Hi, yes, I want to complete obsidian sanctum

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Posted by: colesy.8490

colesy.8490

Gotta love how it’s called an achievement and the OP is upset that he has to actually do some achieving to get it.

How is dodging silly kids because they have nothing better to do than troll people, an achievement?

Because you saw some trolls who had basically every advantage and overcame them.

If I wanted that achievement and fought my way through people trying to knock me off, kitten right that would be a hell of an achievement for me.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: LHound.8964

LHound.8964

the weekly OS complaint. Anet has really some class, after all the Sky Pirate complaints putting a LS reward in there yet again. Classify it all as you like, it is an achievement in a pvp zone, getting to a chest with pvp rewards. It is pvp. Unfortunate you cannot boost your AP easily, tough luck. The LS meta achievement offers ways to complete for a broad range of playstyles. Is it unfair camping chokepoints? Of cause. Welcome to pvp zones.

Fortunately not everyone thinks like you….a bit of human kindness goes along way. Just because it’s a PvP zone, doesn’t mean people have to forget basic decency. Someone from an opposing server actually helped me find my way near the end of the JP, and for that, I /bow to them.

I used to think like this, until i let one pass. When the second joined, they both zerged me…

—————— ~~ ~~ —-————-
Charr’s need more Love. All is Vain
—————— ~~ ~~ —-————-

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Posted by: Algreg.3629

Algreg.3629

the weekly OS complaint. Anet has really some class, after all the Sky Pirate complaints putting a LS reward in there yet again. Classify it all as you like, it is an achievement in a pvp zone, getting to a chest with pvp rewards. It is pvp. Unfortunate you cannot boost your AP easily, tough luck. The LS meta achievement offers ways to complete for a broad range of playstyles. Is it unfair camping chokepoints? Of cause. Welcome to pvp zones.

Fortunately not everyone thinks like you….a bit of human kindness goes along way. Just because it’s a PvP zone, doesn’t mean people have to forget basic decency. Someone from an opposing server actually helped me find my way near the end of the JP, and for that, I /bow to them.

which was nice of him, but in no way his obligation. And certainly it is not an act of indecency to kill you in a pvp zone, personally attack me about my alleged morality however you like, it does not chance that fact.

PS: I never camp that area mainly because to me it seems like a really boring undertaking. But I have slammed my head on my desk often enough trying to get through eg. last weekend. But I accept the achievement for what it is, a jp with pvp in it, sometimes to my detriment. I am not entitled to that achievement and neither is anyone else.

(edited by Algreg.3629)

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Posted by: Tom Gore.4035

Tom Gore.4035

But…love you as I do ANet…..I am not happy about putting what is a PvE achievement in a place like Obsidian Sanctum. I like JP’s, I like WvW, but I don’t like that fact a Bazaar achievement was put into a WvW JP. I think it was unnecessary to be honest.

Could you please quote a developer statement where they state that the OS achievement is a PvE achievement?

In my books, an achievement put into a PvP zone is a PvP achievement, whether or not you have to kill anyone doing it.

Jesus this is map completion whine all over again.

Don’t like some part of the game? Don’t cry that you can’t achieve everything. Simple as that.

One – Piken Square

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Posted by: stof.9341

stof.9341

Fortunately not everyone thinks like you….a bit of human kindness goes along way. Just because it’s a PvP zone, doesn’t mean people have to forget basic decency. Someone from an opposing server actually helped me find my way near the end of the JP, and for that, I /bow to them.

It IS a PvP zone, I go there for PvP mostly. The achievement is a nice little focus to that and not the goal itself.

When people go there expecting PvP to not happen, they are kind of “destroying” the place I can PvP in which is in my opinions bad manners against me who is playing the place as it was intended.

Of course, there are people that don’t kill each other. There could be many reasons and it’s part of the fun of the place too. Maybe he’s tired of PvPing for the day and wants a short break. Maybe he’s another player like you that wants to avoid doing PvP in the place. Maybe he doesn’t want to fight here but rather is regrouping with friends further away to ambush you! I think you should kill him just in case. Or at least make him fall down that pillar so that you can go ahead alone

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Posted by: Lucius.2140

Lucius.2140

It IS a PvP zone, I go there for PvP mostly. The achievement is a nice little focus to that and not the goal itself.

When people go there expecting PvP to not happen, they are kind of “destroying” the place I can PvP in which is in my opinions bad manners against me who is playing the place as it was intended.

Of course, there are people that don’t kill each other. There could be many reasons and it’s part of the fun of the place too. Maybe he’s tired of PvPing for the day and wants a short break. Maybe he’s another player like you that wants to avoid doing PvP in the place. Maybe he doesn’t want to fight here but rather is regrouping with friends further away to ambush you! I think you should kill him just in case. Or at least make him fall down that pillar so that you can go ahead alone

This one is a good example of what the game means, what roles means (morrpg lol), what pvp means; and what a jp in pvp means.

Fortunately not everyone thinks like you….a bit of human kindness goes along way. Just because it’s a PvP zone, doesn’t mean people have to forget basic decency. Someone from an opposing server actually helped me find my way near the end of the JP, and for that, I /bow to them.

This one is a good example of what human blindness, for satisfaction in consumption/complete all,means and generate: considering decency and human kindness from not killing in a pvp zone.
When you mean to kill the other since the game (game lol) allow and is focused on that (pvp lol). (Is like expecting that a sport matches is lost on purpouse by the other team or they are third grade humans).
And yes is pvp (WvW in this case), is a achivment in the pvp area. Pve in living story is the story and pve zones parts, this one isnt. Just a temporal adition to pvp content included with the living story in a pvp jumping puzle (disclaimer: pvp jp exist since the start of the game and give achivments).

Pd: im not saying that complete all means blindness, but that it can create blindness. Also in the sport example i put “like”. It isnt my first language btw.

Please dont ignore the pd, if you are gonna answer i hope one that is properly thought. Dont make me lost faith in humanity!!.

(edited by Lucius.2140)

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Posted by: Tom Gore.4035

Tom Gore.4035

Oh by the way, I had to run a god kitten dungeon in the last Living Story to get achies. The horror!

One – Piken Square

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Posted by: Karizee.8076

Karizee.8076

Get a Guardian. Provide AoE stability. Throw down Reflection Walls. Use Pulls. ??? Profit.

Now try doing that from the bottom of the well. It’s virtually impossible to target someone at the top, much less pull them over the side. Reflection and stability do help, but depending on the composition of classes at the top, you can expect to lose 60% or more of your force trying to reach a position where you can even hit the opposition.

One guardian can grant 18s of stability without boon duration. This is provided in an AoE.

And everyone who wants that much stability has to stand in a very obvious circle. Which will no doubt get carpet bombed by AoE team at the top of the well.

There’s no two ways about it. The well grants an obvious and extreme advantage to whomever controls the top. I’ve seen a group outnumbered 3 to 1, successfully hold control over the well for over an hour.

You should have seen when we could have siege in there.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’d love to do Obsid Sanctum, but sadly anytime I pop into WvW, my server never seems to have access to it. I have managed to get into it once, but had to log out (kitten it husband!) for RL reasons, which booted my sorry kitten and when I came back….well, tough luck.

Hopefully I’ll be able to complete it once for the basic JP achievement. Sadly, I doubt I’ll be able to group with anyone for it. I’m so slow/terrible at JPs that people would literally be waiting for hours on my sry butt.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: jalmari.3906

jalmari.3906

obsidian sanctum is pvp map and you are supposed to pvp there if you go there

however spawn points are kittened and map should be changed in a way spawn points are not just right beside each other and it actually takes some time to get back where all spawn routes meet.

it should be also mentioned in obsidian sanctum achievements that they need pvp activity to capture so ppl don’t just expect to go there and get it.

Guardian 80 Necromancer 80 Ranger 80 Mesmer 80 Elementalist 80 Warrior 80

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Posted by: Vayne.8563

Vayne.8563

I’d love to do Obsid Sanctum, but sadly anytime I pop into WvW, my server never seems to have access to it. I have managed to get into it once, but had to log out (kitten it husband!) for RL reasons, which booted my sorry kitten and when I came back….well, tough luck.

Hopefully I’ll be able to complete it once for the basic JP achievement. Sadly, I doubt I’ll be able to group with anyone for it. I’m so slow/terrible at JPs that people would literally be waiting for hours on my sry butt.

Too bad you’re not in my guild. We run it with ten people five of who are mesmers. Someone falls, we portal them. Plenty of people in my guild can’t jump and still get through that puzzle.

It’s sorta what guilds are for.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’d love to do Obsid Sanctum, but sadly anytime I pop into WvW, my server never seems to have access to it. I have managed to get into it once, but had to log out (kitten it husband!) for RL reasons, which booted my sorry kitten and when I came back….well, tough luck.

Hopefully I’ll be able to complete it once for the basic JP achievement. Sadly, I doubt I’ll be able to group with anyone for it. I’m so slow/terrible at JPs that people would literally be waiting for hours on my sry butt.

Too bad you’re not in my guild. We run it with ten people five of who are mesmers. Someone falls, we portal them. Plenty of people in my guild can’t jump and still get through that puzzle.

It’s sorta what guilds are for.

Yeah, I know. I miss the days when I had a couple dozen people in my guild (pre-last Nov). I’ve considered trying to rebuild, but I’ve been repeatedly shown by the community that generally speaking, it wouldn’t be worth the pain and drama. Not to mention, my tiny guild trying to compete with the huge monstrosities for people…I’d lose. Very sad.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Nick.6972

Nick.6972

Trolling players is fun in WvW.

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Posted by: Xenon.4537

Xenon.4537

Infact it’s ANTI-fun.

I think the people ganking you would beg to differ. Lol. In fact the only reason I can think of for them to do such a thing is for the sadistic pleasure of it.

Now, since OS (and the BL jp) are the only pvp jp in the game, and since there are numerous other pve jp in the game, and since this one achievement is in no way required for anything but the personal satisfaction of completionists, I don’t think it’s really all that bad. OS is just another place in the game that provides a unique gameplay experience. If you don’t like it, don’t go there. No one is forcing you.

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Posted by: Afya.5842

Afya.5842

I must be really lucky, the few times I went, people from other servers are nice and wave at me. There was one time I accidentally attacked an invader with torch and he didn’t attack back. I saw fight too but most are nice. I also saw people camping at start but once inside they are usually cool. Maybe Im just lucky.

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Posted by: Galtrix.7369

Galtrix.7369

I hate those people that stand at the end of the puzzle and kill people before they can get their chest. I was on my Ranger and I was literally 3 feet away from the kite when two people came and destroyed me.

Obviously, I was angry. So I hopped on my Thief, ran the JP again, and then killed them both and danced on their corpses singing, “Noobs will be noobs, but I’m way better than noobs.”

I was still really angry though, so I waited for about half an hour to see if they would come back, and eventually they did… with 2 more people. I just popped on my pistol/dagger and went to town. It took about 20 minutes, but I eventually killed em all and danced on their corpses again.

The lesson of this story? Always run OS on a thief.

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

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Posted by: wolfpaq.7354

wolfpaq.7354

Just roll a thief.

Hide in Shadows
Shadow Refuge
Shadow Step
Signet of Shadows
Infiltrator Shot (shortbow 5)

Put your traits in shadow arts for longer stealth. You’re welcome.

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Posted by: Randulf.7614

Randulf.7614

It’s anti fun if you don’t like it. It’s my favorite jumping puzzle in the game. We do this with my guild, usually takes about ten people. If you can’t get ten people together on your server, don’t do it. It’s not required.

But saying only PvE people deserve jumping puzzles, so putting them in PvP is not fun because it’s not fun to you isn’t great. Dungeons aren’t that much fun to me, but I acknowledge there are people that like it.

The dungeon wasn’t designed with mobs…it was designed with traps that one side could use against the other. In other words it was designed to PvP in. And for those who like that, it’s certainly fun.

It’s anti-fun to you because you’re not a PvPer. The answer here is simple. If you don’t enjoy PvPing, don’t do the puzzle, because you really don’t have to. It’s a choice.

I did it several times this week, just to help out guildies, even on days when I already had gotten the chest. Every time I beat it it was a rush, moreso than any other jumping puzzle in the game.

Edit: You need a bunch of mesmers in that group….so you can portal people up as they fall. That’s what we do.

but it’s required for zephyrum sanctum kite achivement, which is a mainly PvE/living story achievement, not PVP

Why is the living story ONLY PvE achievements. You can comfortably get your meta event from that. In fact, there are many PvP living world achievements and have been all along. The achievements in Sanctum Sprint? PvP. More obviously the Dragon Ball arena….PvP. You’re just assuming because it’s living story it’s only PvE but that hasn’t really be true for a long time. Not since the Crab Toss game.

This is a PvP achievement associated with the living story. You see it as a PvE achievement because you’re a PvE’er.

Yes..it is a pvp achievement…amongst a pve set. Something that shouldn’t exist at all

There is no reason whatsoever, a series of pvp achievements could not be made as part of the Living Story to cater for all players. Mixing pve and pvp is neither popular or something that has ever worked in MMOs. I have nothing against pvp, It’s just not my thing. Should pvpers have as much chance to earn rewards as pvers? Without question –
Along with Obsidian Sanctum, you could have specific Forts, camps, SM, BL jps.

Should pvp and pve be mixed in a single achievement? No, not ever.

(edited by Randulf.7614)

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Posted by: Aristio.2784

Aristio.2784

The only reply I have for you is:

I don’t do Fractals. I don’t want to do Fractals. I can never get this achievement done. I’m okay with that.

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Posted by: Amethyst Rose.4367

Amethyst Rose.4367

I agree with the poster… people complaining that we want easy content, that just isn’t the case. I personally object to PvP … I refuse to attack other players… which makes doing the puzzle nearly impossible, I was able to get it done because someone took me through it defending me along the way. But for people like me this type of achievement is ridiculous.

I don’t mind there being jumping puzzles in PvP… PvPers should have them, but combining PvP and PvE achievements is horrible. A better solution would be like they do with Daily events, have choices of what you do to get the meta-achievement. So if you don’t do PvP you have to do some other (potentially very hard) PvE puzzle instead.

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Posted by: Traveller.7496

Traveller.7496

I managed to do the Borderlands JP’s despite there being always someone from the enemy servers. I just did the JP normally and waited if they would attack me, and since they didn’t, we just did the puzzle normally. Tried Obsidian a few times, it’s the last JP I need, but there have always been so many enemies there I can’t focus just on the JP.

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Posted by: Nick.6972

Nick.6972

Play with 3-5 players.
Get Mesmer.

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Posted by: PVStar.3658

PVStar.3658

the weekly OS complaint. Anet has really some class, after all the Sky Pirate complaints putting a LS reward in there yet again. Classify it all as you like, it is an achievement in a pvp zone, getting to a chest with pvp rewards. It is pvp. Unfortunate you cannot boost your AP easily, tough luck. The LS meta achievement offers ways to complete for a broad range of playstyles. Is it unfair camping chokepoints? Of cause. Welcome to pvp zones.

Fortunately not everyone thinks like you….a bit of human kindness goes along way. Just because it’s a PvP zone, doesn’t mean people have to forget basic decency. Someone from an opposing server actually helped me find my way near the end of the JP, and for that, I /bow to them.

People play PvP to fight other players. OS is a place with a high volume of players to kill. It’s obvious ANet put it in a PvP area because they wanted it to be a highly contested object, which it is. Stop trying to imply that players who kill other players in a player versus player zone have no kindness or decency, it makes you sound worse than the way you make them seem to be.

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Posted by: TooBz.3065

TooBz.3065

Generally, early int he morning is the best time to run the puzzle without interference.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: Nabrok.9023

Nabrok.9023

A jumping puzzle is man vs environment (with occasional man vs ai enemy)
throwing a Jumping Puzzle and making it a pvp area is one of the stupidest ideas I ever seen implemented. Infact it’s ANTI-fun.

If you’re on a low populated server, the only possible way you can get this done is to go with a massive zerg of people and make sure everyone gets to each spot at the same time.

If you’re on a low-pop server, you’re fighting other low-pop servers. The tiers aren’t really skill, they are coverage.

As others have said, doing it with other people is probably your best option. Either that or go and take their keeps so they can’t access the JP.

“I’m not a PvE, WvW, or PvP player – I am a Guild Wars 2 player”
Tarnished Coast – Dissentient [DIS]
All classes

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Posted by: Darkstar.6178

Darkstar.6178

I don’t think too many people (any?) are saying WvW shouldn’t get Jumping Puzzles. The complaint, I believe, is that PvE content is being tied to WvW Jumping Puzzles.

Herein lies the problem…who says that achievements, in a general sense, are PvE content? If an achievement involves going into WvW, then it’s not PvE content.

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Posted by: Draknar.5748

Draknar.5748

but it’s required for zephyrum sanctum kite achivement, which is a mainly PvE/living story achievement, not PVP

It’s “mainly” PvE/Living Story Achievement. I don’t recall Anet ever saying that Living Story Achievements would exclusively be PvE. Judging by the fact this isn’t the first time they’ve required doing this JP (which is one my favorite BTW), I’d say that LS achievements will continue to remain “mainly” PvE, with some PvP peppered in here and there.

Seems fair since it isn’t required to get meta.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: IndigoSundown.5419

IndigoSundown.5419

A better solution would be like they do with Daily events, have choices of what you do to get the meta-achievement. So if you don’t do PvP you have to do some other (potentially very hard) PvE puzzle instead.

There is a meta achievement that offers such a choice in this update. That’s the one with the Quartz Node reward. Learning to Kite only offers 15 points. Those points are a reward for being willing to play both parts of the game.

I’m all for choice in some cases. However, where do you draw the line? Does everything the game offers need to cater to everyone? If that became policy, does ANet need to drop everything and correct to accommodate every player who complains about being excluded from getting x? What kind of programming time would that entail? What could that time be used for instead?

I’d suggest leaving choice as an aspect of meta achievements that involve rewards other than just points. Getting all the points available is by its nature a completionist thing, and players who don’t want to play the complete game are not completionists — by definition.

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Posted by: Sitkaz.5463

Sitkaz.5463

All the recent posts like this are why I tried to start an unofficial poll in the wvw forum subsection about people waving/avoiding combat in this jp: I’m very curious about the different habits on different servers, whether they play “honourably” or more cutthroat (without judgement either way, mind.) It’s here: https://forum-en.gw2archive.eu/forum/wuv/wuv/Obsidian-Sanctum-waving-poll if anyone feels like contributing.

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Posted by: Blaine Tog.8304

Blaine Tog.8304

The dungeon wasn’t designed with mobs…it was designed with traps that one side could use against the other. In other words it was designed to PvP in. And for those who like that, it’s certainly fun.

It was designed with choke points that make it much too easy for defenders to sit in one spot and keep people out. It’s ridiculous. I like WvW and I like jumping puzzles, but I hate the Obsidian Sanctum when there are campers.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: Chickenshoes.6250

Chickenshoes.6250

If they didn’t want you to get screwed and trolled, they wouldn’t have put the kite in the WvW puzzle. They have SPvP if you don’t like unfair fights.

Like everyone has said, get 10 people and run in. If they’re still capable of stopping you, wait them out. The ones at the top will get bored or killed eventually (try using pull skills,) and you can deny them reinforcements by camping a previous area like they are.

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Posted by: Danikat.8537

Danikat.8537

Now is probably a good time to do it, when most people will be busy checking out the new content.

I’ve also had good experiences doing it early in the morning on weekends. I’ve seen people from all 3 servers but the vast majority seemed to just want to get the puzzle done so they weren’t attacking.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Astralporing.1957

Astralporing.1957

I don’t think too many people (any?) are saying WvW shouldn’t get Jumping Puzzles. The complaint, I believe, is that PvE content is being tied to WvW Jumping Puzzles.

Herein lies the problem…who says that achievements, in a general sense, are PvE content? If an achievement involves going into WvW, then it’s not PvE content.

If siege weapons are now obtainable through TP, does that make them a trade content?

Actions, not words.
Remember, remember, 15th of November

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Posted by: Ryuujin.8236

Ryuujin.8236

For someone who has never done the OS JP before, getting through is a difficult enough task. For them to do it with dozens of other players trying to kill them is virtually impossible. By asking PvE players who would have otherwise never set foot in WvW to enter this jumping puzzle to complete PvE content, Anet is essentially leading lambs to slaughter..

And this is why those PvE players should ask people to come with them.

I’d never done the OS JP before (even though I’m a frequent PvP’r, to me the OS JP was a diversion from the real goal of WvW so I never bothered), so I asked about in guild and found a good friend of mine who knew the JP and needed the achievement too. We set off as a pair, and kicked plenty of Dragonbrand kitten on our way to our destination.

The only “problem” here is that people with no knowledge of the JP, and frequently zero PvP experience, are trying to do the JP by themselves and then getting shocked when… dun dun DUN! – They get attacked by someone way more experienced in the art of face-stabbing – find a friend who knows the route, bring more friends if you still don’t feel comfortable… hell bring the whole guild and make an event of it – if you out-number the other players grossly theres no way you can fail.

Remember, this is an MMORPG not a single player game, bring friends!

The Ashwalker – Ranger
Garnished Toast

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Posted by: darkace.8925

darkace.8925

Herein lies the problem…who says that achievements, in a general sense, are PvE content? If an achievement involves going into WvW, then it’s not PvE content.

Aside from one lore-less “fetch this” achievement, the entirety of the content takes place in PvE. It’s story driven (or it’s supposed to be). It start’s with mail sent from a PvE NPC. Its impact is localized to PvE. And 99% of it takes place within PvE. If you want to split hairs, go for it. But if it looks like a duck, walks like a duck, and quacks like a duck I’m going be okay with calling it a duck.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Herein lies the problem…who says that achievements, in a general sense, are PvE content? If an achievement involves going into WvW, then it’s not PvE content.

Aside from one lore-less “fetch this” achievement, the entirety of the content takes place in PvE. It’s story driven (or it’s supposed to be). It start’s with mail sent from a PvE NPC. Its impact is localized to PvE. And 99% of it takes place within PvE. If you want to split hairs, go for it. But if it looks like a duck, walks like a duck, and quacks like a duck I’m going be okay with calling it a duck.

So, who exactly is more disadvantaged here, the player who prefers PvE only, or the one who prefers WvW only?

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Posted by: Wukunlin.8461

Wukunlin.8461

The only thing annoys me about the OS JP is not the jp itself or the rewards associated with it. Is the mind set of those “PVPers.” You get all these people preying on those PVEers trying to get some achievements instead doing proper sPVP or WvW. Reminds me too much of those tough guys in school that beat up mentally challenged kids.

Oceanic [LOD]

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Posted by: Lothair.5280

Lothair.5280

The only thing annoys me about the OS JP is not the jp itself or the rewards associated with it. Is the mind set of those “PVPers.” You get all these people preying on those PVEers trying to get some achievements instead doing proper sPVP or WvW. Reminds me too much of those tough guys in school that beat up mentally challenged kids.

As far as those “PVPers” are concerned, they’re playing as intended. It’s a PvP zone, there is no guarantee of safety for PVEers who want to get achievements. The PVPers who enjoy this aspect should just stop playing so you can get some measly achievement points that don’t need to be completed for the meta-achievement? Talk about a sense of entitlement. “You shouldn’t PVP me in a PVP zone because I need to get this achievement point.”. If it was meant to be easy, they could have just had you talk to some guy like half the other achievements. Get over it and either take some of the suggestions offered in this thread, or ragequit and forget about the stupid kite.

Good Fights[GF]
Tarnished Coast
“Excuse me this is wvw not candyland and why are you working with the enemy?” -Dangermouse

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Posted by: Wukunlin.8461

Wukunlin.8461

did you quote the wrong post? nothing I wrote actually disagrees with yours

Oceanic [LOD]

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Posted by: marnick.4305

marnick.4305

Gotta love how it’s called an achievement and the OP is upset that he has to actually do some achieving to get it.

How is dodging silly kids because they have nothing better to do than troll people, an achievement?

But…love you as I do ANet…..I am not happy about putting what is a PvE achievement in a place like Obsidian Sanctum. I like JP’s, I like WvW, but I don’t like that fact a Bazaar achievement was put into a WvW JP. I think it was unnecessary to be honest.

It’s not a PvE achievement. A.net is trying to give WvW’ers something too. You’re not required to get it, it’s not required for the quartz node and not for any other rewards. It only gives 20 achievement points. So don’t dramatize something that’s entirely optional.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: marnick.4305

marnick.4305

The only reply I have for you is:

I don’t do Fractals. I don’t want to do Fractals. I can never get this achievement done. I’m okay with that.

You can solo the colossal kite achievement if you wanted. It’s not difficult.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: Tom Gore.4035

Tom Gore.4035

The only reply I have for you is:

I don’t do Fractals. I don’t want to do Fractals. I can never get this achievement done. I’m okay with that.

You can solo the colossal kite achievement if you wanted. It’s not difficult.

You can also solo the OS achievement, if you want

One – Piken Square

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Posted by: Vayne.8563

Vayne.8563

It’s anti fun if you don’t like it. It’s my favorite jumping puzzle in the game. We do this with my guild, usually takes about ten people. If you can’t get ten people together on your server, don’t do it. It’s not required.

But saying only PvE people deserve jumping puzzles, so putting them in PvP is not fun because it’s not fun to you isn’t great. Dungeons aren’t that much fun to me, but I acknowledge there are people that like it.

The dungeon wasn’t designed with mobs…it was designed with traps that one side could use against the other. In other words it was designed to PvP in. And for those who like that, it’s certainly fun.

It’s anti-fun to you because you’re not a PvPer. The answer here is simple. If you don’t enjoy PvPing, don’t do the puzzle, because you really don’t have to. It’s a choice.

I did it several times this week, just to help out guildies, even on days when I already had gotten the chest. Every time I beat it it was a rush, moreso than any other jumping puzzle in the game.

Edit: You need a bunch of mesmers in that group….so you can portal people up as they fall. That’s what we do.

but it’s required for zephyrum sanctum kite achivement, which is a mainly PvE/living story achievement, not PVP

Why is the living story ONLY PvE achievements. You can comfortably get your meta event from that. In fact, there are many PvP living world achievements and have been all along. The achievements in Sanctum Sprint? PvP. More obviously the Dragon Ball arena….PvP. You’re just assuming because it’s living story it’s only PvE but that hasn’t really be true for a long time. Not since the Crab Toss game.

This is a PvP achievement associated with the living story. You see it as a PvE achievement because you’re a PvE’er.

Yes..it is a pvp achievement…amongst a pve set. Something that shouldn’t exist at all

There is no reason whatsoever, a series of pvp achievements could not be made as part of the Living Story to cater for all players. Mixing pve and pvp is neither popular or something that has ever worked in MMOs. I have nothing against pvp, It’s just not my thing. Should pvpers have as much chance to earn rewards as pvers? Without question –
Along with Obsidian Sanctum, you could have specific Forts, camps, SM, BL jps.

Should pvp and pve be mixed in a single achievement? No, not ever.

Actually it’s not being mixed. Each kite achievement is a separate achievement. You don’t need all the kite achievements to get the meta achievement.

This is one achievement that I see as a PvP achievement, since it’s a PvP jumping puzzle. It really is that simple.

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Posted by: The Stain.4169

The Stain.4169

To OP:

Back on point. You can finish the puzzle, don’t get discouraged. I have done it dozens of times (badges for legendary) and I suck at PVP. I also agree with you, when enemies are camping the choke points (top of the well/top of the dome) it is impractical to try to take them on, even with a large group. I’m not saying impossible, just impractical.

Try it at different times. Before you leap off the platform at the portal watch the puzzle map a bit. Look for allies from your server, or conflict symbols indicating fighting going on. This will give you an idea how much trouble you can expect.

But honestly if things look reasonably clear just jump off and go for it. Even when encountering enemies, probably 2/3 of them are there for the same reason as you and will leave you alone. When you get decent at the puzzle (practice) it is no big deal at all even if campers kill you, because you can do it in just 5 minutes or so anyway. If you are going to get ambushed it will usually be either right at the beginning, or when you enter the room under the dome.

There is no doubt that this puzzle draws the sadistic sorts who play the game. They seem to get huge pleasure from taking a position of overwhelming advantage then frustrating other players trying to do the puzzle. If this behavior was taken out of the twisted world of online gaming and applied to “real world” activities, we would think something was seriously wrong with the people who do it.

I was in a group with a guildie once and we were doing the puzzle. This guy would wave or bow to enemy players in the puzzle, indicating he was being “peaceful”. Then he would shadow them until they got to a vulnerable location, and either kill them or knock them off one of the critical points. Then he would laugh hysterically. I get the feeling many here will disagree, but I think there was something seriously wrong with this guy. After this experience with him I shunned him and never play with him any more. Just seeing what he was doing and having to listen to him really was irritating. And there are lots like him I’m afraid.

(edited by The Stain.4169)

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Posted by: stof.9341

stof.9341

Aside from one lore-less “fetch this” achievement, the entirety of the content takes place in PvE. It’s story driven (or it’s supposed to be). It start’s with mail sent from a PvE NPC. Its impact is localized to PvE. And 99% of it takes place within PvE. If you want to split hairs, go for it. But if it looks like a duck, walks like a duck, and quacks like a duck I’m going be okay with calling it a duck.

The Sanctum Race achievement is hardly PvE, especially the one where you need to rank first in the race. So it’s not the only PvP achievement in the current Living Story.

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Posted by: Astralporing.1957

Astralporing.1957

So, who exactly is more disadvantaged here, the player who prefers PvE only, or the one who prefers WvW only?

The first one. No WvW content is taking place in PvE environment.

This is equivalent of placing siege equipment only in Orr temple event chests, and then telling WvW players that started to compain that obviously since siege weapons are obtainable in PvE areas then they are a PvE content.
Or having everything in WvW cost in dungeon tokens instead of badges.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Greysonn.3698

Greysonn.3698

Try completing the Obsidian Sanctum during the morning (6-10am). I was able to complete it over a dozen times already in that time frame, as in my experience literally no one that is there at that time wants to fight (surprisingly but true I usually jump together with people from the opposing server).

Don’t even dream of doing OS in peace after noon :/

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Posted by: marnick.4305

marnick.4305

There is no doubt that this puzzle draws the sadistic sorts who play the game. They seem to get huge pleasure from taking a position of overwhelming advantage then frustrating other players trying to do the puzzle. If this behavior was taken out of the twisted world of online gaming and applied to “real world” activities, we would think something was seriously wrong with the people who do it.

Like for example people who play paintball, knowing full well it hurts when they get hit? Or going into the bump carts at the fair? How about the stuff freshmen have to endure to get into their clubs? Kick-boxing? Kennedy March? There’s a whole range of activities based around the premise that participating can and will hurt you, the other or both.

If you go into the Obsidian Sanctum, you accept that you can and will get ganked by other players. That’s the premise, the catch, the thrill. Obviously there’s a reward to make all that worth it.

So let’s ask it again. Why do you want the World vs Kite if not for the thrill of getting it?

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: Astralporing.1957

Astralporing.1957

Like for example people who play paintball, knowing full well it hurts when they get hit? Or going into the bump carts at the fair?

More like doing an RPG larp (say, a Vampire social meet), and then telling participants – “oh, by the way, we’ll be playing in the middle of the paintball range, and the paintball players were informed we are free targets. Have fun”.
Anet specifically and intentionally created a situation where lot of the players were going to the PvP area for reasons that had completely nothing to do with PvP. It should be no surprise to anyone that those people did not get any enjoyment from their one-sided participation in a gankfest.

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

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Posted by: Algreg.3629

Algreg.3629

Like for example people who play paintball, knowing full well it hurts when they get hit? Or going into the bump carts at the fair?

More like doing an RPG larp (say, a Vampire social meet), and then telling participants – “oh, by the way, we’ll be playing in the middle of the paintball range, and the paintball players were informed we are free targets. Have fun”.
Anet specifically and intentionally created a situation where lot of the players were going to the PvP area for reasons that had completely nothing to do with PvP. It should be no surprise to anyone that those people did not get any enjoyment from their one-sided participation in a gankfest.

no, those LARP guys were told beforehand that there could be paintball players. And while that ganking is certainly unfortunate for the pure PvE enthusiasts, I have yet to see a convincing explanation why everyone who shuns PvP should be entitled to get every achievement. There are a lot of pvp achievements in game and no PvE player seems to have an issue with not getting those. And no, LS and world completion are not by definition PvE only achievements, they are what anet makes them to be. And it happens to be pvp in this case.