How Do you Feel About Multiple Guilds?

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Anari.2137

Anari.2137

Guilds are not important in this game, this is not a guild based game, Guild are a grind system were player are tricked to farm for several GH, or a grind to use gimicks on WvW, priceless.

TS/vent and other tools are more important for the game than guilds are.

I promise, this will lead to the downfall of any (mmo) game out there.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Saudi.5320

Saudi.5320

Meh voice chat programs. I listen in on TS but respond in guild chat.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Sartharina.3542

Sartharina.3542

Guilds are not important in this game, this is not a guild based game, Guild are a grind system were player are tricked to farm for several GH, or a grind to use gimicks on WvW, priceless.

TS/vent and other tools are more important for the game than guilds are.

… did you miss the name of the game or something when you bought this?

Guilds are extremely useful because they’re a persistent group of friends to enjoy the content with. A reason to log on every day (or weekend) and also work as a reliable way to consistently group with people with similar interests as you.

Guild halls and WvW are mostly superfluous, but also serve as a place to hang out with said group, and provides something to communally develop together.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Danikat.8537

Danikat.8537

I have a main guild and a raid guild
multiple guild system is great

I mean, people are members of multiple organizations in real life. Different ones do different things

This is a solid point right here. I may have to revisit my view of ghe multiguild system in light of this insight. Thank you for pointing out something that I had overlooked.

I have to ask, OP, do you have every member of your extended family involved in everything you do in life? Do you invite your grandmother, that you love visiting with on sunday afternoons, along when you go out drinking with your buddies on friday nights? Do you invite your vulgar, hard partying, drinking buddies along for lunch with grandma?

Or do you, in real life, socialize seperately with different people. Essentially belonging to different groups, real life guilds if you like, according to the different interests of each group?

I belonged to, lead for a while, a full guild that was the lead guild in a full alliance of mostly full guilds in GW1. We had a multi-guild waiting list to join our alliance. Even within the 900+ membership of players with a broad interest in the game there were sub-groups who primarily played with their own members and rarely with members of other specific sub-groups within the overall alliance. The guilds and alliance were vibrant, engaging, active, and funfilled even so.

Actually its no because the organizations have purpose, and reason. You dont tell an organization you part of “hey, ill come do stuff when i feel like it”, especially if your a founder/ceo/xo, etc.

Sure if it’s a company that hires you as an employee, in which case you’ll usually have a contract specifying when and where you’re expected to work. But I believe the organisations other people are talking about are social or voluntary groups which would never have such strict requirements.

I’m part of two different voluntary organisations in real-life which (IMO) both work a bit like GW2 guilds in that they have regular meetings one night a week and then other activities at different times and locations organised in-between.

They announce when things are happening and then members can choose to come along or not as they feel like it. Sometimes you do need to tell them in advance (e.g. if they’re booking transport and need to know numbers), but they won’t require you to turn up if you’re not interested or busy with something else.

And my Tuesday night first aid group would certainly never tell me I can’t also be a member of my Saturday night wildlife club, or do activities with them. Even if I tell one group I can’t make it to an event because I’m doing something with the other they’ll understand. (Of course if I was never showing up for anything they might question why I’m a member, but it’s very rare that happens.)

The way I see it guilds are the same. There may be some conflict if you’re in, for example, 2 raid guilds that meet on the same night so you’re never there for one of them, or 2 hardcore PvP guilds and won’t ever enter tournaments with 1 because you’re always with the other. But those would be isolated cases and not really a reason to force everyone to stick to just 1 guild.

Guilds are not important in this game, this is not a guild based game, Guild are a grind system were player are tricked to farm for several GH, or a grind to use gimicks on WvW, priceless.

TS/vent and other tools are more important for the game than guilds are.

I promise, this will lead to the downfall of any (mmo) game out there.

You keep saying this, but have yet to elaborate on it. I’m curious about how you expect that to happen, and when. Considering it’s been possible to join multiple guilds since the game came out and that was over 3.5 years ago now.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Anari.2137

Anari.2137

I promise, this will lead to the downfall of any (mmo) game out there.

You keep saying this, but have yet to elaborate on it. I’m curious about how you expect that to happen, and when. Considering it’s been possible to join multiple guilds since the game came out and that was over 3.5 years ago now.[/quote]

You say that yet i have given very clear statements about the life force of a game being around it. Read back at the first page to see explination of why a game will die when its robbed of guild purpose.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Danikat.8537

Danikat.8537

I promise, this will lead to the downfall of any (mmo) game out there.

You keep saying this, but have yet to elaborate on it. I’m curious about how you expect that to happen, and when. Considering it’s been possible to join multiple guilds since the game came out and that was over 3.5 years ago now.

You say that yet i have given very clear statements about the life force of a game being around it. Read back at the first page to see explination of why a game will die when its robbed of guild purpose.[/quote]

So to summarise your first post when they first released the game back in 2012 guilds had been robbed of all purpose, and since guilds are the ‘heart’ of the game and players in those guilds are the ‘blood’ the game cannot survive under those circumstances.

It takes a person about 10 minutes to die if their heart stops working. How long do you expect a game to be able to continue to function?

Guild Wars 2 has been going for over 3 and a half years now, and in that time they’ve released numerous updates and an expansion, including some content that is exclusively for guilds (such as guild missions and guild halls), and they’ve not shown any signs of stopping that so far.

So maybe what I should have said is you’ve yet to elaborate on it in a way that makes any sense to me given the facts available.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

Actually, guild has purpose or no purpose, the game will still dies. The only difference is that a meaningful guild can help prolong the life of the game, however, it can only prolong that long.

What you are seeking is a traditional guild system, a guild system that proven to be successful in a PvP-oriented mmorpg but guild wars 2 isn’t a PvP-oriented mmorpg. If you look at the difference between that MMORPG and Guild Wars 2, the noticeable one will be guilds in guild wars 2 divided themselves into PvX, WvW, PvE, PvP etc.

While in PvP mmorpg, the most they did was dividing as hardcore and not so hardcore guild, there might be some rare cases of PvE guild (PvE guild in pvp mmorpg, lol). Guild Wars 2 has already adapted the culture that guild is not important from the very beginning, while dev mentioned in the CDI wanting to change that culture by bringing something called guild hall and functions, it doesn’t impact much on the culture. The mentality of the players have been set, you can’t change it any more. Guild pride is something that existed in small minority and most of them might have already quit game.

All you really can do now is kick hammer, be extremely strict on invitation to filter out the players. It will be a long and tedious, and most of the time it will end up failing but you won’t have much choice if you wanna do such guild in gw2. Honestly, there isn’t a lot of hardcore pvp guilds in gw2, maybe I should say there is no hardcore pvp guild in gw2. There are hardcore teams but team is not a guild.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Saudi.5320

Saudi.5320

So what about those pro type guilds like NA and EG? Don’t guilds like that give Anet a reason to carry on with the game.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: SkyShroud.2865

SkyShroud.2865

Heres the thing, PvE guilds are extremely easy to build. Why? Guild Wars 2 majority players are PvE. The huge amount of PvE population makes pve guild really easy to form, likewise, you can slowly choose the players you want out of these large population.

This isn’t the case for WvW and PvP is the worst out of all 3. PvP generally has a very low population, lower than WvW in fact. Now, you have to cherry pick out of the already very low population, that is how hard to build a hardcore PvP guild.

So basically, it isn’t the guilds that decide anet what to do, it is the majority that decide.

Edit: So if the majority decided that guilds is not important, no matter how much anet push for it, anet wouldn’t force it upon to the point that the majority has to accept guild is important.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

(edited by SkyShroud.2865)

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Rauderi.8706

Rauderi.8706

I certainly appreciate have multiple guilds. I can keep my token guild and still be in two dead/quiet guilds and in a newly found active guild. If the game recovers, I can be in several active guilds and participate in a lot more events.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Seera.5916

Seera.5916

So you’re saying guilds should band together to form… a PACT?

Something like that.
So it would ultimately be the same, but the chats of 5 guilds would be merged into “Alliance chat”

So who gets to be the … Alliance Commander?

On a serious note, the chats of multiple guilds are already displayed together in the chat window, depending on which guilds you have active. How does that differ from your concept of merged alliance chat?

The player can’t choose which guilds get shown in their guild chat window.

The guild leaders do. So the guy in the specialized guild for hardcore PvP that only PvP’s gets to see the chat from the PvE guild that’s allied with the hardcore PvP guild he’s a part of even though he has no interest in that guild at all and is not even remotely interested in being a member of that guild.

Currently, he does not have to see the guild chat of other guilds which he has no interest in joining.

I’m not sure what you’re saying. That long sentence needs a little punctuation. It sounds like you’re advocating forcing players to see the chat of guilds … they are not interested in…? That doesn’t sound very appealing and a little draconian. But maybe I haven’t understood you.

Anari was suggesting guild alliances with alliance chat. The guilds in the alliance chat would be the other guilds in the alliance. Which would be decided on by the leaders of the guilds and not the members. Which would mean someone who only PvP’s and loves the hardcore PvP guild he’s in would have to be able to see the chat of the PvE guild that his PvP guild he’s in has allied themselves with.

That’s what I meant. Sorry about the confusion.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Seera.5916

Seera.5916

Definitely in favor of it. If anything I think 5 is too few. If you’re limited to 1 guild then it becomes an absolute must to separate them between characters. As it is, if you wish to focus you’re entire efforts with one guild, you have the option to do so. Trying to force others to do the same is silly and wouldn’t work anyway – with different characters they’d join different guilds and they’d still divide their efforts.

Its very easy to stop that (a rule im getting close to putting in our guild)
If you un-represent and are caught = gkick

Yes, because your guild totally does everything in the game. Maybe they stop repping your guild outside of pvp because you DONT do stuff outside of pvp? I wish you would put that “rule” in place. I bet your guild would fall apart pretty quickly.

our guild is pvp only. We confirmed this three times with people before inviting them. This really shows its not us its the player base.

Sounds like to me that they don’t get that your guild requires 100% rep.

Maybe you should have a 1 month trial period and only allow for full membership and privileges after they’ve shown that they can handle the rules of your guild.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: DoctorDing.5890

DoctorDing.5890

It’s ironic but guilds really are not particularly useful in Guild Wars 2.
Most of ’em seem to be an ego trip for their leaders and small guilds were all but killed off with the HoT changes.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Jayt.5690

Jayt.5690

Love it. Think it’s an awesome idea. Especially for one like myself that’s had a long history of guild hopping in MMOs over the years. I now pretty much have no reason to. I just wish there was some way to like partial Rep at least for the other guild you don’t rep because many of the guilds i come across get very testy if you don’t Rep round the clock.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: STIHL.2489

STIHL.2489

Well this is just my feelings on the matter.

I personally love the several guild system, and the ability to see the chat of each of them at the same time.

It allows me to have a PvP Guild, that I tag up for, and run with doing PvP.
I can have a WvW specific Guild, that when I am doing WvW I tag up, and run with them.
I can have a PvE guild, for when I do general PvE stuff.
I can be a part of a raid specific guild, just for doing raids.
I can have a small social guild for my friends, where we just chat.

In the end, it allows me to be a part of guilds that have specific goals and purposes, that align with what I plan to do.

Never was a fan of a single guild trying to be my only social circle.

Also, if the situation arises, I can go raid with my WvW guild mates if I wanna, or do WvW with buds in my Pvp guild, if I see them do an all call (and we are on the same server)

It allows me to be a part of things bigger then myself, or a single guild.

There are two kinds of gamers, salty, and extra salty

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Dante.1508

Dante.1508

How they’ve setup multiple guilds is pointless, its still one guild and another 4 you’ve joined but not actually taking any part off…

How so? The PvE guild I belong to I help people in chat, or invite them when I do free SAB runs. The WvW guild I belong to gets the same benefits, same invite options, same answers. One guild I wear the tag of, one I do not. When the PvE guild is doing events, I rep them and support them, when it’s WvW time, I rep and support.

How is that not taking part?

To the main topic: The biggest issue I can see from the OP is that it’s the “my way or no way” mentality. I can see that from the comments they have made about the system and how “my guild has this issue”. Just because it works in 1 game, doesn’t mean it will work in another.

Like this, if you have set PvP times, people have to know that is when they are required to rep the guild. You can’t just go “if you are in HotM, you have to rep the guild” and then the person is just solo queuing. The system works for many many guilds. And it’s been in the game for 3.5 years. They certainly aren’t going to change it.

All the guilds im in do nothing.. Guildleaders are never on, its really just another chat space with those not representing in other guilds.

Honestly Sea of Sorrows seems like the populations have seriously died.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

All the guilds im in do nothing.. Guildleaders are never on, its really just another chat space with those not representing in other guilds.

That sounds like a problem with the guilds, not the guild system.

John Smith: “you should kill monsters, because killing monsters is awesome.”

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: nsleep.7839

nsleep.7839

I wrote a long post but I lost it because of a connection error , so here is the tl;dr version because I’m too lazy to type everything again:

Players not being active or guilds requiring 100% rep to incentive commitment isn’t a guild system flaw, it’s on the players. But at the bottom line the thing is; being in a guild in this game is mostly a social tool as there are no actual rewards that cannot be achieved without a guild, as WvW and Guild Halls are actually money sinks that people do for passion.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: Nidome.1365

Nidome.1365

Absolutely nothing wrong with multiple guilds – it is one of the aspects of the game that I like.
If you don’t want to be in multiple guilds then feel free to be in just one guild – no-one is forcing you to join multiple guilds.

How Do you Feel About Multiple Guilds?

in Guild Wars 2 Discussion

Posted by: The Greyhawk.9107

The Greyhawk.9107

When I first heard about the multi-guild system way back before gw2 was even in alpha, I was kinda kittened off. At the time I was a struggling GL of a guild that was apart of an alliance that functioned as a super guild, and the idea of joining multiple guilds sounded like a nightmare. To me, guilds should be about camaraderie and community before all else, something that needs a degree of loyalty in order to function. And it seemed to me that you couldn’t get that loyalty if people could be in multiple guilds.

I was wrong.

To be quite frank, if a player is so inclined, a single guild system is no more able to promote (or force) loyalty and general activity than a multi guild system is. They would guild hop just as much in either system. I’ve come to understand that its better to give the players freedom, to play with as many of their friends as they can, to better find where they best fit, to branch out into multiple aspects and niches of the game.
On that latter note, I think the OP is completely off base in his assertion that a multi-guild system robs a guild of purpose and identity. Rather, it frees guilds to better establish what it will focus on, as opposed to being forced to be everything yet nothing (to clarify, I’m not saying that broad PvX guilds can’t work or have an identity, but good ones do tend to be few and far between). Just as players can have a guild for each of their interests, guilds are better able to focus on specific aspects of the game, giving them a more established purpose and identity.

In regards to alliances, well, I can’t say I’m a fan of the idea anymore. As I mentioned I was apart and later helped lead an alliance that was meant to function as a super-guild, something I’ve come to disdain. With how it worked in gw1, alliances tended to be either a mostly meaningless chat option, or overshadowed the guilds they were made up of, making the guilds meaningless (sorry if that doesn’t make sense, its 5am). Overall I’m rather wary of including an alliance option for guilds, but if there is someway of keeping the guilds important than the alliances I guess I don’t mind too much. Its not as if I still do that Guild Leader horsekitten anymore.

Hate is Fuel.