

marnick.4305

Given that GW2 is the only MMO that’s compatible with having a real life, literally the only one, and given that there’s a huge portion of the population that has both a job and kids, GW2 is here to stay. There’s just no other MMO currently on the market that caters to people with responsibilities on that scale.

It’s the kind of people who have half an hour to play if they’re lucky. In GW2 that’s enough to get a laurel and make meaningful progress. In other games you don’t even have a group yet.

Oh no trust me there are far far better ones designed just for that purpose with better economies and better rewards where it doesn’t take 16 months to gear the highest gear. I’m playing them right now as we speak. That’s the other thing, the economy is the absolute worst in this game compared to every other game I’ve ever played, Nowhere else have I ever seen a steady inflation in prices by hundreds of a percent continuously due to loot being terribly restricted to the point of craziness.

Both ectoplasm and precursors are lower than ever before. Where is this inflation you’re talking about. Oh right that’s a lie.
Facts don’t lie. The economy in this game is very stable. Furthermore, getting the full exotic takes a week after 80, or a month if you need/want ascended kitten.

When you no longer have rewards for playing what’s the point if you’re not an RPer? That’s what games are for, to give the feeling that only a carrot on a stick can fulfill. Even with the insignificant rewards from the minigames in these types of mmos.

Cosmetics work just as well, and for an MMO it’s the superior model imho. The perpetual carrot-on-a-stick gear grind is for people who need games to prove their worth, but that’s not me. I’ve got nothing to prove, especially not in videogames.
Normal people just want a game to have fun. I’m fine with playing 16 months for that elusive legendary which doesn’t give me a stat boost. But stat grind … I shudder at the mere thought.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: Moderator.6837

Moderator.6837

Hello,

As this thread has derailed with off-topic comments, it is now closed.

Thank you for your understanding.