How to move target's hp bar somewhere else?

How to move target's hp bar somewhere else?

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Posted by: Rod.6581

Rod.6581

I don’t care if it is legal way or bannable, I just can’t play like this. As if particle effects aren’t bad enough, now I can’t even see if knight jumped or not. All i see is his hp bar, icon, buffs and condi’s. Such frustration!

And off course we can’t zoom out… Why should they give us that option! -.-

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Posted by: Stooperdale.3560

Stooperdale.3560

Agree. The hp bar specifically gives me trouble when watching the grawl shaman in fractals. My screen has is full of graphic flare like that too. How long do players have to complain about graphic flare?

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Posted by: Lothirieth.3408

Lothirieth.3408

This is something that has long bothered me.. especially in the grawl shaman fight in fractals as was just mentioned. ANet has made a game where it’s important to watch bosses’ animations.. then goes and covers them up with a healthbar and a plethora of particle effects. :P

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Posted by: Dean Calaway.9718

Dean Calaway.9718

+10000

I hate it there, try laying down Barrage on max distance, if you mouse over it forget about aiming, that AoE is gonna end up in your feet.

Victoria Cross [VC] – Desolation [EU]

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Posted by: GrandmaFunk.3052

GrandmaFunk.3052

just tilt your camera sideways a bit so it’s not pointing right at the mob, problem solved!

GamersWithJobs [GWJ]
Northern Shiverpeaks

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Posted by: Naz.2607

Naz.2607

just tilt your camera sideways a bit so it’s not pointing right at the mob, problem solved!

I have to do that for so many things in this game
should’nt have to do that. should have a more customizable UI

Naz ©

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Posted by: Tryxtr.6295

Tryxtr.6295

We have the option to switch to Simple Party UI, which gets rid of the head images for party members and compacts everything nicely.

This is exactly what we need for the mob info at the top-middle. I think it should still be at the top, but there is no reason to have the large image on the right like they do now. Without this image we would just have the boss name, HP bar, abilities list, and boon/buff/condition bar. This would take up significantly less space.

I am 100% behind this idea.

When fighting the new Knights bosses in LA I should not have to crane the camera way up to see the hammer animation so I know when to dodge.

This can’t be too hard of a fix.

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Posted by: Mystic.5934

Mystic.5934

alternatively: let players move the vertical position of where the camera focuses on. like let people focus it a foot above the characters head (instead of their waist), so you aren’t as inclined to angle it down like that just to see the enemy.

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Posted by: Scrambles.2604

Scrambles.2604

yes that would be nice. I really just wish they let you move everything on the UI. I don’t know why i have to choose between chat log and combat log.

If they can’t fix the spell effects (at this point i really don’t think they are able to) i really wish they would add a “display target’s target” box. That way, even if i can’t see the mob, i’ll know when it’s looking at me or someone near me.

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

Yet another bad thing about this game. The UI is ugly and not customizable.

In WoW I have way, way more options.

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Posted by: ChadsterBams.1490

ChadsterBams.1490

I came from using wow for 3.5 years where everything is customizable, and while I appreciate that part of WoW, I enjoy not having to worry about it. That being said, the biggest boss I have fought so far was the FIRST dragon in the story mode. So I may eventually get annoyed by it.

I’d say that my biggest complaint is a lack of online access to my auctions/auction house. And a lack of any sort of character view outside of the game. This is ONE area that Blizz has ANet beat. Battle.net is awesome for those who cannot play all day but want to make some gold off of auctions.

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Posted by: Dark Catalyst.1028

Dark Catalyst.1028

I came from using wow for 3.5 years where everything is customizable, and while I appreciate that part of WoW, I enjoy not having to worry about it. That being said, the biggest boss I have fought so far was the FIRST dragon in the story mode. So I may eventually get annoyed by it.

I’d say that my biggest complaint is a lack of online access to my auctions/auction house. And a lack of any sort of character view outside of the game. This is ONE area that Blizz has ANet beat. Battle.net is awesome for those who cannot play all day but want to make some gold off of auctions.

Another area in which blizzard has them best is that actual gameplay is fun and rewarding rather than being designed to herd people into the gem shop.

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Posted by: Rod.6581

Rod.6581

Chadster and Dark,

Can we please stay on topic. Strong the censorship in this one is. Hope you understand me, just trying not to get topic locked or deleted before any answer is presented.

ty

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Posted by: Lil Puppy.5216

Lil Puppy.5216

If it would allow click-through it would be a huge boost for me. Give us giant monsters to fight and your camera forces us to stare at the ground… wtf? Not to mention the fact that you can’t actually tell where to lay your aoe since the monster ring is at it’s feet on the ground covered by zerg and effects.
In GW1 I had moved it from top center to right above my health bar so I could monitor both of them without eye strain. It’s a much more tactical location for it to be.

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Posted by: Majic.4801

Majic.4801

Just let us zoom out more. It won’t break the game in either PvE or PvP.

Then let us zoom in more to First-Person View so Charr and Norns can finally do jumping puzzles.

I can understand some of their reluctance on each of these things, but leaving the situation as it is for so long (don’t even get me started on “zoom jitter” or “camera pumping”) is frankly scandalous for a game of this popularity and caliber.

“Not the same, real and true. True you feel inside.
Always follow what is true.” — Sentry-skritt Bordekka

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Posted by: Riot Inducer.8964

Riot Inducer.8964

YES please! This has bothered me so much, especially bad if you’re fighting at 900+ range using ground targeting and even target selection gets blocked by the enemy display UI so much. I had completely rearranged my GW1 UI, why can’t we have this option in GW2?

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Posted by: Palador.2170

Palador.2170

I’ll second the idea that we need to be able to adjust the UI, or at least zoom out further and zoom in to first person.

Better zoom out/zoom in is not a balance issue. Why are we prevented from doing it?

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Kumu Honua.2751

Kumu Honua.2751

Moveable UI elements should be MANDATORY for all MMO creators.

Everquest vanilla (Yeah, that long ago) had a fully moveable and even customizable user interface…

Better zoom out/zoom in is not a balance issue. Why are we prevented from doing it?

Actually it is. In wvwvw, you can’t use certain siege in certain places because the camera does not allow for your targeting reticule to be placed at certain spots.

Those who use the zoomhack stuff CAN do it for that reason alone. There is a balance issue involved in the zoom. Don’t get me wrong. I hate how close it is, but there is a balance issue to consider.

Sylvari Guardian. – Dragonbrand.

(edited by Kumu Honua.2751)

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Posted by: Cries Of Sorrow.5864

Cries Of Sorrow.5864

Definitely needs to change, Support.

Main Elementalist:Train Of Thought
Alt Warrior: Burning Paris
Best Ele build EU.

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Posted by: sorudo.9054

sorudo.9054

yet another flaw GW1 never had any trouble with:
http://wiki.guildwars.com/wiki/User_interface

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Posted by: Lord Kuru.3685

Lord Kuru.3685

You can do it. Oh, wait. That was GW1.

GW1’s interface was practically 100% customizable. Why is GW2’s interface practically 0% customizable? In a sequel, shouldn’t the good features be kept and the bad removed?

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Posted by: Scrambles.2604

Scrambles.2604

Moveable UI elements should be MANDATORY for all MMO creators.

Everquest vanilla (Yeah, that long ago) had a fully moveable and even customizable user interface…

Better zoom out/zoom in is not a balance issue. Why are we prevented from doing it?

Actually it is. In wvwvw, you can’t use certain siege in certain places because the camera does not allow for your targeting reticule to be placed at certain spots.

Those who use the zoomhack stuff CAN do it for that reason alone. There is a balance issue involved in the zoom. Don’t get me wrong. I hate how close it is, but there is a balance issue to consider.

isn’t the balance issue you describe caused because only some people have zoomhack and others dont? How would it be a balance issue if everyone had access to the same level of zoom, same siege, same maps, etc.?

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Posted by: TheFool.4589

TheFool.4589

Turn the HUD off for now.

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Posted by: StinVec.3621

StinVec.3621

Turn the HUD off for now.

Absolutely no HUD during a boss fight?

Now, if we could right-click on elements and select to exclude certain ones from being hidden when the entire HUD is hidden (so we can selectively hide excess/problematic elements while keeping others visible) that would be nice.

Or have an “In Combat” and “Out of Combat” setting so certain elements we choose are automatically hidden when we enter combat.

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Posted by: Hopeless.5403

Hopeless.5403

Having the ability to customize and move things around would be cool but what frustrates me is the blob of light on bosses, champs, etc and not being able to see them.

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Posted by: Etien.4601

Etien.4601

OMG the clutter! My eyes. After last night’s patch even the Hologram started to “explode” this orange light of fire. My eyes bleed.

Drop Acid Not Bombs (Richie Hawtin)