Has Guild Wars 2 become a grind?

Has Guild Wars 2 become a grind?

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Posted by: Death Reincarnated.3570

Death Reincarnated.3570

It’d be nice if rewards from running around killing stuff in the open world was as good as dungeons, but alas, not anymore.

This is what ANet are trying to fix I think. At the moment the reward system is biased based on where you get it (i.e. dungeon vs. PvE).

I still think that removing DR code would fix this issue in the most part. Players know that overall the time spent and reward is better in dungeons than in PvE, while taking into account DR. This, IMO, is putting a bias, if not actually killing, the economy.

Too much automated coding manipulaton – old school is still better!

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Has Guild Wars 2 become a grind?

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Posted by: An Oak Knob.1275

An Oak Knob.1275

Yes. Gw2 is deffintly, wether intentionally or unintentionally, it’s a big kitten grind. And Anet knows this, and they know they kittened up!

Has Guild Wars 2 become a grind?

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Posted by: Sirevanac.3178

Sirevanac.3178

I don’t know a single MMORPG that you don’t have to grind in end-game, so, the question transforms into “Is a grinding game a grinding game?”. :P

Has Guild Wars 2 become a grind?

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Posted by: An Oak Knob.1275

An Oak Knob.1275

I don’t know a single MMORPG that you don’t have to grind in end-game, so, the question transforms into “Is a grinding game a grinding game?”. :P

Please, Guild wars 2 is a horrible grind on a new level!

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Posted by: morrolan.9608

morrolan.9608

I don’t know a single MMORPG that you don’t have to grind in end-game, so, the question transforms into “Is a grinding game a grinding game?”. :P

Yeah but GW2 was meant to be different.

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Posted by: SonicTHI.3217

SonicTHI.3217

The grind was supposed to be only for cosmetic things – armor and weapon skins.
Max stat gear however was supposed to be easily to get trough many different means so everyone could get it.
Since ANET introduced ascended gear that has changed.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike O’Brien, President of Arenanet

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Posted by: Quick Mouse.7635

Quick Mouse.7635

All MMOs are a grind. If you don’t like that, go play an RTS or FPS.

Not entirely true. I would say that ALMOST all MMO’s are a grind. Guild Wars 1 was not a grind. Not for gear or weapons at least. The titles were a grind but in the end they didn’t mean anything other than showing your dedication to the game. In Guild Wars 2 you have to grind or you will be at a disavantage in both PvE and WvWvW. The PvE disadvantage isn’t too noticable but it’s on the fringe. As they introduce more Purples and start scaling the Red gear up, you will see a clear difference in future content. In WvWvW there is a very real and noticable gap.

untrue. There were several skills directly tied to your rank that were essential to certain builds

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Posted by: HeeHee.5208

HeeHee.5208

Ok, for all of you guys out there saying that the game is of course a grind, let me ask my question differently.
Does Guild Wars 2 FEEL like a grind?

- Of course there has to be some content, and levelling up is part of it as always in the MMO genre, and that is a feature considered a grind.
- My point was ANet did not WANT the game to feel like a grind but does it, and why?

I hope this will lead some of you guys in the right direction as to the answers I am looking for.

Personally, GW2 is one of the few, if not, the only MMO where it does not feel like a grind because everything that potentially requires grind is optional. However, in other MMOs like WoW and Aion, you HAVE to grind to access higher level content / rewards WHICH you need e.g. for fair PvP. In those MMOs it definitely feels like a grind because if i don’t then I am getting shortchanged as I am not getting my money’s worth by not being able to do everything that the product offers i.e. not getting the “full” experience. In GW2, I can practically do everything with very little grind at most, even without using the cash shop, and of course means money well-spent.

The flip side though, which a lot of people notice at lvl 80, is that there isn’t much incentive to continue playing GW2 over a longer period of time by making everything / all content so easily accessible, and having skill-oriented PvP as opposed to skill + gear PvP where players, especially in WoW and Aion, usually grind for gear as part of endgame to have the edge in PvP. In GW2, you get the best PvP gear automatically which means one less thing to do that a lot of people expect, and even want to do, from other MMOs at endgame stage. Also, for PvE, in GW2 players can do virtually everything without having to grind for power aka “gear grind” (not skin grind) in order TO do endgame PvE content, which again is one less thing to do that a lot of players from other MMOs expect to do at endgame.

Basically, it seems GW2 intended to really cut the “typical” grind (typical in relation to the grind you get in other MMOs like WoW and Aion) but in doing so means little for players to do at lvl 80, except to have fun.

Oh and I definitely have fun in GW2! WvW and PvP both don’t feel like a grind because I do them for fun and they are addictive, especially in WvW when u r in a large group capturing and killing everything along the way, or defending using a cannon and getting lots and lots of loot. Of course, you need to be on servers like Sea of Sorrows to have the best chance of WvW fun!