How many currencies are enough?

How many currencies are enough?

in Guild Wars 2 Discussion

Posted by: Lil Puppy.5216

Lil Puppy.5216

Real world cash – Um, you’re going to have to trade those for a disproportionate amount of Gems.
Gems – I’m sorry, the Black Lion doesn’t like cash, it’s too versatile.
Coins (gold, silver, copper) – I like coins, I collect them like an OCD kleptomaniac!
Karma – I have enough bad luck being stuck out here in the middle of nowhere, I need as much good karma as I can get!
Influence – I was an adventurer like you, well, long story short, I need as much influence as possible so the Lion Guard will forgive my transgressions.
Glory – You think you’re good huh? Well then it wont be too hard earning that glory again!
Skill Points – Hi, I’m Miyani, Zomorros’ broker. He has requested that I only accept your skill. In exchange, if your skill is good enough, he’ll give you something in exchange for your shinies.
Dungeon tokens – Because I live here amongst the beasts and they let me live if I don’t warn people of what to expect in there.
WvW tokens – Your real world currencies don’t work here in the mists, silly bookah.
Fractal Relics – These are specially designed to withstand the ever changing state of the fractal realms.

For those not counting, that’s 10 (ten) currencies that exist for this game. Did I miss any?
So, Anet, when is it enough? When can I expect my friendly neighborhood banker to be able to convert my currencies?

I was fully expecting that Anet would create a different currency for each of the races with a handy exchange rate to more mimic a real economy but that didn’t happen.
Well, it’s too late for that to happen now, but why so many different currencies? Is that really how you intend on balancing and controlling the economy? Make certain rewards untradeable so after I’ve received mine, I have to delete/merchant any additional ones so that others absolutely have to grind to get their random reward?

Why can’t my effort be enough to get a worthy reward? Why do I have to farm my —- off while fighting to keep the DR monster(diminishing returns) away the way you chose to reward me for my effort? I can’t farm these currencies because you wont let me anymore. Heck, I can’t even play the way I like to play because I get punished for it. Are the rewards time based? DR is a horrible thing to put in a game, it discourages people from playing and being in areas they enjoy. RNG (random number generator) is the absolute simplest way to choose a reward, but it in no way is a good system. You already have the servers on a processing cluster so why not have a nice AI system to choose my rewards or at least a genetic algorithm.

Anyway, I don’t have a suggestion for how to stop you from creating dozens more currencies for each new expansion or dungeon. All I can do is ask that you stop introducing more unnecessary currencies into a game that is already hard enough to achieve basic things in.